This item currently cannot be fed to sentient jewels and probably should be able to.
|Description:||Fires knives at enemies. At higher charge levels multiple knives are rapidly fired. Opponents struck by the knives receive a Reflex save for half damage.|
|Charge Tier I: ||4 to 10 + 1d2 per Artificer level|
|Charge Tier II:||5 to 15 + 1d4 per Artificer level|
|Charge Tier III:||6 to 20 + 1d6 per Artificer level|
|Charge Tier IV: ||7 to 25 + 1d8 per Artificer level|
|Charge Tier V: ||8 to 30 + 1d10 per Artificer level|
|| Artificer Rune Arm Use
|Use Magical Device DC
||No UMD needed
||Bound to Character on AcquireBound to Character on Acquire: This item is Bound to Character on Acquire
||365 / 365
||ForceForce: Force is the magical material that some magical items are made of. Currently only Lucid Dreams is made of this.
||The Mark of Death, Warded chest
- Maximum Charge Tier: V
- Spike GuardSpike Guard: On Being Hit in Melee: 5% chance to do 510 to 700 Piercing Damage to the Attacker.
- Impulse +150Impulse +150: Passive: +150 Equipment bonus to Force, Untyped, Slashing, Piercing, and Bludgeoning Spell Power.
- Kinetic Lore XIIKinetic Lore XII: Passive: Your Force, Physical and Untyped spells gain a 22% Equipment bonus to their chance to critical hit.
- SpikedSpiked: On Damage: 10% chance of dealing an additional 10d6 Piercing Damage.
- Upgradeable - Primary AugmentUpgradeable - Primary Augment: This item can be upgraded to contain a Yellow, Blue or Red (weapons and shields only) augment. Bring this item to the Fountain of Necrotic Might outside the Black Mausoleum and combine it with Item:Epic Tapestry Shreds to upgrade the item. (Empty Yellow Augment Slot Yellow AugmentsColorless Augments or Empty Blue Augment Slot Blue AugmentsColorless Augments)
- Upgradeable - Secondary AugmentUpgradeable - Secondary Augment: This item can be upgraded to contain a Green, Orange (weapons and shields only) or Purple (weapons and shields only) augment. Bring this item to the Fountain of Necrotic Might outside the Black Mausoleum and combine it with Item:Masterwork Tapestry Shreds to upgrade the item. (Empty Green Augment Slot Blue AugmentsYellow AugmentsColorless Augments)
- Mythic Weapon Boost +2 or +4Mythic Weapon Boost +2 or +4: +2 or +4 Mythic bonus to Melee, Ranged, and Universal Spell Power.
(This is a rare enchantment that does not show up on all drops of this item.) and/or Mythic Shield Boost +2 or +4Mythic Shield Boost +2 or +4: +2 or +4 Mythic bonus to Physical and Magical Resistance Ratings.
(This is a rare enchantment that does not show up on all drops of this item.)
- Rune Arm Imbue: Knife Shot VIRune Arm Imbue: Knife Shot VI: Wearing this Rune Arm will imbue any weapon you wield, dealing 2d10 points of Pierce damage per hit.
||This Rune Arm belonged to an intrepid House Cannith Artificer who once tried (and failed)to stop the Abbot's plans. No one knows where the knives it conjures come from, or where they go when they disappear, but there always seem to be more.