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Sharpshooter
Sharpshooter is one of the Mechanic enhancements in the Rogue tree.
All tiers stack; tier 5 gives +5 damage, and if it is a non-repeating crossbow an additional +7 damage & +5 Sneak attack die.
Confirmed that it does not work with any other bow type.
Sharpshooter: +1 to hit and damage with all bows, crossbows, and thrown weapons. +1 additional damage and one Sneak Attack die with all non-repeating crossbows.
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AP Cost: 2 | Ranks: 1 | Progression: 1 | No requirements | |
Sharpshooter: +1 to hit and damage with all bows, crossbows, and thrown weapons. Non-repeating crossbows increase the damage by +1 and +1 SA dice.
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AP Cost: 2 | Ranks: 1 | Progression: 5 | Requires: Sharpshooter (Tier 1) | |
Sharpshooter: +1 to hit and damage with all bows, crossbows, and thrown weapons. Non-repeating crossbows increase the damage by +1 and +1 SA dice.
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AP Cost: 2 | Ranks: 1 | Progression: 10 | Requires: Sharpshooter (Tier 2) | |
Sharpshooter: +1 to hit and damage with all bows, crossbows, and thrown weapons. Non-repeating crossbows increase the damage by +1 and +1 SA dice.
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AP Cost: 2 | Ranks: 1 | Progression: 20 | Requires: Sharpshooter (Tier 3) | |
Sharpshooter: +1 to hit and damage with all bows, crossbows, and thrown weapons. Non-repeating crossbows increase the damage by +3 and +1 SA dice.
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AP Cost: 2 | Ranks: 1 | Progression: 30 | Requires: Sharpshooter (Tier 4) |