Inflict Serious Wounds
|Name:||Inflict Serious Wounds|
|School:||Necromancy (Inflict wounds)|
|Level:||Clr 3, FvS 3|
|Spell Point Cost:||12|
|Metamagic:||Empower, Enlarge, Heighten, Maximize, Quicken|
|Saving Throw:||Will save takes half damage|
When laying your hand upon a creature, you channel negative energy that deals 3d6+6 points of damage plus 1 point per caster level (Maximum caster level 15.), or to heal Undead. A successful Will save reduces the damage by half.
Undead are powered by negative energy, and Undead don't make the Will save for half healing, therefore this spell cures such a creature of a like amount of damage rather than harming it, and they don't trigger Spell Resistance when cast on a friendly Undead.
- Edelmire Ferola <Potion Vendor> found in Meridia in The Vale of Twilight
- Petra Pollister <Potion Vendor> found in The Portable Hole in Teleport