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DDO information project/Traps and locks/8

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31 32

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31 32


Level 8 quests[edit]

Suspected Requirements

Disable Device Requirements:

  • Normal
    • Guaranteed to disable everything recorded: 35
    • Suspected requirement to disable everything: 29
  • Hard
    • Guaranteed to disable everything recorded: 41
    • Suspected requirement to disable everything: 30
  • Elite
    • Guaranteed to disable everything recorded: 47
    • Suspected requirement to disable everything: 38

Open Locks Requirements

  • Normal
    • Guaranteed to open everything recorded: 44
    • Suspected requirement to open everything: 35
  • Hard
    • Guaranteed to open everything recorded: 44
    • Suspected requirement to open everything: 35
  • Elite
    • Guaranteed to open everything recorded: 44
    • Suspected requirement to open everything: 35

Caverns of Korromar[edit]

Search & Spot DCs

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Locked chest in sewers Normal  ?-38
Hard 38:Success  ?-38
Elite 46:Success  ?-38

The Faithful Departed[edit]

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Two force traps on stairs
Two boxes, one for each trap Normal 23-39:Success; 41:CritSuccess 20-21
Hard 37-45:Success; 48:CritSuccess 18-36
Elite 33:Fail; 36-56:Success; 61:CritSuccess 34-36
Three blade traps in hallway
3 boxes, each on far side of trap Normal 28-34:Success; 40:CritSuccess 20
Hard 32-41:Success; 50:CritSuccess 13-32
Elite 37-55:Success; 57:CritSuccess 37
Spike trap on stairs
Right wall before stairs, behind breakables Normal 26:Success; 50:CritSuccess  ?-26
Hard 36-46:Success; 58:CritSuccess 30-36
Elite 37-56:Success 37

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Locked door that can be opened with the Silver Key Normal 42:Success  ?-42
Hard 42:Success  ?-42
Elite 44:Success  ?-42

Haunted Library[edit]

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Cold trap on upper level North wall, under light close to door Normal 54:CritSuccess 30-34
Hard 43:Success; 56:CritSuccess  ?-36
Elite 26-29:CritFail; 32:Fail; 38-54:Success; 65:CritSuccess 34-36
1 shot only Fire spitter ? Trap behind green key chest Normal 40:CritSuccess 20
Hard 53:CritSuccess  ?-37
Elite 39-55:Success; 57:CritSuccess 28-37
Darts/arrows ??? Door leading to the Green Key chest room on the lower level. Box is on the wall west of the door Normal 39:Success 39-40
Hard 37-41:Success; 64:CritSuccess
Elite 52-56:Success
Unholy ??? before the western shrine on the lower level. Before shrine door Normal 41:CritSuccess 20-21
Hard 49:CritSuccess 29
Elite 52-54:Success; 57:CritSuccess 37
Spike traps in northern tunnel after green key door North wall Normal 49:CritSuccess 20-21
Hard 32-46:Success; 58:CritSuccess 32
Elite 27:CritFail; 41-55:Success; 66:CritSuccess 38
Poison trap behind end chest On the floor under the poison spray Normal 43:CritSuccess 20-23
Hard 40:Success; 49:CritSuccess 29
Elite 34-36:Fail; 37-53:Success; 57:CritSuccess 37

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Locked door that can be opened with the Green Key Normal 36:Success  ?-36
Hard 45:Success  ?-38
Elite 34:Fail; 37:Success 35-37

The Rescue (Ruins of Threnal West 2)[edit]

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Flame traps near shrine Eastern wall Normal  ?-49
Hard  ?-49
Elite 49:Success 30-49

Spies in the House[edit]

(Epic)

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Spikes at the end of the underwater tunnel On the floor at end of tunnel Normal 33:Success 14-26
Hard 21:CritFail; 23:Fail; 26:Success; 53:CritSuccess 26
Elite 35:Fail; 40-44:Success 36-40
Sonic traps at water level On south wall in north-west corner Normal 24:Success  ?-24
Hard 21:CritFail; 35-39:Success; 50:CritSuccess 26-30
Elite 38-52:Success; 68:CritSuccess 33-38
Spikes north of fence On floor near sonic box Normal 23:Success  ?-23
Hard 21:CritFail; 26-47:Success 26
Elite 32:CritFail; 38-44:Success; 59:CritSuccess 37-38
Spikes around valve On the south wall near the surface,
between the sonic traps
Normal 19:Fail; 24:Success 20-23
Hard 27:Success; 61:CritSuccess 27-30
Elite 31:CritFail; 33:Fail; 43-52:Success 36-43
Spikes around to the south East wall at the corner Normal 32:Success 13-28
Hard 26-28:Success; 48:CritSuccess 28
Elite 35:Fail; 38-55:Success; 36-38
Spikes around stairs North end of pipes, to the north Normal 25:Success  ?-25
Hard 29:Success; 51:CritSuccess 28-30
Elite 31:CritFail; 40:Success; 61:CritSuccess 36-40
Spikes near tunnel mouth Pipes to the east (southern box) Normal 24:Success  ?-24
Hard 23:Fail; 32-35:Success; 65:CritSuccess 27-30
Elite 31:CritFail; 48:Success; 66:CritSuccess 36-46
Spikes in tunnel Pipes at mouth of tunnel (northern box) Normal  ?-26
Hard 20:CritFail; 22:Fail; 33:Success; 53:CritSuccess 25-33
Elite 28:CritFail; 33:Fail; 38-50:Success 37-38
Spikes along west wall Pipes up stairs to the north
(near the valve by the air jet)
Normal  ?-28
Hard 24:Fail; 28:Success; 64:CritSuccess 25-28
Elite 41-53:Success; 56:CritSuccess 34-36
 ????? Mouth of the tunnel, on the floor to the north
Appears to control nothing on Normal or Hard
Normal 27:Success  ?-26
Hard 22-25:Fail; 28:Success; 56:CritSuccess 28-36
Elite 32:CritFail; 38-50:Success; 57:CritSuccess 37
 ????? At the bottom of the water in the tunnel,
on the floor to the north
Appears to control nothing on Normal or Hard
Normal 29:Success 10-27
Hard 24:Fail; 27:Success; 54:CritSuccess 25-27
Elite 31:CritFail; 47-50:Success; 58:CritSuccess 36-38
Electricity at the end of the tunnel,
at the bottom of the shaft
Pipes to the south Normal 37:Success; 52:CritSuccess 30-32
Hard 26-35:Success 18-26
Elite 33:Fail; 38-54:Success; 61:CritSuccess 37
Blade traps near the air jet North wall east of the jet,
at the end of the pipe
Normal 33:Success 14-29
Hard 29:Success 14-29
Elite 33-36:Fail; 39-55:Success; 57:CritSuccess 37
Spikes at last shrine Northern angled wall in room north-east of shrine Normal
Hard
Elite 33-35:Fail; 38-53:Success 36-37

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Chest at the top of the shaft Normal 17:Success  ?-17
Hard 24:Success  ?-24
Elite 25:Success  ?-25

Stormcleave Outpost[edit]

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Locked chest north Normal 44:Success  ?-27
Hard 45:Success  ?-27
Elite 27:Success  ?-27
Locked chest south Normal 44:Success  ?-26
Hard 39:Success  ?-26
Elite 18:Fail; 26:Success 19-26

Stromvauld's Mine[edit]

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Air gusts on west side of the first large room
On the wall near the ramp leading up Normal Failure: ?
(Critical) Success: 28-28 (49)
 ?-28
Hard Failure: ?
(Critical) Success: 44-44 (49)
29
Elite Failure: ?
(Critical) Success: 41-56 (57)
36-37
Lightning trap near gap after air gusts
On north wall just before the gap you need to jump over Normal Failure: ?
(Critical) Success: 36-36 (44)
24-36
Hard Failure: ?
(Critical) Success: 41-45 (51)
31-44
Elite Failure: ?
(Critical) Success: 42-56 (61)
37
Fire jet from furnace near the elevator shaft and ladder down
Just north of the elevator shaft/ladder Normal Failure: ?
(Critical) Success: 35-35 (48)
28-35
Hard Failure: ?
(Critical) Success: 47-47 (53)
33-37
Elite Failure: ?
(Critical) Success: 37-54 (58)
35-37
First furnace at the bottom of the elevator shaft
East of the furnace opening Normal (Critical) Failure: (22) ?
(Critical) Success: ? (46)
23-26
Hard Failure: ?
(Critical) Success: 34-46 (50)
26-30
Elite Failure: 34-34
(Critical) Success: 46-56 (60)
35-38
Last furnace at the bottom of the last large room
North of the furnace opening Normal Failure: ?
(Critical) Success: 32-32 (49)
 ?-32
Hard Failure: ?
(Critical) Success: 35-47 (51)
31
Elite Failure: ?
(Critical) Success: 37-52 (61)
36-37

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Chest on a ledge near the bottom of the elevator shaft Normal 27:Fail; 35:Success 28-35
Hard 37:Success 28-?
Elite 40:Success 28-40

The Prisoner (Vault of Night, Part 2)[edit]

Search & Spot DCs

(Epic)

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Dart trap in maze (may or may not be present)
in epic also underwater
(Dependent on trap location) Normal 34:Success; 58:CritSuccess  ?-38
Hard 31-52:Success; 53:CritSuccess  ?-31
Elite 32:CritFail; 37-55:Success; 62:CritSuccess 37
Spike trap in maze (may or may not be present) (Dependent on trap location) Normal 44:CritSuccess  ?-24
Hard 43-46:Success; 55:CritSuccess  ?-39
Elite 32:CritFail; 35:Fail; 37-52:Success 37
Second spike trap in maze (may or may not be present) (Dependent on trap location) Normal 42:Success; 47:CritSuccess 27-42
Hard 34-47:Success; 52:CritSuccess  ?-32
Elite 40-56:Success 36-40
Force trap in maze (may or may not be present) (Dependent on trap location) Normal 41:CritSuccess  ?-21
Hard 31-44:Success; 50:CritSuccess  ?-30
Elite 41-56:Success 39-41
Blade trap covering final chest Behind the chest Normal 30:Success; 52:CritSuccess 20-30
Hard 35:Success; 48:CritSuccess 28-30
Elite 35-46:Success; 60:CritSuccess 27-35

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Ingstoldt's chest, inside his home
(Can be opened with the Silver Key acquired from the Giant)
Normal 49:Fail; 52:Success 50
Hard 49:Fail; 50:Success 50
Elite 46:Fail; 50:Success 50

The Temple Outpost: Captives of the Cult (Cult of the Six, Chapter 1a)[edit]

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Poison trap in western hidden room off the north corridor West wall, between the first two sarcophagi Normal 23:Success  ?-23
Hard 44:Success 25-44
Elite 44:Success 25-44

The Temple Outpost: The Libram of the Six (Cult of the Six, Chapter 1b)[edit]

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Poison trap in western hidden room off the north corridor West wall, between the first two sarcophagi Normal 25:Success  ?-25
Hard  ?-44
Elite 44:Success 25-44

Thrall of the Necromancer[edit]

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Fire trap Normal 22:Success  ?-28
Hard 28:Success  ?-28
Elite 33-35:Fail; 36-38:Success 36
Cold trap Right wall after the trap Normal 18:CritFail; 29:Success 23-29
Hard 26:CritFail; 38:Success 31-38
Elite 32:CritFail; 38:Success; 50:Success 37-38
Poison trap After trap, on right wall Normal 30:Success  ?-30
Hard 25:Fail; 31:Success 26-29
Elite 37:Fail; 38:Success 38
Spike trap in western corridor Near door in room Normal 35:Success 16-33
Hard 25:CritFail; 33:Success 30-33
Elite 32:Fail; 36-52:Success 33-36
Fire arrow trap in western corridor Center pillar Normal 24:Fail 25-28
Hard 32:Success 25-32
Elite 32:CritFail; 43-47:Success 37-43

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Left chest in Necromancer's room Normal 20:Success  ?-13
Hard 4:Fail; 23:Success  ?-13
Elite 8:Fail; 13:Success 9-13
Right chest in Necromancer's room Normal 15:Success  ?-15
Hard 9:Success  ?-9
Elite 9:Success  ?-9

Tomb of the Shadow Guard[edit]

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Spikes (location varies) Middle of dais Normal 47:CritSuccess  ?-27
Hard 62:CritSuccess  ?-42
Elite

Tomb of the Shadow Knight[edit]

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
3 side trapped chest, south Normal  ?-31
Hard 31:Success 12-31
Elite 39:Success; 57:CritSuccess  ?-37
2 side trapped chest, west Normal  ?-30
Hard 30:Success 11-30
Elite 42:Success 11-?
Lightning trap south side Box on pillar between gates Normal  ?-45
Hard 45:Success 26-45
Elite 26-?
Spit traps, west Normal  ?-35
Hard 35:Success 16-35
Elite 49-54:Success 35-49
Flame trap between sarcophagus, west Normal  ?-36
Hard 36:Success 17-36
Elite 45:Success 17-?
Arrow rain trap, north Left side after alcove Normal  ?-47
Hard 47:Success 28-47
Elite 57:CritSuccess 28-37
Blade trap near arrow rain, north At the end of the alcove Normal  ?-37
Hard 37:Success 18-37
Elite 18-?
Unknown trap, north Middle of hallway Normal  ?-47
Hard 47:Success 28-47
Elite 28-?
Disconjunction in fountain, east Box east side of fountain in water Normal  ?-30
Hard 30:Success 11-30
Elite 11-?
Big fountain, east Normal  ?-45
Hard 45:Success 26-45
Elite 26-?
Spit trap, east Normal  ?-32
Hard 32:Success 13-32
Elite 13-?
Arrowtrap, east Normal  ?-37
Hard 37:Success 18-37
Elite 18-?
Box at 2nd red key door, east Normal  ?-37
Hard 37:Success 18-37
Elite 54:Success 35-54
Box at 3rd red key door, east Normal  ?-48
Hard 48:Success 29-48
Elite 47:Success 29-47
Trapped chest near fountain, east Box behind chest Normal  ?-42
Hard 42:Success 23-42
Elite 51:Success 32-51

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Locked gate at 3 side trapped chest, south
falls down after ambush
Normal  ?-41
Hard 41:Success  ?-41
Elite
silver key door, west Normal 31:Success  ?-31
Hard 38:Success  ?-38
Elite
gold key door, north Normal  ?-46
Hard 46:Success  ?-46
Elite 32:Fail 33-?
red key door, east Normal 25:Fail. 38:Success 26-38
Hard 42:Success 26-42
Elite 26-?
green key door, south Normal 34:Fail; 35:Success 35
Hard 35-?
Elite 35-?
(useless)locked gates, south Normal 28:Success  ?-28
Hard
Elite

The Xorian Cipher[edit]

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Force trap in Green key room (north door) 2 boxes - beside chest, and on ledge Normal 25:Success  ?-25
Hard 30:Success 11-30
Elite 35-53:Success; 56:CritSuccess 33-35
Spike trap in Iron key room (east door) 1 box next to chest Normal
Hard 30:Success; 53:CritSuccess 11-30
Elite 33:Fail; 35-55:Success; 63:CritSuccess 34-35
Sonic trap in Gold Key room (south door) 2 boxes - behind door, behind chest Normal
Hard 30:Success; 53:CritSuccess 11-30
Elite 35-54:Success; 61:CritSuccess 35
Blade trap (1/3 of series) right side Normal
Hard 26:Fail; 30-45:Success 27-30
Elite 29:CritFail; 34:Fail; 35-49:Success; 58:CritSuccess 35
Force trap (2/3 of series) right side Normal
Hard 30-46:Success 11-30
Elite 29:CritFail; 35-55:Success; 61:CritSuccess 35
Spike trap (3/3 of series) right side Normal
Hard 30-36:Success; 55:CritSuccess 11-30
Elite 35-56:Success; 58:CritSuccess 35

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Locked chest in corner of room with Iron key (room on left hand path to pressure plates) Normal  ?-30
Hard 29:Fail; 30:Success 30
Elite 17:Fail; 34:Success 30-34
Locked chest with Gold key (room on right hand path to pressure plates) Normal  ?-39
Hard 28:Fail; 38:Success 29-38
Elite 35:Success  ?-35
Locked door leading to Green key Normal 31:Fail; 35:Success 32-35
Hard 47:Success 32-35
Elite 35:Success 32-35

Link to level 9


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