Year of the Dragon: Through April 23rd, claim the adventure pack Slice of Life for free! Speak to Xatheral in the Hall of Heroes.
Game mechanics • Newbie guide • In development • DDO Store • Social Media
Challenges • Classes • Collectables • Crafting • Enhancements • Epic Destinies • Favor • Feats
Glossary • Items • Maps • Monsters • Places • Quests • Races • Reincarnation • Skills • Spells
Please create an account or log in to build a reputation and unlock more editing privileges, and then visit DDO wiki's IRC Chat/Discord if you need any help!
Hard to Kill
History | ||
---|---|---|
This page is about a subject that no longer exists in-game. | ||
If you can verify that the subject still exists, please edit this page and remove this template. |
This article is based upon the beta test content, and may not be verified on live servers. | ||
If you know any information on this page to be in error, please fix it by clicking the | Edit | link above. | ||
If you can verify that all the information on this page is correct, please edit this page and remove this template |
Epic monsters on hard and elite are now resistant against death if their CR is above 20. This ward is called “Hard to Kill” and acts as a deathblock until the targets' HPs drop below 50% which removes the ward. The ward doesn’t restore after the monster heals.
It appeared on U14 Open Beta 1, but in response to overwhelmingly negative feedback, they scratched it and replace it with Haunting.