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Ravager enhancements

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Class Artificer - Dog Barbarian Bard Cleric Druid - Wolf Favored Soul Fighter Monk
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Ravager enhancements

Ravager enhancements tree

Core abilities[edit]

Icon Enhancement Furious Rage.png
Furious Rage: When you are raging and miss your attack by rolling 1, you gain Fury for six seconds.
Fury: +1 Rage bonus to attack and damage. This effect stacks and one stack fades every six seconds.
AP Cost: 1 Ranks: 1 Progression: 0 Requires: Barbarian Level 1
Icon Enhancement Pain Touch.png
Pain Touch: Your melee attacks deal 1d6 extra damage. This damage scales with 100% Melee Power.
Passive: +10 Healing Amplification
AP Cost: 1 Ranks: 1 Progression: 5 Requires: Furious Rage, Barbarian Level 3
Icon Enhancement Demoralizing Success.png
Demoralizing Success: Passive: You gain +30 hit points and +10 healing amplification. When you score a vorpal hit in melee, you inflict Crushing Despair on nearby enemies for 30 seconds on a failed DC 20 Will saving throw. You then inflict Vulnerable Will for 15 seconds, regardless of the Crushing Despair saving throw.
AP Cost: 1 Ranks: 1 Progression: 10 Requires: Pain Touch, Barbarian Level 6
Icon Enhancement Pain Touch.png
Pain Touch: Upgrades Pain Touch so your melee attacks deal 2d6 extra damage. This damage scales with 100% Melee Power.
Passive: You gain +60 hitpoints and +20 healing amplification
AP Cost: 1 Ranks: 1 Progression: 20 Requires: Demoralizing Success, Barbarian Level 12
Icon Enhancement Subsiding Fury.png
Subsiding Fury: When you use Barbarian Rage, you gain 3 stacks of Fury.
Passive: You gain +100 hitpoints and +20 healing amplification
AP Cost: 1 Ranks: 1 Progression: 30 Requires: Pain Touch, Barbarian Level 18
Icon Enhancement Visage of Terror.png
Visage of Terror: Terrorize up to six enemies, killing them with fear if they fail a Will save vs 10 + Constitution modifier + half barbarian level. Enemies who make their saving throw are paralyzed with Fear for six seconds instead. Doesn't affect bosses. (Cost 1 Rage. Cooldown: 30 seconds)
Passive:
  • +4 Constitution
  • +150 hitpoints
  • +40 healing amplification
AP Cost: 1 Ranks: 1 Progression: 40 Requires: Death Subsiding Fury, Barbarian Level 20

Tier One[edit]

Requires Furious Rage, Barbarian level 1

Icon Enhancement Ritual Scarring.png
AP Cost: 1 Ranks: 3 Progression: 1 No requirements
Icon Enhancement Hate.png
Hate: Melee Attack: Deals +(0.5/1/1.5)[W] damage and generate extra threat. (Cooldown: 15 seconds)
AP Cost: 1 Ranks: 3 Progression: 1 No requirements
Icon Enhancement Do You Like Pain.png
Do You Like Pain?: When you are hit: [20/40/60]% chance attacker loses 10 AC.
AP Cost: 1 Ranks: 3 Progression: 1 No requirements
Icon Enhancement Improved Power Attack.png
Barbarian Power Attack: Your Power Attack feat does 1/2/3 additional point of bonus damage.
Note: Stacks with Improved Power Attack. Damage is doubled when Two Handed Fighting.
AP Cost: 1 Ranks: 3 Progression: 1 Requires: Power Attack
Icon Enhanement Hardy Rage.png
Hardy Rage: +[1/2/3] Constitution when raging.
AP Cost: 1 Ranks: 3 Progression: 1 No requirements

Tier Two[edit]

Requires Barbarian Level 2, 5 APs spent in tree

Icon Enhancement Fear Me.png
Fear me!: When you intimidate, affected enemies are Shaken for 6 seconds.
AP Cost: 2 Ranks: 1 Progression: 5 Requires: Ritual Scarring
Icon Enhancement Mutilate.png
Mutilate: Hate additionally deals 1d4/1d6/1d8 Charisma damage and 1d4/1d6/1d8 Bane damage. The bane damage scales with 200% Melee Power.
AP Cost: 1 Ranks: 3 Progression: 5 Requires: Hate
Icon Enhancement I Like Pain.png
I Like Pain: When you are hit: Small chance to gain 50/100/150 Temporary HP. This gain scales with 100% Melee Power
AP Cost: 1 Ranks: 3 Progression: 5 Requires: Do You Like Pain?
Icon Enhancement Cruel Cut.png
Cruel Cut: Melee Attack: Deals 1d6/2d6/3d6 extra constitution damage as long as you damage your target. (30 second cooldown)
AP Cost: 1 Ranks: 3 Progression: 5 No requirements
Icon Enhancement Damage Boost.png
Action Boost: Melee Power: Activate this ability to receive a +[10/20/30] Action Boost bonus to both Melee and Ranged Power for 20 seconds. (Cooldown: 30 seconds)
AP Cost: 1 Ranks: 3 Progression: 5 No requirements

Tier Three[edit]

Requires Barbarian Level 3, 10 APs spent in tree

Icon Enhancement Aura of Fear.png
Aura of Fear: Nearby enemies receive a -2 penalty to Strength and Charisma.
  • Rank 2: Nearby enemies receive a -2 penalty to Strength, Charisma, Dexterity and Wisdom.
  • Rank 3: Nearby enemies receive a -2 penalty to all ability scores.
AP Cost: 1 Ranks: 3 Progression: 10 No requirements
Icon Enhancement Slaughter.png
Slaughter: Melee Attack: Deals +(5/7.5/10)[W] damage. (Cooldown: 30 seconds)
AP Cost: 1 Ranks: 3 Progression: 10 No requirements
Icon Enhancement Festering Wound.png
Festering Wound: Cruel Cut additionally inflicts 1/2/3 5-seconds stacks of 1d6 Poison damage every 2 seconds and that monster's positive energy healing is reduced by 50% for 5/10/15 seconds. Damage stacks fade one at a time. Also affects bosses
AP Cost: 1 Ranks: 3 Progression: 10 Requires: Cruel Cut
ConstitutionColored.png
Constitution or Strength: Choose one:
  • ConstitutionColored.png +1 Constitution
  • StrengthColored.png +1 Strength
AP Cost: 2 Ranks: 1 Progression: 10 No requirements

Tier Four[edit]

Requires Barbarian Level 4, 20 APs spent in tree

Icon Enhancement Laughter.png
Laughter: When Slaughter damages an enemy, you gain three stacks of Fury. When Slaughter scores a critical hit on an enemy , you gain three more Fury (for a total of six) and gain 10 Melee Power for 15 seconds.
For many Ravagers, there's no Laughter without Slaughter.
AP Cost: 2 Ranks: 1 Progression: 20 Requires: Slaughter
Icon Enhancement I Hit Back.png
I Hit Back!: When you are hit: 20% chance to deal 2d8/4d8/6d8 bane damage to attacker. This damage scales with 100% Melee Power.
AP Cost: 1 Ranks: 3 Progression: 20 Requires: I Like Pain
Icon Enhancement Dismember.png
Dismember: Cruel Cut increases Melee Power by 5 for 10 seconds. Cruel Cut additional slows enemy movement speed, or slows attack speed, or deals 2d4/2d6/2d8 bane damage, or deals 6d4/6d6/6d8 bane damage. This bane damage scales with 200% Melee Power (movement and attack speed debuffs last for 5 seconds each and affect bosses)
AP Cost: 1 Ranks: 3 Progression: 20 Requires: Festering Wound
ConstitutionColored.png
Constitution or Strength: Choose one:
  • ConstitutionColored.png +1 Constitution
  • StrengthColored.png +1 Strength
AP Cost: 2 Ranks: 1 Progression: 20 Requires: Constitution (Tier 3)

Tier Five[edit]

Requires Barbarian Level 5, Character Level 12, 30 APs spent in tree

Icon Enhancement Blood Strength.png
Blood Strength: Each time you land a hit there is a 12% chance you heal positive damage equal to half your Barbarian level. Each time you kill an opponent you are healed for 20 hit points. This healing scales with 100% Melee Power. Blood Strength has a one-second cooldown when you kill an enemy.
AP Cost: 2 Ranks: 1 Progression: 30 No requirements
Icon Enhancement Bully.png
Bully: You deal +[5/10/15]% damage to helpless enemies.
AP Cost: 1 Ranks: 3 Progression: 30 Requires: I Hit back!
Icon Enhancement Uncanny Balance.png
Uncanny Balance: You are immune to most knockdowns and slippery surfaces.
AP Cost: 2 Ranks: 1 Progression: 30 No requirements
Icon Enhancement Critical Rage.png
Critical Rage: Increases your critical threat range by 1/2 when raging (competence bonus).
Bug: Critical Rage is lost when you switch weapons. DDO Forums
Bug: Critical Rage is not lost when rage ends. DDO Forums
AP Cost: 2 Ranks: 2 Progression: 30 No requirements