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Narkonk

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Farshifter.jpg
Narkonk.jpg

Name: Narkonk

Race: Ogre Magi

Gender: Male

Location: Gianthold, at the northern end of the camp, near the bridge leading up to the Tor

Description: <Runetusk Farshifter>

Notes: Narkonk will teleport you to your choice of three locations within the Ruins of Gianthold wilderness area. These locations are (from left to right on the map)...

  • Storm's Eye (far west)
  • Storm's Heart (south-central)
  • Storm's Fist (far east)

Note that he first requires that you have physically visited each location once (by having run there) before he will teleport you to it. If you plan to do the Gianthold quests in the near future*, it may be worthwhile to run the wilderness to those points in advance, to access nearby quests more quickly.

(* Quests are Heroic Level 13-14, the wilderness area is ML 10.)
  • Bug: If you are in a group, only the first person to reach each teleport point will get it unlocked, even if they already had unlocked that place before.

Gianthold[edit]

If you try to talk to him, he will reply:

  • Narkonk: The lands outside that gate are treacherous, yes? Any jump point you have found out there - I will send you to. Nowhere else!
    • You: Send me to the Stormeye encampment please. (If you have not been there, he replies:)
      • Narkonk: You have not been to the Stormeye camp, <name>. I will send you where you have been, and nowhere else!
        • You: Why howhere else? (See below)
    • You: Send me to the Stormheart encampment please. (If you have not been there, he replies:)
      • Narkonk: You have not been to the Stormheart camp, <name>. I will send you where you have been, and nowhere else!
        • You: Why howhere else? (See below)
    • You: Send me to the Stormfist encampment please. (If you have not been there, he replies:)
      • Narkonk: You have not been to the Stormfist camp, <name>. I will send you where you have been, and nowhere else!
        • You: Why howhere else? (See below)
    • You: Why howhere else?
      • Narkonk: The giants have forbade it. One too many lost and beset by gnolls or hobgoblins. Did you think they knew this land? They are as much strangers as you are, <race>. And some, just as foolish.