Using this melee special attack, you may reduce the target's Armor Class by 5, and fortification by 10% on a failed saving throw for 24 seconds. Some creatures may be immune to the sunder effect. A successful Fortitude save negates this effect. Additionally, Improved Sunder will apply a -3 Fortitude Saving Throw penalty that lasts for 24 seconds on a successful hit (regardless of if they save). The saving throw penalty stacks up to five times (Maximum of -15 to Fortitude save). DC 14 + Str mod.
- A Fighter may select this feat as one of his fighter bonus feats.
- A Monk may select this feat as one of his martial arts feats.