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Inflict Critical Damage

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Name: Inflict Critical Damage
School: Transmutation (Inflict damage)
Level: Art 4
Spell Point Cost:
Components: SomaticSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., VerbalVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so.
Metamagic: Empower, Enlarge, Maximize, Quicken
Range: Unknown
Target: Construct Foe
Duration: Instantaneous
Saving Throw: No
Spell Resistance: No
Cooldown:
Description:

Transmutes the structure of a construct enemy to deal 12 to 32 damage plus an additional 1 to 4 for every caster level up to caster level 20.

D&D Dice: Damages constructs for 4d6+8 hp plus 1d4 additional per caster level (max 20d4)