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Fear (spell)

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Fear.png
Name: Fear (spell)
School: Necromancy (Mind-affecting spells)
Level: Brd 3Sor/Wiz 3
Spell Point Cost: 20
Components: VerbalVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., MaterialMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing. (Licorice Root/Heart of a Hen)
Metamagic: Eschew, Heighten, Quicken
Range: area of effect
Target: Positional
Duration: 6 seconds per caster level
Saving Throw: will save partial
Spell Resistance: Yes
Cooldown: 4 seconds (Wizard), 2 seconds (Sorcerer)
Description:

An area of effect of terror in the shape of a cone causes each living enemy in an area to become panicked. A successful will save causes enemies to become shaken. Creatures that fail their save are also slowed 35% by necrotic energy.

Has a reduced duration when cast on players.

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