Fire Shield

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FireShield.png
Name: Fire Shield
School: Evocation (Cold spells) (Fire spells)
Level: Drd 6Sor/Wiz 4
Spell Point Cost: 25
Components: VerbalVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., MaterialMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing.
Metamagic: Extend, Quicken, Eschew
Range: Personal
Target: Self
Duration: 15 seconds plus 6 seconds per caster level (maximum 105 seconds at CL:15)
Saving Throw: No
Spell Resistance: No
Cooldown: 3.5 seconds (Wiz), 2.25 seconds (Sor)
Description:

This spell when cast brings up a pop up selection, offering 2 sub spells: Fire Shield (cold) and Fire Shield (fire)

Effect: Wreaths the caster in hot or cold flames. Any creature striking you in melee takes 1d3+10 cold or fire damage (Depending on type).

The Fire version of this spell deals fire damage and reduces damage the caster takes from cold by half. The cold version of this spell deals cold damage and reduces damage the caster takes from fire by half.

Either version will make you immune to any webs that attempt to entangle you.

Note on Damage:

  • The damage from both active shields does not stack. Only the version with the highest current duration deals damage to attacking enemies. For example: if the fire version is cast with a duration of 3 minutes 6 seconds followed immediately by the cold version with a duration of 3 minutes 30 seconds, then only cold damage will be dealt to attackers. Recasting the fire version at this point will not change the damage type. If the cold version timer reaches 3 minutes 5 seconds and the fire version is then recast with the same duration of 3 minutes 6 seconds, then only fire damage will be dealt because its current duration is higher.
Quote:
Originally Posted by KookieKobold, (January 2012) Source
This is also WAI. The two versions of this spell are not meant to stack.

Note on Duration:

  • The duration caps at level15. Maximum duration is 1 minute 45 seconds normally or 3 minutes 30 seconds extended.

Notes on Bugs:

  • The damage dealt is heavily bugged. The damage is meant to scale at +1 per caster level and work with enhancements.. But currently does not and actually never deals more then 10-13 damage. It also cannot be effected by enhancements or any spell boosts at all.
  • The Web immunity granted by this spell is expiring as early as 15-30 seconds before the buff actually ends. The combat log reports and confirms it. This issue occurs on both the fire and cold versions of the spell.

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