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DDO information project/Spot and Search/7

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Spot
&
Search
1 2 3 4 5 6 7 8 9 10 By
Quest
Level
1 2 3 4 5 6 7 8 9 10 Traps
&
Locks
11 12 13 14 15 16 17 18 19 11 12 13 14 15 16 17 18 19
20 21 22 23 24 25 26 27 28 29 30

31 32

20 21 22 23 24 25 26 27 28 29 30

31 32


Level 7 quests[edit]

Suspected Requirements

Spot Requirements:

  • Normal
    • Guaranteed to find everything recorded: No data
    • Suspected requirement to find everything: 11
  • Hard
    • Guaranteed to find everything recorded: No data
    • Suspected requirement to find everything: 18
  • Elite
    • Guaranteed to find everything recorded: No data
    • Suspected requirement to find everything: 25

Search Requirements

  • Normal
    • Guaranteed to find everything recorded: No data
    • Suspected requirement to find everything: 11
  • Hard
    • Guaranteed to find everything recorded: No data
    • Suspected requirement to find everything: 18
  • Elite
    • Guaranteed to find everything recorded: No data
    • Suspected requirement to find everything: 25


Bargain of Blood[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
Spinning blades in front of the NW shrine
(Spot and Search values)
Normal 12:Success 15:Success 11-12
Hard 17:Fail; 18:Success 17:Fail; 18:Success 18
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25
Spinning blades on ramp to slave market
(Spot and Search values)
Normal 12:Success 15:Success 11-12
Hard 17:Fail; 18:Success 17:Fail; 18:Success 18
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25
Spinning blades before first gate leading to end room
(Spot and Search values)
Normal 12:Success 15:Success 11-12
Hard 17:Fail; 18:Success 17:Fail; 18:Success 18
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25
Spinning blades before second gate to end room
(Spot and Search values)
Normal 12:Success 15:Success 11-12
Hard 17:Fail; 18:Success 17:Fail; 18:Success 18
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25

The Black Loch[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
Spike trap located through Green Key door
(Spot and Search values)
Normal 15:Success 15:Success 11-15
Hard 17:Fail; 18:Success 17:Fail; 18:Success 18
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25

The Graverobber[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
Force trap on stairs
(Spot and Search values)
Normal 10:Fail; 11:Success 10:Fail; 11:Success 11
Hard 17:Fail; 18:Success 17:Fail; 18:Success 18
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25
Force trap on door of NE room
(Spot and Search values)
Normal 10:Fail; 11:Success 10:Fail; 11:Success 11
Hard 17:Fail; 18:Success 17:Fail; 18:Success 18
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25

The Grey Moon's Den: Extermination (Grey Moon Waning, Part 4)[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
Spike trap around chest, in locked room
(Spot and Search values)
Normal 17:Success 18:Success 11-17
Hard
Elite 24:Fail; 25:Success 25
Force trap on bridge
(Spot and Search values)
Normal 17:Success 18:Success 11-17
Hard
Elite 23:Fail; 25:Success 25

The Grey Moon's Den: The Trollish Scourge (Grey Moon Waning, Part 3)[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
Spike trap around chest, in locked room
(Spot and Search values)
Normal 17:Success 18:Success 11-17
Hard
Elite
Force trap on bridge
(Spot and Search values)
Normal 17:Success 18:Success 11-17
Hard
Elite 23:Fail; 28:Success 24-28

Gwylan's Stand[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
Spike trap at entry of the ruins bottom steps
(Spot and Search values)
Normal 10:Fail; 11:Success 10:Fail; 11:Success 11
Hard 17:Fail; 18:Success 17:Fail; 18:Success 18
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25
Spike trap at entry of the ruins top steps
(Spot and Search values)
Normal 10:Fail; 11:Success 10:Fail; 11:Success 11
Hard 17:Fail; 18:Success 17:Fail; 18:Success 18
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25
Spike trap at the first intersection towards north
(Spot and Search values)
Normal 10:Fail; 11:Success 10:Fail; 11:Success 11
Hard 17:Fail; 18:Success 17:Fail; 18:Success 18
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25
Lighting going down to shrine
(Spot and Search values)
Normal 10:Fail; 11:Success 10:Fail; 11:Success 11
Hard 17:Fail; 18:Success 17:Fail; 18:Success 18
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25
Spike trap by Crippler
(Spot and Search values)
Normal 10:Fail; 11:Success 10:Fail; 11:Success 11
Hard 17:Fail; 18:Success 17:Fail; 18:Success 18
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25
1st Ice trap to right side in the north temple
(Spot and Search values)
Normal 10:Fail; 11:Success 10:Fail; 11:Success 11
Hard 17:Fail; 18:Success 17:Fail; 18:Success 18
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25
2nd Ice trap to right side in the north temple
(Spot and Search values)
Normal 10:Fail; 11:Success 10:Fail; 11:Success 11
Hard 17:Fail; 18:Success 17:Fail; 18:Success 18
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25
3rd Ice trap to right side in the north temple
(Spot and Search values)
Normal 10:Fail; 11:Success 10:Fail; 11:Success 11
Hard 17:Fail; 18:Success 17:Fail; 18:Success 18
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25
Trap on left side in the north temple
(Spot and Search values)
Normal 10:Fail; 11:Success 10:Fail; 11:Success 11
Hard 17:Fail; 18:Success 17:Fail; 18:Success 18
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25
Force trap at bottom of stairs before going up to west temple
(Spot and Search values)
Normal 10:Fail; 11:Success 10:Fail; 11:Success 11
Hard 17:Fail; 18:Success 17:Fail; 18:Success 18
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25
Sonic trap at top of stairs going to west temple
(Spot and Search values)
Normal 10:Fail; 11:Success 10:Fail; 11:Success 11
Hard 17:Fail; 18:Success 17:Fail; 18:Success 18
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25
Fire trap by Suropox
(Spot and Search values)
Normal 10:Fail; 11:Success 10:Fail; 11:Success 11
Hard 17:Fail; 18:Success 17:Fail; 18:Success 18
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25
Poison trap in main room of west temple
(Spot and Search values)
Normal 10:Fail; 11:Success 10:Fail; 11:Success 11
Hard 17:Fail; 18:Success 17:Fail; 18:Success 18
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25
Spike trap at the bottom of the south stairs toward the south temple
(Spot and Search values)
Normal 10:Fail; 11:Success 10:Fail; 11:Success 11
Hard 17:Fail; 18:Success 17:Fail; 18:Success 18
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25
Fire trap after the south stair spike trap
(Spot and Search values)
Normal 10:Fail; 11:Success 10:Fail; 11:Success 11
Hard 17:Fail; 18:Success 17:Fail; 18:Success 18
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25
Force trap around the chest
(Spot and Search values)
Normal 10:Fail; 11:Success 10:Fail; 11:Success 11
Hard 17:Fail; 18:Success 17:Fail; 18:Success 18
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25
Spinning blades in south temple
(Spot and Search values)
Normal 10:Fail; 11:Success 10:Fail; 11:Success 11
Hard 17:Fail; 18:Success 17:Fail; 18:Success 18
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25

The Last Move: The Way to Yarkuch (Assault on Splinterskull, Chapter 7, Part 1)[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
Spike trap in south room of prison cell area, west passage
(Spot and Search values)
Normal
Hard
Elite 23:Fail; 25:Success 24-25
Electrical trap in treasure room off throne room
(Spot and Search values)
Normal
Hard
Elite 24:Fail; 25:Success 25
Blade trap west of the shrine room
(Spot and Search values)
Normal
Hard
Elite 23:Fail; 25:Success 25
Spinning blade trap just past the blade trap
(Spot and Search values)
Normal
Hard
Elite 23:Fail; 25:Success 25

The Last Move: Yarkuch's Last Stand (Assault on Splinterskull, Chapter 7, Part 2)[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
Fire trap behind the first secret door, along the stairs
(Spot and Search values)
Normal
Hard
Elite 26:Success 25
Combined blade trap along hallway to Yarkuch's throne room
(Spot and Search values)
Normal
Hard
Elite 25:Success 25
Spike trap further along the hallway, right in front of the shrine door
(Spot and Search values)
Normal
Hard
Elite 25:Success 25
Blade trap in western secret chamber in Yarkuch's throne room
(Spot and Search values)
Normal 11
Hard
Elite 25:Success 25
Southern dart trap in eastern secret chamber in Yarkuch's throne room, after the secret door
(Spot and Search values)
Normal
Hard
Elite 25:Success 25
Northern dart trap in eastern secret chamber in Yarkuch's throne room, after the first dart trap
(Spot and Search values)
Normal
Hard
Elite 25:Success 25

Secret doors

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
First secret door, leads to fire trap Normal 4
Hard 11
Elite 14
Chambers in Yarkuch's throne room Normal 16:Success 4
Hard 11
Elite 14

The Missing Party (Delera's Tomb, Part 2)[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
Spike trap!
(Spot and Search values)
Normal
Hard
Elite 24:Fail; 26:Success 25-26

Secret doors

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
across from final shrine Normal 4
Hard 11
Elite 22:Success 14-22
Normal
Hard
Elite

The Pit[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
Force trap on chest in hidden room of Main Breaker Room
(Doesn't always appear)
(Spot and Search values)
Normal 10:Fail; 11:Success 10:Fail; 12:Success 11
Hard 26:Success 30:Success 18
Elite 23:Fail; 31:Success 24:Fail; 25:Success 25

Secret doors

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
Main Breaker Room, Secret door to Chest Normal 10:Fail; 16:Success 11
Hard 10:Success 17:Fail; 18:Success 18
Elite 5:Success 14:Fail; 23:Success 15-23
Bilge Room, Secret door to Shrine Normal 6:Success 6:Success 4
Hard 10:Success 10:Fail; 11:Success 11
Elite 10:Success 13:Fail; 14:Success 14

The Scoundrel's Run[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
Trap protecting chest (north center of map)
(Spot and Search values)
Normal 11
Hard 17:Fail; 18:Success 17:Fail; 18:Success 18
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25

Storm the Beaches[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
Blade trap on top of the fortress, by the gate
(Spot and Search values)
Normal 15:Success 15:Success 11-15
Hard 17:Fail; 18:Success 17:Fail; 18:Success 18
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25
Spikes around Captain Grim's chest
(Spot and Search values)
Normal 15:Success 15:Success 11-15
Hard 17:Fail; 18:Success 17:Fail; 18:Success 18
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25

Taming the Flames[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
Spike trap in the (south cavern, towards key) to the east after the door
(Spot and Search values)
Normal 10:Fail; 11:Success 10:Fail; 11:Success 11
Hard 17:Fail; 18:Success 17:Fail; 18:Success 18
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25
Spike trap in the (north path) before intersection
(Spot and Search values)
Normal 10:Fail; 11:Success 10:Fail; 11:Success 11
Hard 17:Fail; 18:Success 17:Fail; 18:Success 18
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25
Spike trap in the 1st lava cavern (leading east) before the east door
(Spot and Search values)
Normal 10:Fail; 11:Success 10:Fail; 11:Success 11
Hard 17:Fail; 18:Success 17:Fail; 18:Success 18
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25
Spike trap in the 2nd lava cavern (leading east) after the east door spike trap
(Spot and Search values)
Normal 10:Fail; 11:Success 10:Fail; 11:Success 11
Hard 17:Fail; 18:Success 17:Fail; 18:Success 18
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25
Spike trap in the east path (leading east) after the 3rd door
(Spot and Search values)
Normal 10:Fail; 11:Success 10:Fail; 11:Success 11
Hard 17:Fail; 18:Success 17:Fail; 18:Success 18
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25

The Tear of Dhakaan[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
Dart trap before the second door, by the center column
(Spot and Search values)
Normal 10:Fail; 11:Success 10:Fail; 11:Success 11
Hard 17:Fail; 18:Success 17:Fail; 18:Success 18
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25
Spike trap down the eastern passage, in the water
(Spot and Search values)
Normal 10:Fail; 11:Success 10:Fail; 11:Success 11
Hard 17:Fail; 18:Success 17:Fail; 18:Success 18
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25
Fire trap further down the passage, after the gate shuts, around the corner, in the water
(Spot and Search values)
Normal 10:Fail; 11:Success 10:Fail; 11:Success 11
Hard 17:Fail; 18:Success 17:Fail; 18:Success 18
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25
Fire trap just past the first fire trap, in the water
(Spot and Search values)
Normal 10:Fail; 11:Success 10:Fail; 11:Success 11
Hard 17:Fail; 18:Success 17:Fail; 18:Success 18
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25
Lightning trap down the western passage to INT rune, past secret door to Dannubi shard
(Spot and Search values)
Normal 10:Fail; 11:Success 10:Fail; 11:Success 11
Hard 17:Fail; 18:Success 17:Fail; 18:Success 18
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25
Dart trap in the L-shaped tunnel just west of the first shrine
(Spot and Search values)
Normal 10:Fail; 11:Success 10:Fail; 11:Success 11
Hard 17:Fail; 18:Success 17:Fail; 18:Success 18
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25
Dart trap in the L-shaped tunnel, past the first dart trap
(Spot and Search values)
Normal 10:Fail; 11:Success 10:Fail; 11:Success 11
Hard 17:Fail; 18:Success 17:Fail; 18:Success 18
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25

Secret doors

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
To Dannubi shard, west after the first intersection, left wall Normal -1:Fail; 1:Success 0:Fail; 1:Success 1
Hard 4:Success 5:Fail; 6:Success 6
Elite 4:Success 9:Fail; 10:Success 10
To Amber shard, end of second west path Normal 4:Success 0:Fail; 1:Success 1
Hard 5:Success 5:Fail; 6:Success 6
Elite 4:Success 9:Fail; 10:Success 10
To shrine, after the underwater path Normal 4:Success 3:Fail; 4:Success 4
Hard 16:Success 10:Fail; 11:Success 11
Elite 16:Success 13:Fail; 14:Success 14

The Tide Turns[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
Fire and Spikes in north corridor
(Spot and Search values)
Normal 12:Success 18:Success 11
Hard 17:Fail; 18:Success 17:Fail; 18:Success 18
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25
Cold and Blades in corridor to south
(Spot and Search values)
Normal 12:Success 18:Success 11-12
Hard 17:Fail; 18:Success 18:Success 18
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25
Sonic and Rotating Spikes in east corridor
(Spot and Search values)
Normal 12:Success 18:Success 11-12
Hard 17:Fail; 18:Success 17:Fail; 18:Success 18
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25

Link to level 8


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