St. Mu'Ray's Fire
This item currently cannot be fed to sentient jewels and probably should able to.
|Target:||Foe, Directional, Breakable|
|Description:||Fires electrical bolts at enemies. At higher charge levels multiple bolts are rapidly fired. Opponents struck by the crystals receive a Reflex save for half damage.|
|Charge Tier I: ||4 to 10 + 1d2 per Artificer level|
|Charge Tier II:||5 to 15 + 1d4 per Artificer level|
|Charge Tier III:||6 to 20 + 1d6 per Artificer level|
|Charge Tier IV: ||7 to 25 + 1d8 per Artificer level|
|Charge Tier V: ||8 to 30 + 1d10 per Artificer level|
|| Artificer Rune Arm Use
|Use Magical Device DC
||Bound to Character on AcquireBound to Character on Acquire: This item is Bound to Character on Acquire
||40 / 40
||GemGem: Items made of gem are generally extremely durable and have a very high hardness. Most commonly used to make trinkets and docents.
||Precious Cargo, End chest
||An eccentric genius to the last, St. Mu'ray was known to stand for hours on end in the crow's nest, subject to all elements, harnessing and unleashing lighting to the sound of gleeful laughter.