Year of the Dragon: Through April 23rd, claim the adventure pack Slice of Life for free! Speak to Xatheral in the Hall of Heroes.

Game mechanicsNewbie guideIn developmentDDO StoreSocial Media


ChallengesClassesCollectablesCraftingEnhancementsEpic DestiniesFavorFeats

GlossaryItemsMapsMonstersPlacesQuestsRacesReincarnationSkillsSpells


Please create an account or log in to build a reputation and unlock more editing privileges, and then visit DDO wiki's IRC Chat/Discord if you need any help!

Fire Seeds

From DDO wiki
Jump to navigation Jump to search
Info.png
Please help improve this page.
You can help by editing this page. For suggestions, please see the talk page, or embedded <!-- comments --> while editing this page.
Icon Fire Seeds.png
Name: Fire Seeds
School: Transmutation (Fire)
Spell Level: Drd 6
Special:
Components: SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. Certain rare spells, such as Silence Creature, may temporarily disable spells that require verbal components.
SLA:
Spell Point Cost: 15 (thrown), 7 (trap)
Metamagic: Empower, Enlarge, Heighten, Maximize, Embolden, Intensify, Quicken
Target: Foe
Range: Standard
Duration: Instantaneous
Saving Throw: Reflex half
DC:
Spell Resistance: No
Cooldown: 5 seconds

Description

Flings three burning acorns at your target, where they explode into flames. Each acorn does 1d6 fire damage per caster level (maximum 21d6 per missile at cast level 21). Reflex save halves. You can also place the acorns on the ground to act as a trap, for reduced Spell Point cost.

Notes: This spell gives two choices on cast, Fire Seeds Thrown and Fire Seeds Trap. They can be individually dragged into a quickbar for ease of use.