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|School:||Conjuration (Healing spells)|
|Level:||Clr 9, Fvs 9|
|Spell Point Cost:||50|
|Metamagic:||Empower Healing, Enlarge, Heighten, Quicken|
|Target:||Friend, Self, Undead Foe|
|Saving Throw:||Will save takes half damage (Undead only)|
|Spell Resistance:||Yes (Undead only)|
Casts Heal on multiple targets. Channels powerful positive energy into allies to wipe away injury and afflictions, restore 10 hit points per caster level. Unlike Heal, the maximum caster level is 25 instead of 15. Additionally, Heal, Mass eliminates the following conditions or penalties:
Against Undead acts like Harm. Charges the foe Undead with positive energy dealing 10 points of damage per caster level. A successful Will save reduces the damage by half. Heal, Mass cannot reduce the Undead's hit points to less than 1.