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Named epic items by type

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Armor[edit]

Cloth[edit]

Light[edit]

Medium[edit]

Heavy[edit]

Docent[edit]

Belts[edit]

Boots[edit]

Bracers[edit]

Cloaks[edit]

Gloves[edit]

Goggles[edit]

Helms[edit]

Necklaces[edit]

Rings[edit]

Shields[edit]

Trinkets[edit]

Wands[edit]

Weapons[edit]

Bastard Sword[edit]

Battleaxe[edit]

Club[edit]

Dagger[edit]

Dart[edit]

Dwarven Waraxe[edit]

Falchion[edit]

Great Crossbow[edit]

Greataxe[edit]

Greatclub[edit]

  • Epic Greatclub of the Scrag: +6 Enhancement Bonus+6 Enhancement Bonus: +6 enhancement bonus to attack and damage rolls., Anarchic BurstAnarchic Burst: An anarchic weapon is chaotically aligned and infused with the power of chaos. It makes the weapon chaos-aligned and thus bypasses the corresponding damage reduction. It deals an extra 2 to 12 points of damage against all of lawful alignment and an extra 3 to 18 on a critical hit for weapons with a x2 critical multiplier, 4 to 24 for a x3 multiplier and 5 to 30 for a x4 multiplier. Lawful characters wielding this weapon suffer a negative level., Icy BurstIcy Burst: This weapon is sheathed in icy cold. The weapon deals an extra 1 to 6 cold damage each hit. In addition, critical hits deal an additional 1 to 10 cold damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 critical multiplier and 3 to 30 for a x4 multiplier., Greater RegenerationGreater Regeneration: Recovers 2 hit points per 30 seconds.

Greatsword[edit]

Handaxe[edit]

Handwraps[edit]

  • Epic Calomel Studded Handwraps (Tier 1): +5 Enhancement Bonus+5 Enhancement Bonus: +5 enhancement bonus to attack and damage rolls., Greater Dragon BaneGreater Dragon Bane: A bane weapon excels at attacking one type or subtype of creature. Against Dragons, this weapon's effective enhancement bonus is +4 better than its normal enhancement bonus. It deals an extra 3 to 18 points of damage against the foe., Tidal BurstTidal Burst: This weapon is sheathed in water. A Tidal burst weapon deals an extra 1 to 4 points of damage on a successful hit. In addition, critical hits deal an additional 1 to 8 damage for weapons with a x2 critical multiplier, 2 to 16 damage for a x3 critical multiplier, and 3 to 24 damage for a x4 critical multiplier. Creatures with the Fire trait take double this damage instead., Crushing WaveCrushing Wave: This weapon stores the unstoppable force of the oceans fury deep within. When this weapon is used this power occasionally comes to the surface, crushing enemies beneath a torrent of frigid water., Corrosive SaltCorrosive Salt: This weapon stores a caustic, insatiable power deep within. When this weapon is used, this power can come to the surface in the form of a noxious, corrosive salt that dissolves all substances.
  • Wraps of Endless Light (Level 20) (Tier 1): +6 Enhancement Bonus+6 Enhancement Bonus: +6 enhancement bonus to attack and damage rolls., Greater Undead BaneGreater Undead Bane: A bane weapon excels at attacking one type or subtype of creature. Against Undeads, this weapon's effective enhancement bonus is +4 better than its normal enhancement bonus. It deals an extra 3 to 18 points of damage against the foe., BrillianceBrilliance: This weapon glows with the light of Irian. This weapon deals an extra 1 to 6 points of light damage on a successful hit. In addition critical hits deal an additional 1 to 10 light damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 critical multiplier and 3 to 30 for a x4 multiplier., Light BringerLight Bringer: A weapon of light bringing is the bane of all undead. Vorpal Effect: On an attack roll of 20 which is confirmed as a critical hit this weapon will destroy an undead outright. Powerful undead may resist this vorpal effect until sufficiently wounded but will take 100 points of damage on a confirmed vorpal strike instead of being destroyed., Radiant BlastRadiant Blast: This weapon stores the power of the plane of Irian deep within. Occasionally, this dynamic power comes to the surface, devastating enemies with a massive blast of radiant light.

Heavy Crossbow[edit]

Heavy Mace[edit]

Heavy Pick[edit]

Kama[edit]

Khopesh[edit]

Kukri[edit]

Light Crossbow[edit]

Light Hammer[edit]

Light Mace[edit]

Light pick[edit]

Longbow[edit]

Longsword[edit]

Maul[edit]

Morningstar[edit]

Quarterstaff[edit]

Rapier[edit]

Repeating Heavy Crossbow[edit]

Repeating Light Crossbow[edit]

Scimitar[edit]

Shortbow[edit]

Shortsword[edit]

Shuriken[edit]

Sickle[edit]

Throwing Axe[edit]

Throwing Dagger[edit]

Throwing Hammer[edit]

Warhammer[edit]