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Sleep (spell)
Name: | Sleep |
---|---|
School: | Enchantment (Compulsion) (Mind-affecting) |
Spell Level: | AotS 1, Brd 1, Sor/Wiz 1, Storm 1, Wlk 1 |
Components: | VerbalVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. Certain rare spells, such as Silence Creature, may temporarily disable spells that require verbal components., SomaticSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., MaterialMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing. The metamagic feat Eschew Materials and some enhancements in Draconic Incarnation can remove this restriction. |
Spell Point Cost: | 10 |
Metamagic: | Enlarge, Eschew, Heighten, Quicken |
Target: | Foe, Positional |
Range: | Standard AOE |
Duration: | 20 seconds + 2 seconds per caster level (No maximum) |
Saving Throw: | Will save negates |
Spell Resistance: | Yes |
Cooldown: | 2 seconds (Wizard, Bard), 1.5 seconds (Sorcerer) |
Description
Induces an area of effects magical slumber, sending creatures to sleep (which renders them helpless) until attacked. Ineffective on Elves, Undead, Constructs, Ooze or other creatures that do not sleep. A successful Will save negates this effect. Special spell DC = spell's save DC - creature's HD + your caster level.
Creatures affected by the Sleep spell are not affected by nearby noise as normally sleeping creatures are. Performing actions such as walking nearby without using the Skill Move Silently, breaking boxes, or fighting next to them will not awaken targets affected by this spell. A creature affected by this spell will be awoken if attacked in any way, including attacks which miss.
Scrolls
- Lorna Wyrmtouched <Arcane Scroll Vendor - Level 1> found in The Marketplace Bazaar in The Marketplace
- ML: 1, CL: 1, UMD: 20, Base value: 2ppPlatinum Piece 5gpGold Piece
- Relf Thurman <Arcane Scroll Vendor - Level 1> found in The Portable Hole in Teleport
- ML: 1, CL: 1, UMD: 20, Base value: 2ppPlatinum Piece 5gpGold Piece
Wands
- Olvod Alorum <Wand Vendor> found in The Marketplace Bazaar in The Marketplace
- ML: 1, CL: 1, UMD: 20, Base value: 75ppPlatinum Piece
DDOwiki maintenance categories
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Root > DDOwiki meta > DDOwiki metacategories > Spells > Spells by descriptor > Compulsion spells
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Root > DDOwiki meta > DDOwiki metacategories > Spells > Spells by school > Enchantment spells