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Monstrous Humanoid type

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Monstrous Humanoids are similar to humanoid, but with animalistic or monstrous features. They often have magical abilities too.

Features[edit]

A Monstrous Humanoid has the following features.

  • d8 Hit Dice.
  • base attack bonus equal to total Hit Dice (as Fighter).
  • Good Will and Reflex saves.
  • Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.

Traits[edit]

A Monstrous Humanoid possesses the following traits (unless otherwise noted in a creature’s entry).

  • Darkvision out to 60 feet.
  • Proficient with all simple weapons and any weapon it is described as using.
  • Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types.
  • Monstrous Humanoids not indicated as wearing armor are not proficient with armor. Monstrous Humanoids are proficient with shields if they are proficient with any form of armor.
  • Monstrous Humanoids eat, sleep, and breathe.

Creature Entries[edit]

Yuan-ti Abomination sub-race monsters[edit]

Yuan-ti Pureblood sub-race monsters[edit]




Sources: ©1995-2004 Wizards of the Coast, Inc. Revised (3.5) System Reference Document which is considered Open Game Content under the Open Game License. Viewable at: http://www.wizards.com/default.asp?x=d20/article/20040121a