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Spells by school
From DDO wiki
Every spell belongs to one of eight schools of magic. A school of magic is a group of related spells that work in similar ways.
[edit] Spell schools
[edit] Spells listed by school
[edit] Abjuration spells
- Ablative Armor
- Angelskin
- Banishment
- Break Enchantment
- Dismissal
- Dispel Magic
- Fire Trap
- Freedom of Movement
- Globe of Invulnerability
- Glyph of Warding
- Greater Dispel Magic
- Greater Glyph of Warding
- Holy Aura
- Lesser Globe of Invulnerability
- Lionheart (spell)
- Magic Circle Against Evil
- Mordenkainen's Disjunction
- Nightshield
- Protection from Elements
- Protection from Elements, Mass
- Protection from Energy
- Protection from Evil
- Radiant Forcefield
- Remove Curse
- Remove Fear
- Resist Energy
- Resistance (spell)
- Shield (spell)
- Shield of Faith
- Shield of Faith, Mass
- Spell Resistance (spell)
- Spell Resistance, Mass
- Stoneskin
[edit] Conjuration spells
- Acid Blast (Spell)
- Acid Fog
- Acid Rain
- Black Dragon Bolt
- Close Wounds
- Cloudkill
- Cometfall
- Conjure Bolts
- Creeping Doom
- Curative Admixture: Cure Light Wounds
- Curative Admixture: Cure Moderate Wounds
- Curative Admixture: Cure Serious Wounds
- Curative Admixture: Remove Curse
- Curative Admixture: Remove Disease
- Curative Admixture: Remove Poison
- Cure Critical Wounds
- Cure Critical Wounds, Mass
- Cure Light Wounds
- Cure Light Wounds, Mass
- Cure Moderate Wounds
- Cure Moderate Wounds, Mass
- Cure Serious Wounds
- Cure Serious Wounds, Mass
- Deific Vengeance
- Dimension Door
- Enveloping Swarm
- Flame Turret
- Fog Cloud
- Glitterdust
- Grease
- Greater Restoration
- Greater Teleport
- Greater Vigor
- Greater Vigor, Mass
- Heal (spell)
- Heal, Mass
- Healing spells
- Heroes' Feast
- Incendiary Cloud
- Lesser Restoration
- Lesser Vigor
- Lesser Vigor, Mass
- Mage Armor
- Melf's Acid Arrow
- Neutralize Poison
- Niac's Cold Ray
- Obscuring Mist
- Panacea
- Power Word: Kill
- Raise Dead
- Regenerate
- Regenerate, Mass
- Remove Blindness
- Remove Disease
- Remove Paralysis
- Restoration
- Restoration, Mass
- Resurrection
- Seek Eternal Rest
- Sleet Storm
- Solid Fog
- Splinterbolt
- Stinking Cloud
- Storm of Vengeance
- Summon Monster I
- Summon Monster II
- Summon Monster III
- Summon Monster IV
- Summon Monster V
- Summon Monster VI
- Summon Monster VII
- Summon Monster VIII
- Summon Monster IX
- Summon Nature's Ally I
- Summon Nature's Ally II
- Summon Nature's Ally III
- Summon Nature's Ally IV
- Summon Nature's Ally IX
- Summon Nature's Ally V
- Summon Nature's Ally VI
- Summon Nature's Ally VII
- Summon Nature's Ally VIII
- Teleport
- Teleportation spells
- Trap the Soul
- True Resurrection
- Vigor
- Web
- Word of Recall
[edit] Healing spells
- Close Wounds
- Cure Critical Wounds
- Cure Critical Wounds, Mass
- Cure Light Wounds
- Cure Light Wounds, Mass
- Cure Moderate Wounds
- Cure Moderate Wounds, Mass
- Cure Serious Wounds
- Cure Serious Wounds, Mass
- Greater Restoration
- Greater Vigor
- Greater Vigor, Mass
- Heal (spell)
- Heal, Mass
- Healing spells
- Lesser Restoration
- Lesser Vigor
- Lesser Vigor, Mass
- Neutralize Poison
- Panacea
- Raise Dead
- Regenerate
- Regenerate, Mass
- Reincarnate (spell)
- Remove Blindness
- Remove Disease
- Remove Paralysis
- Restoration
- Restoration, Mass
- Resurrection
- True Resurrection
- Vigor
[edit] Summoning spells
- Flame Turret
- Summon Monster I
- Summon Monster II
- Summon Monster III
- Summon Monster IV
- Summon Monster V
- Summon Monster VI
- Summon Monster VII
- Summon Monster VIII
- Summon Monster IX
- Summon Nature's Ally I
- Summon Nature's Ally II
- Summon Nature's Ally III
- Summon Nature's Ally IV
- Summon Nature's Ally IX
- Summon Nature's Ally V
- Summon Nature's Ally VI
- Summon Nature's Ally VII
- Summon Nature's Ally VIII
[edit] Teleportation spells
[edit] Divination spells
- Detect Secret Doors
- Divination
- Find Traps
- Insightful Damage
- Insightful Strikes
- Master's Touch
- See Invisibility
- True Seeing (spell)
- Wild Instincts
[edit] Enchantment spells
- Aid
- Aid, Mass
- Animal Trance
- Bane (spell)
- Bless
- Charm Animal
- Charm Monster
- Charm Monster, Mass
- Charm Person
- Command (spell)
- Crushing Despair
- Daze Monster
- Deep Slumber
- Dominate Animal
- Dominate Monster
- Dominate Person
- Enchantment
- Feeblemind
- Focusing Chant
- Good Hope
- Greater Command
- Greater Heroism
- Heroism
- Hold Animal
- Hold Monster
- Hold Monster, Mass
- Hold Person
- Hold Person, Mass
- Howl of Terror
- Hypnotism
- Mind Fog
- Otto's Irresistible Dance
- Otto's Resistible Dance
- Otto's Sphere of Dancing
- Power Word: Blind
- Power Word: Stun
- Prayer
- Rage (spell)
- Recitation
- Sleep (spell)
- Suggestion (spell)
- Suggestion, Mass
- Symbol of Persuasion
- Symbol of Stunning
- Touch of Idiocy
[edit] Evocation spells
- Acid Spray
- Anger of the Noonday Sun
- Ball Lightning
- Blade Barrier
- Blast Rod
- Body of the Sun
- Burning Hands
- Call Lightning
- Chain Lightning
- Chain Missiles
- Chaos Hammer
- Cold Breath
- Cone of Cold
- Creeping Cold
- Cyclonic Blast
- Delayed Blast Fireball
- Divine Favor
- Divine Power
- Divine Punishment
- Earthquake
- Eladar's Electric Surge
- Electric Loop
- Elemental Prod
- Elemental Toughness
- Elemental Weapons
- Evocation
- Faerie Fire
- Fire Shield
- Fire Storm
- Fireball
- Fires of Purity (spell)
- Flame Arrow
- Flame Blade
- Flame Strike
- Flaming Sphere
- Force Missiles
- Freezing Spray
- Frost Lance
- Greater Shout
- Gust of Wind
- Holy Smite
- Holy Sword
- Ice Storm
- Implosion
- Jaws of Winter
- Lightning Bolt
- Lightning Motes
- Lightning Sphere
- Magic Missile
- Mantle of the Icy Soul
- Meteor Swarm
- Niac's Biting Cold
- Nimbus of Light
- Order's Wrath
- Otiluke's Freezing Sphere
- Polar Ray
- Prismatic Ray
- Prismatic Spray
- Prismatic Strike
- Produce Flame
- Salt Ray
- Scorch
- Scorching Ray
- Searing Light
- Shocking Grasp
- Shout
- Snowball Swarm
- Snowslide
- Sonic Blast
- Soundburst
- Stalwart Pact
- Static Shock
- Sunbeam
- Sunburst
- Symbol of Flame
- Tactical Detonation
- Thundering Armor
- Unholy Blight
- Wall of Fire
- Xiaobo's Shock Dust
[edit] Illusion spells
- Blur
- Displacement
- Hypnotic Pattern
- Illusion
- Invisibility
- Invisibility, Mass
- Phantasmal Killer
- Shadow Walk
[edit] Necromancy spells
- Bestow Curse
- Blindness
- Burning Blood
- Cause Fear
- Chill Touch
- Circle of Death
- Command Undead
- Contagion
- Control Undead
- Create Undead
- Death Aura
- Death Pact
- Destruction (spell)
- Disrupt Undead
- Doom
- Energy Drain
- Enervation
- False Life (spell)
- Fear (spell)
- Finger of Death
- Ghoul Touch
- Halt Undead
- Harm
- Horrid Wilting
- Inflict Critical Wounds
- Inflict Critical Wounds, Mass
- Inflict Light Wounds
- Inflict Light Wounds, Mass
- Inflict Moderate Wounds
- Inflict Moderate Wounds, Mass
- Inflict Serious Wounds
- Inflict Serious Wounds, Mass
- Lesser Death Aura
- Necromancy
- Necrotic Ray
- Necrotic Touch
- Negative Energy Burst
- Poison (spell)
- Ray of Enfeeblement
- Ray of Exhaustion
- Scare
- Slay Living
- Spawn Screen
- Symbol of Death
- Symbol of Fear
- Symbol of Pain
- Symbol of Weakness
- Undeath to Death
- Wail of the Banshee
- Waves of Exhaustion
- Waves of Fatigue
[edit] Inflict wounds spells
- Harm
- Inflict Critical Wounds
- Inflict Critical Wounds, Mass
- Inflict Light Wounds
- Inflict Light Wounds, Mass
- Inflict Moderate Wounds
- Inflict Moderate Wounds, Mass
- Inflict Serious Wounds
- Inflict Serious Wounds, Mass
[edit] Transmutation spells
- Adamantine Weapons
- Align Fang
- Align Weapons
- Animal Growth
- Armor of Speed
- Barkskin
- Bear's Endurance
- Bear's Endurance, Mass
- Bull's Strength
- Bull's Strength, Mass
- Byeshk Weapons
- Camouflage
- Camouflage, Mass
- Cat's Grace
- Cat's Grace, Mass
- Cold Iron Weapons
- Deadly Weapons
- Death Ward
- Death Ward, Mass
- Deconstruct
- Disintegrate
- Eagle's Splendor
- Eagle's Splendor, Mass
- Enchant Armor
- Enchant Weapons
- Entangle
- Expeditious Retreat
- Feather Fall
- Flesh to Stone
- Fox's Cunning
- Fox's Cunning, Mass
- Harrowing Pack
- Haste
- Ice Flowers
- Inflict Critical Damage
- Inflict Critical Damage, Mass
- Inflict Light Damage
- Inflict Light Damage, Mass
- Inflict Moderate Damage
- Inflict Moderate Damage, Mass
- Inflict Serious Damage
- Inflict Serious Damage, Mass
- Jump (spell)
- Knock
- Longstrider
- Longstrider, Mass
- Lucky Cape
- Magic Fang
- Merfolk's Blessing
- Ooze Puppet
- Owl's Wisdom
- Owl's Wisdom, Mass
- Pack Presence
- Pass Without Trace
- Positive Energy Infusion
- Quench
- Ram's Might
- Reconstruct
- Reincarnate (spell)
- Reinforce Construct
- Repair Critical Damage
- Repair Critical Damage, Mass
- Repair Light Damage
- Repair Light Damage, Mass
- Repair Moderate Damage
- Repair Moderate Damage, Mass
- Repair Serious Damage
- Repair Serious Damage, Mass
- Rising Fury
- Shillelagh
- Silver Weapons
- Slow (spell)
- Snare
- Spiderskin
- Spike Growth
- Stone to Flesh
- Tenser's Transformation
- Toughen Construct
- Transmutation
- Tumble (spell)
- Unstoppable
- Virtue
- Water Breathing
- Zeal
[edit] Inflict damage spells
- Deconstruct
- Inflict Critical Damage
- Inflict Critical Damage, Mass
- Inflict Light Damage
- Inflict Light Damage, Mass
- Inflict Moderate Damage
- Inflict Moderate Damage, Mass
- Inflict Serious Damage
- Inflict Serious Damage, Mass
[edit] Repair spells
- Reconstruct
- Repair Critical Damage
- Repair Critical Damage, Mass
- Repair Light Damage
- Repair Light Damage, Mass
- Repair Moderate Damage
- Repair Moderate Damage, Mass
- Repair Serious Damage
- Repair Serious Damage, Mass