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Mage Armor
From DDO wiki
| Name: | Mage Armor |
|---|---|
| School: | Conjuration (Force spells) |
| Level: | Sor/Wiz 1 |
| Spell Point Cost: | 10 |
| Components: | VerbalVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., FocusFocus: A focus component is a prop of some sort. Unlike a material component, a focus is not consumed when the spell is cast and can be reused. This has no gameplay applications in DDO, as all characters are always considered to be carrying a focus component at all times and it does not require a inventory slot. |
| Metamagic: | Extend, Quicken |
| Range: | Standard |
| Target: | Friend, Self |
| Duration: | 5 minutes+1 minute per caster level |
| Saving Throw: | None |
| Spell Resistance: | No |
| Cooldown: | 2 seconds (Wiz), 1.5 seconds (Sor) |
| Description:
An invisible, but tangible field of force surrounds an ally, providing a +4 armor bonus to AC for 5 minutes plus 1 minute per caster level. Unlike mundane armor, Mage Armor entails no armor check penalty nor arcane spell failure chance. Tips:
Scrolls
Wands
Potions
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Root > DDO library > Spells > All spells
Root > DDO library > Spells > Buff spells
Root > DDO library > Spells > Sorcerer / Wizard spells
Root > DDO library > Spells > Spell descriptors > Force spells
Root > DDO library > Spells > Spell schools > Conjuration spells

