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Niac's Biting Cold

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NiacsBitingCold.png
Name: Niac's Biting Cold
School: Evocation (Cold)
Level: Sor/Wiz 5
Spell Point Cost: 20
Components: VerbalVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., MaterialMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing.
Metamagic: Quicken, Enlarge, Eschew, Empower, Maximize
Range: Standard
Target: Foe
Duration: 16 seconds
Saving Throw: None
Spell Resistance: No
Cooldown: 10 seconds for both Wizard and Sorcerer
Description:

A deep and chilling cold settles into the target's body, dealing 1d6 cold damage + 1 per caster level every 2 seconds for a duration of 16 seconds. Up to a maximum of 1d6 + 20 at caster level 20. This spell can stack on the target up to 3 times, increasing the damage with each stack.

Upon each stacking cast, the timer is reset to 16 seconds. A stack of 2 is double damage and a stack of 3 is triple damage. Casting on a target with 3 stacked instances just resets the timer maintaining damage at triple.

Notes:
  • Deals no initial tic, 7 tics total as the first tics a bit delayed at around the 3 second mark
  • At caster level 20, when fully stacked: This means it deals 3d6+60 damage, every 2 seconds. Or 63-78 per tic. For 7 tics thats an average of 493.5 damage.
  • Bug: Water Savant enhancements, and the related ToD Ring +Max Caster Level boosts do not affect the max caster level of this spell.
  • Player testing on the official forums.
Interactions with other spells: