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DDO information project/Spot and Search/5

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Spot
&
Search
1 2 3 4 5 6 7 8 9 10 By
Quest
Level
1 2 3 4 5 6 7 8 9 10 Traps
&
Locks
11 12 13 14 15 16 17 18 19 11 12 13 14 15 16 17 18 19
20 21 22 23 24 25 26 27 28 29 30

31 32

20 21 22 23 24 25 26 27 28 29 30

31 32


Level 5 quests[edit]

Suspected Requirements

Spot Requirements:

  • Normal
    • Guaranteed to find everything recorded: 14
    • Suspected requirement to find everything: 8
  • Hard
    • Guaranteed to find everything recorded: 14
    • Suspected requirement to find everything: 14
  • Elite
    • Guaranteed to find everything recorded: 20
    • Suspected requirement to find everything: 20

Search Requirements

  • Normal
    • Guaranteed to find everything recorded: 14
    • Suspected requirement to find everything: 8
  • Hard
    • Guaranteed to find everything recorded: 14
    • Suspected requirement to find everything: 14
  • Elite
    • Guaranteed to find everything recorded: 20
    • Suspected requirement to find everything: 20

The Chamber of Insanity[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
Lever triggered poison traps; one in each room
(Spot and Search values)
Normal 13:Fail; 14:Success 13:Fail; 14:Success 14
Hard 13:Fail; 14:Success 13:Fail; 14:Success 14
Elite 13:Fail; 14:Success 13:Fail; 14:Success 14
Blade trap #1 covering chest in secret room (in Shade of Hatred room)
(Spot and Search values)
Normal 7:Fail; 8:Success 7:Fail; 8:Success 8
Hard 13:Fail; 14:Success 13:Fail; 14:Success 14
Elite 19:Fail; 20:Success 19:Fail; 20:Success 20
Blade trap #2 covering chest in secret room (in Shade of Hatred room)
(Spot and Search values)
Normal 0:Fail; 1:Success 0:Fail; 1:Success 1
Hard 0:Fail; 1:Success 0:Fail; 1:Success 1
Elite 0:Fail; 1:Success 0:Fail; 1:Success 1

The Deadly Package: The Stronghold Key (Assault on Splinterskull, Chapter 5, Part 1)[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
Normal
Hard
Elite
Normal
Hard
Elite

Secret doors

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
Normal
Hard
Elite
Normal
Hard
Elite

The Deadly Package: Agent of the Darguul (Assault on Splinterskull, Chapter 5, Part 2)[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
Normal
Hard
Elite
Normal
Hard
Elite

The Depths of Discord[edit]

Secret doors

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
2 Hidden doors Normal 1:Success 2:Fail; 3:Success 3
Hard 3:Success 7:Fail; 8:Success 8
Elite 0:Fail; 4:Success 9:Fail; 10:Success 10

The Depths of Doom[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
Blade trap in western corridor, South wall
(Spot and Search values)
Normal 7:Fail; 8:Success 7:Fail; 8:Success 8
Hard 13:Fail; 14:Success 13:Fail; 14:Success 14
Elite 19:Fail; 20:Success 19:Fail; 20:Success 20
Trap at bottom of slide, between two pillars, center of hallway
(Spot and Search values)
Normal 7:Fail; 8:Success 7:Fail; 8:Success 8
Hard 13:Fail; 14:Success 13:Fail; 14:Success 14
Elite 19:Fail; 20:Success 19:Fail; 20:Success 20
Trap near Eastern lever, covering collectable, South wall
(Spot and Search values)
Normal 7:Fail; 8:Success 7:Fail; 8:Success 8
Hard 13:Fail; 14:Success 13:Fail; 14:Success 14
Elite 19:Fail; 20:Success 19:Fail; 20:Success 20

Halls of Shan-To-Kor (Shan-To-Kor, Part 3)[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
Acid trap across from shrine Normal
Hard
Elite 18:Fail; 21:Success 19-21
Fire traps protecting ladder to upper catwalk Normal
Hard
Elite 18:Fail; 21:Success 19-21
Fire traps on Bridge Normal
Hard
Elite 19:Fail; 25:Success 20
Fire traps on north-west corner of fire trap room Normal
Hard
Elite 18:Fail; 25:Success 20
Spikes near the right wall in fire trap room Normal
Hard
Elite 20
Right wall frost trap on first down ramp Normal
Hard
Elite 20
frost trap going up the next ramp Normal
Hard
Elite 20
Dual wall frost traps on right hallway Normal
Hard
Elite 20


Secret doors

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
2 doors before and after the bridge (along left wall)
Normal
Hard
Elite
Normal
Hard
Elite

The Lair of Summoning[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
Poison trap, Western passage, South wall, after trap (trap will discharge only once)
(Spot and Search values)
Normal 7:Fail; 8:Success 7:Fail; 8:Success 8
Hard 13:Fail; 14:Success 13:Fail; 14:Success 14
Elite 19:Fail; 20:Success 19:Fail; 20:Success 20
Lightning trap #1, Western passage, Left wall, next to locked gate (after trap if following western passage)
(Spot and Search values)
Normal 7:Fail; 8:Success 7:Fail; 8:Success 8
Hard 13:Fail; 14:Success 13:Fail; 14:Success 14
Elite 19:Fail; 20:Success 19:Fail; 20:Success 20
Lightning trap #2, Western passage, Right wall, next to locked gate (after trap if following western passage)
(Spot and Search values)
Normal 7:Fail; 8:Success 7:Fail; 8:Success 8
Hard 13:Fail; 14:Success 13:Fail; 14:Success 14
Elite 19:Fail; 20:Success 19:Fail; 20:Success 20
Arrow trap #1, just after western passage locked gate, Right (North) of doorway leading west
(Spot and Search values)
Normal 7:Fail; 8:Success 7:Fail; 8:Success 8
Hard 13:Fail; 14:Success 13:Fail; 14:Success 14
Elite 19:Fail; 20:Success 19:Fail; 20:Success 20
Arrow trap #2, just after western locked gate, Left (South) of doorway leading west
(Spot and Search values)
Normal 7:Fail; 8:Success 7:Fail; 8:Success 8
Hard 13:Fail; 14:Success 13:Fail; 14:Success 14
Elite 19:Fail; 20:Success 19:Fail; 20:Success 20
Sonic trap #1 (nearing shrine) near stairs, Left wall, before trap by the stairs
(Spot and Search values)
Normal 7:Fail; 8:Success 7:Fail; 8:Success 8
Hard 13:Fail; 14:Success 13:Fail; 14:Success 14
Elite 19:Fail; 20:Success 19:Fail; 20:Success 20
Sonic trap #2 (nearing shrine) near stairs, West wall, after first trap
(Spot and Search values)
Normal 7:Fail; 8:Success 7:Fail; 8:Success 8
Hard 13:Fail; 14:Success 13:Fail; 14:Success 14
Elite 19:Fail; 20:Success 19:Fail; 20:Success 20
Arrow trap, across from shrine, Right of southern door near locked gate
(Spot and Search values)
Normal 7:Fail; 8:Success 7:Fail; 8:Success 8
Hard 13:Fail; 14:Success 13:Fail; 14:Success 14
Elite 19:Fail; 20:Success 19:Fail; 20:Success 20
Fire and Air Trap covering locked Chest in ambush, East Wall
(Spot and Search values)
Normal 7:Fail; 8:Success 7:Fail; 8:Success 8
Hard 13:Fail; 14:Success 13:Fail; 14:Success 14
Elite 19:Fail; 20:Success 19:Fail; 20:Success 20

Secret doors

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
Hidden door with trolls Normal -1:Fail; 1:Success 2:Fail; 3:Success 3
Hard 5:Success 7:Fail; 8:Success 8
Elite -1:Fail; 2:Success 9:Fail; 10:Success 10

Legend of Two-Toed Tobias[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
Sonic trap on valve, platform above the valve
(Spot and Search values)
Normal 8
Hard 13:Fail; 14:Success 13:Fail; 14:Success 14
Elite 19:Fail; 20:Success 19:Fail; 20:Success 20

The Mystery of Delera's Tomb (Delera's Tomb, Part 1)[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
Spike trap just past the bridge
(Spot and Search values)
Normal
Hard 13:Fail 15:Success 14
Elite 22:Success 22:Success 20
Cold trap, past first shrine
(Spot and Search values)
Normal
Hard 13:Fail 15:Success 14
Elite 22:Success 22:Success 20
Poison trap covering chest in small curved hallway
(Spot and Search values)
Normal
Hard 13:Fail 14:Success 14
Elite 22:Success 22:Success 20
Cold trap, at base of ramp
(Spot and Search values)
Normal
Hard 13:Fail 14:Success 14
Elite 21:Success 22:Success 20

Partycrashers[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
Spike trap at first arch (before third biome)
(Spot and Search values)
Normal 7:Fail; 14:Success 7:Fail; 16:Success 8-14
Hard 13:Fail; 14:Success 13:Fail; 14:Success 14
Elite 19:Fail; 20:Success 19:Fail; 20:Success 20
Air trap at second arch (third hallway)
(Spot and Search values)
Normal 7:Fail; 14:Success 7:Fail; 16:Success 8-14
Hard 13:Fail; 14:Success 13:Fail; 14:Success 14
Elite 19:Fail; 20:Success 19:Fail; 20:Success 20
Spinning blade trap under stage floor
(Spot and Search values)
Normal 7:Fail; 14:Success 7:Fail; 16:Success 8-14
Hard 13:Fail; 14:Success 13:Fail; 14:Success 14
Elite 19:Fail; 20:Success 19:Fail; 20:Success 20

Secret doors

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
Library, south wall Normal 14:Success 20:Success 3
Hard 18:Success 8
Elite 20:Success 10-20
Private Rooms, between the NE and N central rooms Normal 14:Success 20:Success 3
Hard 18:Success 8
Elite 10
Private Rooms, between the SW and S central rooms Normal 14:Success 20:Success 3
Hard 18:Success 8
Elite 10

Prove Your Worth[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
Blade and spike traps south of the entrance
(Spot and Search values)
Normal 16:Success 15:Success 8-15
Hard 13:Fail; 14:Success 13:Fail; 14:Success 14
Elite 19:Fail; 20:Success 19:Fail; 20:Success 20
Fire traps in the north-west room
(Spot and Search values)
Normal 16:Success 15:Success 8-15
Hard 13:Fail; 14:Success 13:Fail; 14:Success 14
Elite 19:Fail; 20:Success 19:Fail; 20:Success 20
Fire traps around the chest in the center of the Inferno room (on floor south of chest)
(Spot and Search values)
Normal 16:Success 15:Success 8-15
Hard 13:Fail; 14:Success 13:Fail; 14:Success 14
Elite 19:Fail; 20:Success 19:Fail; 20:Success 20
Fire traps around the chest in the center of the Inferno room (on floor north of chest)
(Spot and Search values)
Normal 16:Success 15:Success 8-15
Hard 13:Fail; 14:Success 13:Fail; 14:Success 14
Elite 19:Fail; 20:Success 19:Fail; 20:Success 20
Dart traps before the second lever in the Inferno room
(Spot and Search values)
Normal 16:Success 15:Success 8-15
Hard 13:Fail; 14:Success 13:Fail; 14:Success 14
Elite 19:Fail; 20:Success 19:Fail; 20:Success 20
Fire trap in the corridor past the Inferno room, coming out of the hole with the ladder
(Spot and Search values)
Normal 16:Success 15:Success 8-15
Hard 13:Fail; 14:Success 13:Fail; 14:Success 14
Elite 19:Fail; 20:Success 19:Fail; 20:Success 20
Blade and Fire traps along the last corridor
(Spot and Search values)
Normal 16:Success 15:Success 8-15
Hard 13:Fail; 14:Success 13:Fail; 14:Success 14
Elite 19:Fail; 20:Success 19:Fail; 20:Success 20

Secret doors

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
South-west corner room near agility (ladders) trial Normal 16:Success 15:Success 3-15
Hard 10:Success 16:Success 8-10
Elite 13:Success 19:Success 10-13

The Snitch[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
Blade trap east of The Incinerator, south corridor
(Spot and Search values)
Normal 16:Success 13:Success 8
Hard 13:Fail; 14:Success 13:Fail; 14:Success 14
Elite 19:Fail; 20:Success 19:Fail; 20:Success 20
Fire trap east of The Incinerator, north corridor
(Spot and Search values)
Normal 16:Success 13:Success 8
Hard 13:Fail; 14:Success 13:Fail; 14:Success 14
Elite 19:Fail; 20:Success 19:Fail; 20:Success 20
Fire trap in Tanner's Alley, up north ladder
(Spot and Search values)
Normal 16:Success 13:Success 8
Hard 13:Fail; 14:Success 13:Fail; 14:Success 14
Elite 19:Fail; 20:Success 19:Fail; 20:Success 20
Wind trap in Tanner's Alley
(Spot and Search values)
Normal 16:Success 13:Success 8
Hard 13:Fail; 14:Success 13:Fail; 14:Success 14
Elite 19:Fail; 20:Success 19:Fail; 20:Success 20

Secret doors

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
Incinerator, up the ladder to the south Normal 6:Success 6:Success 3
Hard 8:Success 8
Elite 8:Fail; 10:Success 9-10
Incinerator, between the rooms up the ladders to the east Normal 10:Success 3-10
Hard 13:Success 8-13
Elite 8:Fail; 10:Success 9-10

Tomb of the Crimson Heart[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
Normal
Hard
Elite
Normal
Hard
Elite

Secret doors

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
Normal
Hard
Elite
Normal
Hard
Elite

Tomb of the Sanguine Heart[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
Normal
Hard
Elite
Normal
Hard
Elite

Secret doors

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
Normal
Hard
Elite
Normal
Hard
Elite

Under the Big Top[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
Blue Wheel of Ill-Fortune
(Spot and Search values)
Normal 16:Success 13:Success 8
Hard 13:Fail; 14:Success 16:Success 14
Elite 18:Fail; 20:Success 19:Fail; 20:Success 20
Green Wheel of Ill-Fortune
(Spot and Search values)
Normal 16:Success 13:Success 11-13
Hard 13:Fail; 14:Success 16:Success 14
Elite 18:Fail; 20:Success 19:Fail; 20:Success 20
Yellow Wheel of Ill-Fortune in Sideshow Alley
(Spot and Search values)
Normal 16:Success 13:Success 8
Hard 13:Fail; 14:Success 16:Success 14
Elite 19:Fail; 20:Success 19:Fail; 20:Success 20
Orange Wheel of Ill-Fortune in The Magicians' Corner (called Red by DM)
(Spot and Search values)
Normal 16:Success 13:Success 8
Hard 13:Fail; 14:Success 16:Success 14
Elite 18:Fail; 20:Success 19:Fail; 20:Success 20
Yellow Wheel of Ill-Fortune in The Magicians' Corner
(Spot and Search values)
Normal 16:Success 13:Success 8
Hard 13:Fail; 14:Success 16:Success 14
Elite 19:Fail; 20:Success 19:Fail; 20:Success 20
Blue Wheel of Ill-Fortune, in the Midway
(Spot and Search values)
Normal 16:Success 13:Success 8
Hard 13:Fail; 14:Success 16:Success 14
Elite 19:Fail; 20:Success 19:Fail; 20:Success 20
Purple Wheel of Ill-Fortune in Kanine Korner (called Red by DM)
(Spot and Search values)
Normal 16:Success 13:Success 8
Hard 13:Fail; 14:Success 16:Success 14
Elite 19:Fail; 20:Success 19:Fail; 20:Success 20

Link to level 6


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