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Monster Champion

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Burning crown identifies a monster champion.

Introduced in Update 24, some enemies gain randomized buffs on Hard and Elite difficulties in quests with effective level 5 and higher. These enemies are called Champions, and they have a visible crown above their head to mark them. Monster Champions do not appear in raids or wilderness areas.

Spawn rate[edit]

  • Hard normal monsters: 6%
  • Elite normal monsters: 9%
  • Hard Orange named monsters (mini-bosses): 33%
  • Elite Orange named monsters (mini-bosses): 66% (DDO Forums)
  • BUG: As of Update 33 Red named and Purple named monsters are spawning as Champions. They appear to have the same odds to be Champions as Orange named monsters. The Update 33 Patch 1 Release Notes claimed that this had been corrected, but that was incorrect.



Basic champion buff[edit]

  • Damage Boost - I deal extra damage. (All champions receive this.)

Damage over time[edit]

  • On-hit damage over time POISON.
  • On-hit damage over time ELECTRIC.
  • On-hit damage over time ACID.
  • On-hit damage over time Slash

Extra damage[edit]

  • On-hit Sonic. - My attacks deal extra damage.
  • On-hit Fire. - My attacks deal extra damage.
  • On-hit Force. - My attacks deal extra damage.
  • On-hit Light. - My attacks deal extra damage.
  • On-hit Poison. - My attacks deal extra damage.
  • On-hit - BLUDGEON.


  • On Hit - Healing Debuff (-50 positive healing amplification)
  • On-Hit - Slow Debuff
  • On-Hit - Save Debuff (-2 to all saves)
  • On-Hit - Vulnerability Debuff (take 1% more damage for 3 seconds. This effect stacks up to 20 times, and loses one stack on expiration.)


  • Haste - As per Haste Potion
  • True Sight - Your sight pierces illusions and invisibility.
  • Deathblock Effect - Protects against death effects.
  • Dodge - You dodge some enemy attacks.
  • Blurred
  • Inertial Armor - extra AC
  • Fortification Bypass - Ignores Fortification
  • Second Wind - Upon dropping below half hit points, I deal greatly increased damage for a 6 seconds
  • Absorb bludgeon + Absorb slash + Vulnerable to pierce
  • Absorb bludgeon + Absorb pierce + Vulnerable to slash
  • Absorb slash + Absorb pierce + Vulnerable to bludgeon
  • Absorb Fire - Damage from a certain damage type is decreased.
  • Absorb Acid - Damage from a certain damage type is decreased.

Buffs (Lamannia preview Update 34)[edit]

Champion crowns designate whether the Champion is Tier 1, Tier 2, or Tier 3:

  • A small yellow crown indicating it is Tier 1
  • A medium orange crown indicating it is Tier 2
  • A large red crown indicating it is a Tier 3

Champion buffs now randomly pick between a set of template themes after the Outer and Inner Planes where they get their boost, depending on difficulty:

  • Champions do not appear on Normal.
  • They are Tier 1 on Hard.
  • Elite has Tiers 1 and 2
  • Reaper goes up to Tier 3.
Plane Theme Tier 1 Tier 1 Tier 2 Tier 3 Tier 3 Vulnerability
Aboreian Arborea - Righteous Anger and Passion True Sight Short damage boost at half health Mind Block Second Wind Great Sunder None
Archeron Archeron - Land of endless battle, pro melee/missile Fortification Great Sunder Second Wind Dodge Bypass Fort Bypass None
Beast Mark Beast lands - animal instincts make me stronger, faster. Dodge Dodge bypass True Sight Second Wind Fort Bypass None
Cruel Soul Gehena Plane - land of greed/ambition Acid DoT True Sight Mind Block 2nd Acid DoT  ? None
Demon Soul Abyss - chaotic demon Resist lightning/poison True Sight On hit: Poison Poison DoT  ? Good
Elemental Fury Chaos Elemental - random elemental resistance and damage Random Elemental Resist On hit: random elemental damage rand dw/knock/fom/Fortification True Sight Fire DoT None
Fey Touched Feywild - blurry, nimble and immune to enchants and illusions Blur True Sight Enchantment Ward Dodge Save debuff None
Flame Born Fire - Fire On hit: Fire Fire Resist Deathblock Fire DoT True Sight Cold
Hero’s Soul Ysgard - Valhalla ish - undying hero Fortification Dodge Deathblock Unyielding Sovereignty at half health Knockdown Immunity None
Infernal Pact 9 Hells - devil pact Resist Fire/Poison True Sight Fortification Bypass Fire DoT Vulnerability Good
Light Bearer Mount Celestia - Heavenly & lawful True Sight Unyielding Sovereignty at half health Deathblock Uncanny Aim (always strike true) On hit: Light Negative
Mark of Chaos Limbo - Chaos, I roll random effects random effect random effect TBD TBD Lawful
Mark of Law Mechanus - Lawful clockworks, machine-like thinking On hit: uar True Sight Mind Block Dodge Bypass Deathblock Chaos
Pandemonium Pandemonium - I'm crazy, and I make you crazy Mind Block On hit: Slow vulnerability on hit Healing debuff Displacement Lawful
Shadow Marked Shadow Fell....neg energy Incorporeality Resist Negative Deathblock Healing debuff True Sight Light
Skyborn Air - lightning damage/Resist and Freedom of Movement On hit: Electric Resist lightning Freedom of Movement Electric DoT  ? Acid
Souless Carceri - My soul is locked in the prison plane, won’t you join me? On hit: Slow True Sight Save debuff Uncanny Aim None
Soul of Ice Water - Freezing On hit: Cold cold Resist On hit: Slow Cold DoT True Sight Fire
Stoneguard Earth - can't knock down and physically Resistant Resist acid Resist pierce/slash Knockdown immunity Vulnerability True Sight Electric
Styxian Hades - Death, despair, don’t look back… Deathblock Resist Negative On hit: Slow Save debuff Healing debuff None

DDO Forums

The Night Revels[edit]

Halloween crown

During the Halloween event, Champions crowns show a little jack o'lantern under the usual crown of fire.

See also[edit]