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Heat Death

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Ability[edit]

Icon Enhancement Heat Death.png
Heat Death: You raise the internal temperature of a living target to lethal levels. The target must succeed on a Fortitude save (DC: 10 + Constitution Modifier + Sorcerer Level) or take 2,000 points of fire damage as its blood (or other internal fluid) boils in a horrific manner. Fire creatures are immune to this effect. (Activation Cost: 50 Spell Points. Cooldown: 1 minute.)
AP Cost: 2 Ranks: 1 Progression: 30 Requires: Fire Guard

Notes[edit]