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Kensei enhancements (history)

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History
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Alchemist ArtificerDog Barbarian Bard Cleric
ApoBomVCh ATBERM FBOSRav SB2SSSt1WC DA1DDRS2War
DruidWolf Fighter Favored Soul Monk Paladin
BC1NWNP2SH Dra1Ken2Rav1StDVan2 AoVBoHWar HeMNiSShi

KotC2RS1SaDSF1Van2

Ranger Rogue Sorcerer Wizard Warlock
AA2DH1DWSTem AssMecTA ASESFSWSEK AMEKPM AotS1ES2SETS

Falconry     ~     Feydark Illusionist     ~     Harper Agent     ~     Horizon Walker     ~     Inquisitive     ~     Vistani Knife Fighter

Reaper

: Class/tree can be earned via favor. : Class/tree free to VIP or found in DDO Store. 1: Tree only available to a certain archetype. 2: Tree unavailable to a certain archetype.

Aasimar 1,395 DP1,395 DDO Points Dragonborn Drow Dwarf Elf / W-Elf (& AA) Gnome Half-Elf (& AA)
Half-Orc Halfling Human Shifter 1,595 DP1,595 DDO Points Tabaxi 1,595 DP1,595 DDO Points Tiefling Warforged Free by turning in 400 Total favor per server 995 DP995 DDO Points
Bladeforged 1,295 DP1,295 DDO Points Deep Gnome 1,295 DP1,295 DDO Points Morninglord 1,295 DP1,295 DDO Points (& AA) PDK 1,295 DP1,295 DDO Points Razorclaw 1,395 DP1,395 DDO Points Scoundrel 1,395 DP1,395 DDO Points Scourge 1,295 DP1,295 DDO Points Shadar-kai 1,295 DP1,295 DDO Points Trailblazer 1,395 DP1,395 DDO Points

Overview[edit]

For the Kensei, perfection is found in the mastery of a single melee weapon. The Kensei seeks to unite this weapon of choice with the body to make them one and to use the weapon as naturally and without thought as any other limb.

Elven Melee Damage.gif

Fighter Kensei I[edit]

  • Usage: Passive
  • Cost: 4 action points
  • Progression: 16 action points
  • Requires One of: any of Weapon Specialization
  • Requires All of: Fighter Attack Boost II, Fighter Critical Accuracy II
  • Available to Fighter class level 6
  • You are the unrivaled master of your chosen weapon. Your focus and training grant you a +1 bonus to Bluff,Concentration, Diplomacy, and Intimidate skills, Combat Feat DC's, Reflex saves against magic, and additional Action Boosts per rest. If you possess a Ki bar, you gain 1 additional Ki on criticals and when meditating.
Elven Melee Damage.gif

Kensei Specified Weapon Mastery I[edit]

  • Usage: Passive
  • Cost: 1 action point
  • Progression: 19 action points
  • Requires All of: Weapon Specialization: Specified Weapon, Fighter Kensei I
  • Available to Fighter class level 6
  • If the Specified weapon is one handed, ranged, or thrown weapon, you gain an additional +1 bonus to hit and damage, and +2 to confirm criticals and critical damage (before multipliers) when using the Specified Weapon. If the Specified weapon is a two handed weapon, you gain an additional +1 bonus to hit, +2 to damage and to confirm criticals and +4 to critical damage (before multipliers), as well as improved glancing blows that have an increased chance of applying magical weapon effects when using the Specified Weapon.
Elven Melee Damage.gif

Fighter Kensei II[edit]

  • Usage: Passive
  • Cost: 2 action points
  • Progression: 42 action points
  • Requires One of: any of Greater Weapon Specialization
  • Requires All of: Fighter Kensei I
  • Available to Fighter class level 12
  • Your focus and training improve, granting an additional +1 bonus to Bluff,Concentration, Diplomacy, and Intimidate skills, Combat Feat DC's, Reflex saves against magic, and additional Action Boosts per rest. If you possess a Ki bar, you gain 1 additional Ki on criticals and when meditating. You can expend a Fighter Attack Boost to get Fighter Kensei II: Power Surge.
  • This enhancement automatically grants the following:
FighterKenseiPowerSurge.png

Fighter Kensei II: Power Surge[edit]

  • Expend a Fighter attack boost to focus your energy and spirit, gaining a +8 psionic bonus to strength for a short period of time (60 seconds). If you possess the ability to generate Ki, you generate an additional 2 ki on successful attacks during your surge.
Elven Melee Damage.gif

Kensei Specified Weapon Mastery II[edit]

  • Usage: Passive
  • Cost: 1 action point
  • Progression: 43 action points
  • Requires All of: Greater Weapon Specialization: Specified Weapon, Fighter Specified Weapon Specialization I, Kensei Specified Weapon Mastery I, Fighter Kensei II
  • Available to Fighter class level 12
  • If the Specified weapon is one handed, ranged, or thrown weapon, you gain an additional +1 bonus to hit and damage, and +2 to confirm criticals and critical damage (before multipliers) when using the Specified Weapon. If the Specified weapon is a two handed weapon, you gain an additional +1 bonus to hit, +2 to damage and to confirm criticals and +4 to critical damage (before multipliers), as well as improved glancing blows that have an additional increased chance of applying magical weapon effects when using the Specified Weapon.
Elven Melee Damage.gif

Fighter Kensei III[edit]

  • Usage: Passive
  • Cost: 2 action points
  • Progression: 66 action points
  • Requires One of: any of Superior Weapon Focus
  • Requires All of: Fighter Attack Boost III, Fighter Critical Accuracy III, Fighter Kensei II
  • Available to Fighter class level 18
  • Your focus and training improve, granting an additional +1 bonus to Bluff,Concentration, Diplomacy, and Intimidate skills, Combat Feat DC's, Reflex saves against magic, and additional Action Boosts per rest. If you possess a Ki bar, you gain 1 additional Ki on criticals and when meditating.
Elven Melee Damage.gif

Kensei Specified Weapon Mastery III[edit]

  • Usage: Passive
  • Cost: 1 action point
  • Progression: 67 action points
  • Requires All of: Superior Weapon Focus: Specified Weapon, Fighter Specified Weapon Specialization II, Kensei Specified Weapon Mastery II, Fighter Kensei III
  • Available to Fighter class level 18
  • You gain +1 critical threat range with your signature weapon.

Enhancement changes Alpha Testing on Lamannia[edit]