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Paladin spells

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Warning: numerical effects may not coincide with DDO's exact implementation. See here for details.

Paladin Spells List[edit]

Paladins cast divine spells.

Consult the table below to know the number of Paladin spells available per spell level, and per spell school.

  Abjuration Conjuration Divination Enchantment Evocation Illusion Necromancy Transmutation Total

Level 1 3 3 0 1 1 0 0 1 9
Level 2 2 1 0 0 0 0 0 3 6
Level 3 3 2 0 1 0 0 0 0 6
Level 4 1 3 0 0 2 0 0 2 8
Total 9 9 0 2 3 0 0 6 29

Level 1[edit]

Icon Name School Description S.C. Metamagic Feats
Icon lionheart.png
Lionheart Abjuration Imbues a single ally with great bravery, making him immune to fear for 1 minute per caster level.
PowderedSilver.png
Icon Feat Extend Spell.png
Icon Feat Quicken Spell.png
Icon protectionfromevil.png
Protection from Evil Abjuration Creates a magical barrier that wards a target from attacks by Evil creatures. It grants a +2 deflection bonus to Armor Class, and a +2 resistance bonus to saves versus attacks from Evil creatures. The target is also warded from Evil magical controls and compulsions.
PowderedSilver.png
Icon Feat Enlarge Spell.png
Icon Feat Extend Spell.png
Icon Feat Quicken Spell.png
Icon resistance.png
Resistance Abjuration Imbues the ally with magical energy that protects from harm, granting him a +1 resistance bonus on saves.
Icon Feat Enlarge Spell.png
Icon Feat Extend Spell.png
Icon Feat Quicken Spell.png
Icon curelightwounds.png
Cure Light Wounds Conjuration Positive energy heals an ally for 1d6+2 plus 1 per caster level (Maximum caster level 5.) hit points, or deals the same amount of damage to an undead creature. (A Will save reduces this damage by half.)
Icon Feat Empower Healing Spell.png
Icon Feat Empower Spell.png
Icon Feat Enlarge Spell.png
Icon Feat Maximize Spell.png
Icon Feat Quicken Spell.png
Icon lesserrestoration.png
Lesser Restoration Conjuration Dispels magical effects reducing 1 of an ally’s Ability scores, it also eliminates the condition Fatigued suffered by the creature, and improves the Exhausted condition to Fatigued.
Icon Feat Enlarge Spell.png
Icon Feat Quicken Spell.png
Icon seeketernalrest.png
Seek Eternal Rest Conjuration Grants the caster +4 to sacred level for the purpose of turning Undead.
Icon Feat Extend Spell.png
Icon Feat Quicken Spell.png
Icon bless.png
Bless Enchantment Multiple targets are filled with courage, granting a +1 morale bonus on to-hit rolls and saves versus fear. Bless counters and dispels Bane.
Icon Feat Enlarge Spell.png
Icon Feat Extend Spell.png
Icon Feat Quicken Spell.png
Icon divinefavor.png
Divine Favor Evocation Calling upon the strength and wisdom of a deity, you gain a +1 luck bonus on attack and weapon damage rolls. This bonus is increased by +1 for every 3 caster levels beyond level 3. (Maximum bonus +3 at caster level 9.)
Icon Feat Extend Spell.png
Icon Feat Quicken Spell.png
Icon virtue.png
Virtue Transmutation Grants 10 temporary Hit Points plus 2 per caster level over level 4th (Maximum Hit Points 20.) to an ally.
Icon Feat Enlarge Spell.png
Icon Feat Extend Spell.png
Icon Feat Quicken Spell.png

Level 2[edit]

Icon Name School Description S.C. Metamagic Feats
Icon angelskin.png
Angelskin Abjuration The target gains damage reduction 5/Evil. The target must be Lawful Good.
Icon Feat Extend Spell.png
Icon Feat Quicken Spell.png
Icon resistenergy.png
Resist Energy Abjuration Gives an ally limited resistance from one chosen energy type, reducing damage or attack by 10. (20 at caster level 7th, 30 at 11th.) Energy types available are: acid, cold, electricity, fire, or sonic.
Icon Feat Enlarge Spell.png
Icon Feat Extend Spell.png
Icon Feat Quicken Spell.png
Icon removeparalysis.png
Remove Paralysis Conjuration This spell frees an ally from the condition Paralyzed, and the effects of a Slow spell.
Icon Feat Enlarge Spell.png
Icon Feat Quicken Spell.png
Icon bullsstrength.png
Bull's Strength Transmutation An ally gains a +4 enhancement bonus to Strength for 1 minute per caster level.
EagleFeather.png
Icon Feat Enlarge Spell.png
Icon Feat Extend Spell.png
Icon Feat Quicken Spell.png
Icon eaglessplendor.png
Eagle's Splendor Transmutation An ally gains a +4 enhancement bonus to Charisma for 1 minute per caster level.
EagleFeather.png
Icon Feat Enlarge Spell.png
Icon Feat Extend Spell.png
Icon Feat Quicken Spell.png
Icon owlswisdom.png
Owl's Wisdom Transmutation An ally gains a +4 enhancement bonus to Wisdom for 1 minute per caster level.
EagleFeather.png
Icon Feat Enlarge Spell.png
Icon Feat Extend Spell.png
Icon Feat Quicken Spell.png

Level 3[edit]

Icon Name School Description S.C. Metamagic Feats
Sp dispelmagic.png
Dispel Magic Abjuration Removes ongoing spells that have been cast on a target, on a successful caster level check 1d20+caster level (Maximum caster level 10.) of DC 11+spell's caster level. In addition, this spell can be used to sever the connection between a summoner and his or her summoned monster, causing the summoned creature to attack unpredictably, possibly turning on its summoner.
Icon Feat Enlarge Spell.png
Icon Feat Quicken Spell.png
Sp magiccircleagainstevil.png
Magic Circle Against Evil Abjuration Casts Protection from Evil on multiple targets for 1 minute per caster level, granting a +2 deflection bonus to Armor Class, and a +2 resistance bonus to saves against attacks from Evil creatures. Targets are also warded from magical mental control and compulsions.
PhialOfHolyWater.png
Icon Feat Enlarge Spell.png
Icon Feat Extend Spell.png
Icon Feat Quicken Spell.png
Sp removecurse.png
Remove Curse Abjuration Removes all curses on an ally. Counters and dispels Bestow Curse.
Icon Feat Enlarge Spell.png
Icon Feat Quicken Spell.png
Sp rgr curemoderatewounds.png
Cure Moderate Wounds Conjuration Positive energy heals an ally for 2d6+4 plus 1 per caster level (Maximum caster level 10.) hit points, or deals the same amount of damage to an undead creature. (A Will save reduces this damage by half.)
Icon Feat Empower Healing Spell.png
Icon Feat Empower Spell.png
Icon Feat Enlarge Spell.png
Icon Feat Maximize Spell.png
Icon Feat Quicken Spell.png
Sp removeblindness.png
Remove Blindness Conjuration Cures the condition Blinded in 1 ally.
Icon Feat Enlarge Spell.png
Icon Feat Quicken Spell.png
Sp prayer.png
Prayer Enchantment Gives special favor to multiple Party targets and disfavor to enemy targets, giving a +1 luck bonus to allies' Attack rolls, weapon Damage rolls, saves, and Skill checks, and a -1 penalty to enemies for the same rolls.
Icon Feat Enlarge Spell.png
Icon Feat Extend Spell.png
Icon Feat Quicken Spell.png

Level 4[edit]

Icon Name School Description S.C. Metamagic Feats
Sp breakenchantment.png
Break Enchantment Abjuration Affected allies in an area are freed from enchantments, transmutations, and curses. Enemies have beneficial effects removed. Must succeed on a check of 1d20+your caster level (Maximum caster level 15.) versus 11+the spell's caster level to remove an effect.
Icon Feat Enlarge Spell.png
Icon Feat Quicken Spell.png
Sp rgr cureseriouswounds.png
Cure Serious Wounds Conjuration Positive energy heals an ally for 3d6+6 plus 1 per caster level (Maximum caster level 15.) hit points, or deals the same amount of damage to an undead creature. (A Will save reduces this damage by half.)
Icon Feat Empower Healing Spell.png
Icon Feat Empower Spell.png
Icon Feat Enlarge Spell.png
Icon Feat Maximize Spell.png
Icon Feat Quicken Spell.png
Sp rgr neutralizepoison.png
Neutralize Poison Conjuration Detoxifies any sort of venom in an ally, causing him to suffer no additional effects from the Poison. Additionally, it immunizes the ally from any Poison he is exposed to during the duration of the spell.
ConsecratedGemDust.png
Icon Feat Enlarge Spell.png
Icon Feat Extend Spell.png
Icon Feat Quicken Spell.png
Sp restoration.png
Restoration Conjuration Restoration cures the conditions Ability Damaged, Exhausted, or Fatigued on the target, and restores 1 single negative level to a creature who has had a level drained.
ConsecratedGemDust.png
Icon Feat Enlarge Spell.png
Icon Feat Quicken Spell.png
Sp holysword selector.png
Holy Sword Evocation While you are enchanted with Holy Sword, any weapons in your hands gain +1 to their Enhancement bonus and +1 Competence bonus to Critical Threat Range and Critical Damage Multiplier. This does not apply to shields, orbs, or Rune Arms.
Icon Feat Quicken Spell.png
Sp stalwartpact.png
Stalwart Pact Evocation Grants the target 5 Hit Points for every 2 caster levels, a +2 luck bonus to Saving Throws, and Damage Reduction 5/Magic, if the target of the spell falls below 50% Hit Points.
ConsecratedGemDust.png
Icon Feat Quicken Spell.png
Sp deathward.png
Death Ward Transmutation Grants a friendly creature immunity to death spells and effects, Energy Drained, and negative energy effects.
Icon Feat Enlarge Spell.png
Icon Feat Extend Spell.png
Icon Feat Quicken Spell.png
Sp zeal.png
Zeal Transmutation Grants the caster a +10% sacred bonus to doublestrike.
Icon Feat Extend Spell.png
Icon Feat Quicken Spell.png