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DDO information project/Traps and locks/19

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Level 19 quests[edit]

Suspected Requirements

Disable Device Requirements:

  • Normal
    • Guaranteed to disable everything recorded: No Data
    • Suspected requirement to disable everything: 43–45
  • Hard
    • Guaranteed to disable everything recorded: No Data
    • Suspected requirement to disable everything: 55
  • Elite
    • Guaranteed to disable everything recorded: No Data
    • Suspected requirement to disable everything: 67

Open Locks Requirements

  • Normal
    • Guaranteed to open everything recorded: No Data
    • Suspected requirement to open everything: No Data
  • Hard
    • Guaranteed to open everything recorded: No Data
    • Suspected requirement to open everything: No Data
  • Elite
    • Guaranteed to open everything recorded: No Data
    • Suspected requirement to open everything: No Data

A Break In the Ice[edit]

(Epic)

Search & Spot DCs

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Locked lever Normal 61:Success ?-20
Hard 23:Fail; 24:Success 24
Elite 48:Fail; 54:Success 49-54

Bastion of Power[edit]

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Locked chest Normal 70:Success ?-30
Hard 72:Success ?-30
Elite 30:Success ?-30

Blown to Bits[edit]

Search & Spot DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Magefire cannon Normal 51:Success; 66:CritSuccess 46
Hard 70:Success; 71:CritSuccess 51
Elite 54-55:Fail; 57-81:Success; 82:CritSuccess 57

Breaking the Ranks[edit]

(Epic)

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Evil Spell Wards surrounding the area The Spell Ward itself Normal 47-75:Success 47
Hard 49:CritFail; 50-53:Fail; 54:Success 54
Elite 61:CritFail; 63-66:Fail; 69:Success 67

Murder by Night[edit]

Search & Spot DCs

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Locked rooms to Purple Dragon Knights Normal 24:Success ?-24
Hard 20:Fail; 22:Success 21-22
Elite 37:Success ?-37
Locked chest on the priests' chamber Normal 54:Success ?-36
Hard 18:Fail; 21:Success 19-21
Elite 47:Success ?-47

A New Invasion[edit]

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Locked cells (One cell has a higher DC) Normal 107:Success ?-40
Hard ?-40
Elite 39:Fail; 40:Success 40
Locked Chest,
Sealed by the Free Will of the Unwilling
Normal
Hard 67:Success
Elite 58:Success ?-58

Power Play[edit]

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Blade spikes Control panel, halfway in the hall Normal 67:CritSuccess 21-47
Hard 62:Success; 75:CritSuccess ?-55
Elite 80-83:Success 67-80
Electric floor East Wall near doorway Normal ?-59
Hard 63-72:Success; 79:CritSuccess 53-59
Elite 65:Fail; 70-82:Success 66-70

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Locked chest with ambush Normal 72:Success ?-55
Hard 55:Success ?-55
Elite 63:Fail; 73:Success 64-73

Schemes of the Enemy[edit]

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Air Vent Controls 1 Control panel on the right side Normal 53:Success; 59:CritSuccess 34-39
Hard 76:CritSuccess 50-55
Elite 67-74:Success; 78:CritSuccess 67
Boss trap Control panel Random location in boss room Normal 47-53:Success; 71:CritSuccess 28-47
Hard 66-70:Success; 82:CritSuccess 50-66
Elite 90:CritSuccess 67-70

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Air Vent Controls, Off switch Normal 63:Success ?-42
Hard 42:Success ?-42
Elite 56:Success ?-42
Security door top Locking Mech. Normal 49:Fail; 51:Success 50-51
Hard 47:Fail; 58:Success 50-58
Elite 61:Fail; 63:Success 62-63

Sins of Attrition[edit]

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Spiked blade trap Normal 50:Success; 86:CritSuccess 31-50
Hard 62:Success; 76:CritSuccess 31-56
Elite 59:CritFail; 93:CritSuccess 64-66
Spiked blade trap Right side Normal 53:Success; 72:CritSuccess 34-52
Hard 62:Success; 73:CritSuccess 34-53
Elite 76:Success; 93:CritSuccess 56-?
Spiked trap Right side Normal 49:Success; 67:CritSuccess 30-47
Hard 89:CritSuccess 30-?
Elite 75-85:Success; 90:CritSuccess 30-70
2nd Left: Treasure - Avaritia's Weakness (Gold)
Spinning spike discs (2 Control Panels) Right side Normal 39-46:Success; 59:CritSuccess 27-39
Hard 61:Success; 82:CritSuccess 61-62
Elite 83-85:Success; 96:CritSuccess 66-76
To Boss
Spiked blade trap Right side Normal 48:Success; 69:CritSuccess 29-48
Hard 61-68:Success; 83:CritSuccess 61-63
Elite 66-?
Spiked blade trap Right side Normal 53:Success; 78:CritSuccess 34-53
Hard 62:Success 60-63
Elite 66-?

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Locked Control Panel (Spinning Blades) Normal 95:Success ?-58
Hard 58:Success ?-58
Elite 66:Success ?-66

The Master Artificer[edit]

(Epic)

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Magecraft Cannon ambush by 2 Levers Between the two levers Normal ?-55
Hard 77:CritSuccess ?-55
Elite 83:Success 51-60
3 Control panels near Magecraft Cannons East wall, past the 3 cannon barrage Normal
Hard
Elite 76-86:Success ?-76
Magecraft Cannons If critically disabled, they start helping you Normal ?-60
Hard ?-60
Elite 70:Success; 80:CritSuccess 51-60

The Riddle[edit]

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Locked door (Lever) to Mimic Normal 39:Fail; 46:Success 40-46
Hard 30:Fail; 49:Success 40-49
Elite 45:Fail; 46:Success 46

The Tracker's Trap[edit]

(Epic)

Search & Spot DCs

Traps (All traps are random, and sometimes do not appear within the quest)

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
False floor in the first north passage The trap itself Normal 48:Success 29-48
Hard 56:Success 54-56
Elite 29-?
Telekinetic spell ward near the first barrels The trap itself Normal 62-78:Success 43-62
Hard 49:CritFail; 54:Success 54
Elite 71:Success 43-?
Net trap north from first barrels Pressure plate Normal 67-73:Success 48-67
Hard 52:Fail; 60:Success 54
Elite 63-64:Fail; 67-92:Success 65
False floor north from net trap The trap itself Normal
Hard 57:Success ?-57
Elite
Telekinetic spell ward by the second blue barrier The trap itself Normal 60-76:Success 45-60
Hard 50:Fail; 54:Success 51-54
Elite 62:CritFail; 68:Fail; 77:Success 67-72
Telekinetic spell ward by Luggan The trap itself Normal 51-71:Success 32-51
Hard 51-53:Fail; 57:Success 54-55
Elite 66:Fail; 68-88:Success 32-?
False floor after Luggan The trap itself Normal 61:Success 42-61
Hard 51:Fail; 62:Success 52-55
Elite 66:Fail; 78:Success 67-70
Three net traps at Daegon's lair entrance The trap themselves Normal 45-65:Success 45
Hard 49:CritFail; 52:Fail; 55:Success 54-55
Elite 59:CritFail; 66:Fail; 67-87:Success 67
False floor at North path from Daegon's lair The trap itself Normal
Hard 55
Elite
Telekinetic spell ward in Haurugg's camp near the chest The trap itself Normal 53-64:Success 43-53
Hard 51:Fail; 61:Success 55-59
Elite 71-77:Success 66-71

The Weapons Shipment[edit]

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Fireball blast and grease near the first Assault Portal Wall, just after first Assault Portal Normal 87:CritSuccess
Hard 78:CritSuccess 55-58
Elite 79:Success; 95:CritSuccess ?-75
Three cannons before you can climb up Wall, just after Assault portal Normal 64:CritSuccess ?-44
Hard 82:CritSuccess 55-62
Elite 92:CritSuccess
Cannons (fire jets) on the upper ledge before the boss On the corner right before the cannons Normal 64:CritSuccess ?-44
Hard 91:CritSuccess
Elite 93:CritSuccess ?-73

What Goes Up[edit]

(Epic)

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Spell Ward on the Armoury Normal 50:Success 43-50
Hard 48:CritFail; 54-58:Success 54
Elite 64:Fail; 67:Success 65-67
Spell Ward in the 4 chests storeroom Normal
Hard
Elite 97:Success 66

Link to level 20