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Item:Strinati's Hand Cannon

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Strinati's Hand Cannon

Minimum Level 5
Fireball.png

Exploding Cannon Shot
Target:Foe, Directional, Breakable
School:Evocation
Spell Resistance:No
Description:Fires a conjured stone projectile that explodes when it strikes an enemy or object. Opponents in the blast radius take both bludgeoning and fire damage.
 
Charge Tier I:4 to 10 + 1d2 per Artificer Level
Charge Tier II:5 to 15 + 1d4 per Artificer Level
Charge Tier III:6 to 20 + 1d6 per Artificer Level
Required Trait Artificer Rune Arm Use
Use Magical Device DC No UMD needed
Binding Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip
Durability 65 / 65
Made from GemGem: Items made of gem are generally extremely durable and have a very high hardness. Most commonly used to make trinkets and docents.
Hardness 10
Base Value 0000375000375ppIcon tooltip.pngPlatinum Piece 
Weight 0.25 lbs
Location Three-Barrel Cove, Cannoneer Strinati's Chest (Rare Encounter)
Enchantments
  • Maximum Charge Tier: III
  • Exploding Cannon Shot
  • Wizardry IIWizardry II: This item grants the wearer +50 maximum spell points. Sorcerers and Favored Souls gain up to double spell points from items.
  • Rune Arm Imbue: Fire IIRune Arm Imbue: Fire II: Wearing this Rune Arm will imbue any weapon you wield, dealing 2d4 points of fire damage per hit.
  • Craftable Rune Arm: (+3)This Rune Arm is craftable and can be customized using recipes at standard crafting devices. This Rune Arm can hold up to one 'prefix' and one 'suffix' enchantment with a maximum total Enchantment level of 3, which will increase the minimum level of this item. Once applied, these enchantments cannot be changed. Rune Arms cannot have their maximum potential increased.
Upgradeable?

Cannith Crafting

Description Despite a long period of disuse spent resting in Cannoneer Strinati's watery grave, this rune arm still appears to be functional.
Notes Alongside Archaic Device and Hand of the Tombs, this is one of the few rune arms in game that does not bind on acquire.

Bind status can be reset by disjuncting item in trapmaking station.

Strinati's Hand Cannon.png
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