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Requires access to Three-Barrel Cove adventure pack

The scoundrel's Run is more than a race, and many who compete win death for their efforts. Dare you accept this challenge?


The Scoundrel's Run
Level: 7
Duration: Normal
Base XP: 650 1,380 1,460 1,540
Takes place in: Scoundrel's Run
NPC contact: Rosie the Jinx
Quest acquired in: Three-Barrel Cove
Patron: The Free Agents
Base favor: 4
The Scoundrel's Run map (legend)

Overview

To get to Smuggler's Run labyrinth, take the road out of camp. Use the left fork, proceed past the waterfall, and go through the northern mountain pass. The entrance is hidden in a forest west of a lagoon. You must recover all five pieces of Halokh hidden inside.


Spoiler Warning: Information below this point can be considered spoiler material!


Objectives

  • Acquire the five pieces of the Idol of Halokh
    • Legs of the Idol of Halokh
    • Tail of the Idol of Halokh
    • Right Claw of the Idol of Halokh
    • Left Claw of the Idol of Halokh
    • Head of the Idol of Halokh
  • (Optional) Slay Boss Kharja (10% of base XP)

What to Expect

  • Traps (fixed)
  • Overlapping floors
  • Quest item collection (mandatory: 5 idol pieces)
  • Puzzles (mandatory: puzzle wheels and tile puzzle)

Known Traps

Fire

Tips and Misc

  • When you find the tradional puzzle, make sure to light up the "finishing" puzzle piece and also run power over the lip of the tunnel and into the power source that is several feet down.
  • The barkeep in the Salty Wench tavern will lower his prices upon completion of this quest.
  • The solution to the 4 puzzle wheels at the end are only about 50 feet away from the puzzle, down two of the tunnels.

Map notes:

  • 1 - Pedestal
  • 2 - Idol pieces
  • 3 - Puzzle wheels
  • 4 - Iron key

Loot

  • Chests: 2 by Boss Kharja
  • Collectables: Several, mushrooms and adventure packs
  • NPC rewards: Standard, mainly level 2 items

Monsters

Scorpions, Bats, Minotaurs