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Stinking Cloud

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StinkingCloud.png
Name: Stinking Cloud
School: Conjuration (Creation)
Level: Sor/Wiz 3
Spell Point Cost: 20
Components: VerbalVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., MaterialMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing.
Metamagic: Enlarge, Eschew, Heighten, Quicken
Range: Standard AOE
Target: Foe, Positional
Duration: 40 seconds + 2 seconds per caster level (No maximum)
Saving Throw: Fortitude save partial
Spell Resistance: No
Cooldown: 7 seconds (Wiz), 4 seconds (Sor)
Description:

Stinking Cloud creates a bank of fog like that created by Fog Cloud, except that the vapors are nauseating. Living creatures in the cloud become Nauseated. A successful Fortitude save negates the Nauseated condition. This condition lasts as long as the creature remain in the cloud, and offers a recurring save every 6 seconds to negate the effects.

Nauseated creatures experience stomach distress. They are unable to attack, cast spells or do anything else requiring attention. The only thing a Nauseated creature may do is move about.

The cloud also obscures sight, giving all creatures in the fog concealment. Attackers have 20% miss chance. This occurs regardless of if the creature makes it's fortitude saving throw.

Red and Purple Named creatures are immune to Nausea. However the 20% concealment is a separate portion of this spell, and thus does function versus red and purple named.

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