Item:Divine Vengeance

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Divine Vengeance

Proficiency Class Martial Weapon Proficiency
Divine Vengeance Shown.jpg
Damage and Type 1d8 + 5 Slash, Good, Lawful, Cold Iron, Magic
Critical threat range 19-20 / x2
Weapon Type Long Sword / Slashing weapons
Minimum Level 18
Required Trait None
Use Magical Device DC No UMD needed
Handedness One-handed
Damage Mod STR
Attack Mod STR
Binding Bound to Character on AcquireBound to Character on Acquire: This item is Bound to Character on Acquire
Durability 170
Made from Cold IronCold Iron: This iron mined deep underground, known for its effectiveness against fey creatures, is forged at a lower temperature to preserve its delicate properties. When combined with Good damage types, Cold Iron weapons are able to overcome the damage reduction of most Demons like Fire Reavers or Flesh Renders. See Monster DR and weaknesses for specifics.
Hardness 20
Base Value 002000150020,001pp 5gp 
Weight 4 lbs
Location A Vision of Destruction, Side Chest, Hard and Elite only
Enchantments
Vanilla VersionLawful Version
  • +5 Enhancement Bonus+5 Enhancement Bonus: This weapon has been magically enhanced and gains a +5 enhancement bonus to attack and damage rolls.
  • Cold IronCold Iron: This iron mined deep underground, known for its effectiveness against fey creatures, is forged at a lower temperature to preserve its delicate properties. When combined with Good damage types, Cold Iron weapons are able to overcome the damage reduction of most Demons like Fire Reavers or Flesh Renders. See Monster DR and weaknesses for specifics.
  • HolyHoly: A holy weapon is imbued with holy power. This power makes the weapon good-aligned. Evil characters wielding this weapon suffer a negative level. The weapon deals an extra 2d6 damage agains all targets of evil alignment.
  • AxiomaticAxiomatic: An axiomatic weapon is lawfully aligned and infused with the power of law. It makes the weapon law-aligned and thus bypasses the corresponding damage reduction. It deals an extra 2d6 damage against all of chaotic alignment.
1-19 Paladin Version
20 Paladin Version
  • +5 Enhancement Bonus+5 Enhancement Bonus: This weapon has been magically enhanced and gains a +5 enhancement bonus to attack and damage rolls.
  • Cold IronCold Iron: This iron mined deep underground, known for its effectiveness against fey creatures, is forged at a lower temperature to preserve its delicate properties. When combined with Good damage types, Cold Iron weapons are able to overcome the damage reduction of most Demons like Fire Reavers or Flesh Renders. See Monster DR and weaknesses for specifics.
  • Holy BurstHoly Burst: A holy weapon is imbued with holy power. This power makes the weapon good-aligned and thus bypasses the corresponding damage reduction. It deals an extra 2d6 damage against all of evil alignment. In addition critical hits deal an amount of extra damage depending on the weapon's critical multiplier: x2 - 3d6. x3 - 4d6. x4 - 5d6.
  • Axiomatic BurstAxiomatic Burst: An axiomatic weapon is lawfully aligned and infused with the power of law. It makes the weapon law-aligned and thus bypasses the corresponding damage reduction. It deals an extra 2d6 damage against all of chaotic alignment. In addition critical hits deal an amount of extra damage depending on the weapon's critical multiplier: x2 - 3d6. x3 - 4d6. x4 - 5d6.
  • Spell Resistance (30)Spell Resistance (30): This item grants its wearer 30 spell resistance.
  • +5 Enhancement Bonus+5 Enhancement Bonus: This weapon has been magically enhanced and gains a +5 enhancement bonus to attack and damage rolls.
  • Cold IronCold Iron: This iron mined deep underground, known for its effectiveness against fey creatures, is forged at a lower temperature to preserve its delicate properties. When combined with Good damage types, Cold Iron weapons are able to overcome the damage reduction of most Demons like Fire Reavers or Flesh Renders. See Monster DR and weaknesses for specifics.
  • Holy BurstHoly Burst: A holy weapon is imbued with holy power. This power makes the weapon good-aligned and thus bypasses the corresponding damage reduction. It deals an extra 2d6 damage against all of evil alignment. In addition critical hits deal an amount of extra damage depending on the weapon's critical multiplier: x2 - 3d6. x3 - 4d6. x4 - 5d6.
  • Axiomatic BurstAxiomatic Burst: An axiomatic weapon is lawfully aligned and infused with the power of law. It makes the weapon law-aligned and thus bypasses the corresponding damage reduction. It deals an extra 2d6 damage against all of chaotic alignment. In addition critical hits deal an amount of extra damage depending on the weapon's critical multiplier: x2 - 3d6. x3 - 4d6. x4 - 5d6.
  • Greater Dispelling
  • Spell Resistance (35)Spell Resistance (35): This item grants its wearer 35 spell resistance.
    • Title says SR35, and description says SR30. It correctly grants SR35.
  • RadianceRadiance: This weapon is imbued with a brilliant, radiant power that deals an additional 4d6 points of light damage and blinds the target on a successful critical hit.
Upgradeable?

Not upgradeable

Description This shining, divine blade is of legendary repute, and is said to have been used by a paladin who ventured into the Subterrane to battle its denizens. It becomes more powerful when used by those who are devoted to Law, and its power increases even further when a paladin wields it.
Tips


  • Only drops on Hard or Elite difficulty.
  • Stats vary according to the user:
    • Non-lawful users get 1st version
    • Lawful users get the 2nd version
    • Users with 1 to 19 Paladin levels get the 3rd version
    • Level 20 Paladins get the 4th version (pictured)
Divine Vengeance.png
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