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DDO information project/Spot and Search/15

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Spot
&
Search
1 2 3 4 5 6 7 8 9 10 By
Quest
Level
1 2 3 4 5 6 7 8 9 10 Traps
&
Locks
11 12 13 14 15 16 17 18 19 11 12 13 14 15 16 17 18 19
20 21 22 23 24 25 26 27 28 29 30

31 32

20 21 22 23 24 25 26 27 28 29 30

31 32


Level 15 quests[edit]

Suspected Requirements

Spot Requirements:

  • Normal
    • Guaranteed to find everything recorded: 33
    • Suspected requirement to find everything: 25
  • Hard
    • Guaranteed to find everything recorded: 44
    • Suspected requirement to find everything: 36
  • Elite
    • Guaranteed to find everything recorded: 54
    • Suspected requirement to find everything: 46

Search Requirements

  • Normal
    • Guaranteed to find everything recorded: 35
    • Suspected requirement to find everything: 25
  • Hard
    • Guaranteed to find everything recorded: 44
    • Suspected requirement to find everything: 36
  • Elite
    • Guaranteed to find everything recorded: 54
    • Suspected requirement to find everything: 46


Creeping Death[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
Poison jets, first intersection, behind a secret door
(Spot and Search values)
* (Spot and Search DCs vary in this quest)
Normal 26-27
Hard 36:Success 46:Success 36
Elite 45:Fail; 46:Success 48:Fail; 50:Success 50
Ice and Fire jets, upper area
(Spot and Search values)
Normal
Hard 36:Success 46:Success 36
Elite 47:Success 46-47
Wall blades, second upper intersection
(Spot and Search values)
Normal
Hard 46:Success 36
Elite 48:Fail; 50:Success 49:Fail; 50:Success 50
Cold and Fire Jets, behind a secret door, before Sigils
(Spot and Search values)
Normal
Hard 46:Success 36
Elite 49:Fail; 50:Success 49:Fail; 50:Success 50
Blades, behind secret door, after first Sigil
(Spot and Search values)
Normal
Hard 39:Fail; 40:Success 46:Success 40
Elite 49:Fail; 50:Success 49:Fail; 50:Success 50
Wall and Floor blades, box in alcove
(Spot and Search values)
Normal 33:Success 32:Fail; 33:Success 33
Hard 39:Fail; 40:Success 46:Success 40
Elite 50:Fail 53:Fail; 54:Success 54
Blades just after second Sigil, running water corridor
(Spot and Search values)
Normal 31:Success 31:Success
Hard 39:Fail; 40:Success 46:Success 40
Elite 49:Fail; 50:Success 49:Fail; 50:Success 50
Fire jets, east alcove, just before end fight
(Spot and Search values)
Normal 28:Fail; 30:Success 30:Success 29-30
Hard 39:Fail; 40:Success 46:Success 40
Elite 49:Fail; 50:Success 49:Fail; 50:Success 50

Secret doors

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
3 Secret doors, hiding alcoves to Trap Control Panels Normal 8
Hard 30:Success 30:Success 23-30
Elite 30:Success 30:Success 30

Delirium[edit]

Trap & Lock DCs

Secret doors

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
Secret door to Chest near entrance area Normal 2:Success 7:Fail; 8:Success 8
Hard 15:Success 22:Fail; 23:Success 23
Elite 15:Success 29:Fail; 30:Success 30
Second Secret door, within the Basement Normal 2:Success 7:Fail; 8:Success 8
Hard 22:Fail; 23:Success 23
Elite 15:Success 29:Fail; 30:Success 30

Disciples of Shar[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
Bear traps Just after entering the cave
(Spot and Search values)
Normal 24:Fail; 25:Success 24:Fail; 25:Success 25
Hard 35:Fail; 36:Success 35:Fail; 36:Success 36
Elite 45:Fail; 46:Success 45:Fail; 46:Success 46
Bear traps In front of secret door
(Spot and Search values)
Normal 24:Fail; 25:Success 24:Fail; 25:Success 25
Hard 35:Fail; 36:Success 35:Fail; 36:Success 36
Elite 45:Fail; 46:Success 45:Fail; 46:Success 46
Bear traps In the ravine between the two platforms at the final pair of Disciples
(Spot and Search values)
Normal 24:Fail; 25:Success 24:Fail; 25:Success 25
Hard 35:Fail; 36:Success 35:Fail; 36:Success 36
Elite 45:Fail; 46:Success 45:Fail; 46:Success 46

Secret doors

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
Secret door to Optional cave, behind bear traps Normal 3:Success 7:Fail; 8:Success 8
Hard 15:Success 22:Fail; 23:Success 23
Elite 15:Success 29:Fail; 30:Success 30

Escape Plan[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
Bear traps
(Spot and Search values)
Normal 24:Fail; 25:Success 24:Fail; 25:Success 25
Hard 35:Fail; 36:Success 35:Fail; 36:Success 36
Elite 45:Fail; 46:Success 45:Fail; 46:Success 46
Bear traps
(Spot and Search values)
Normal 24:Fail; 25:Success 24:Fail; 25:Success 25
Hard 35:Fail; 36:Success 35:Fail; 36:Success 36
Elite 45:Fail; 46:Success 45:Fail; 46:Success 46

Fear Factory[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
Normal
Hard
Elite
Normal
Hard
Elite

Secret doors

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
Normal
Hard
Elite
Normal
Hard
Elite

In The Flesh[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
Blade trap at first optional
(Spot and Search values)
Normal
Hard
Elite 39:Fail

Litany of the Dead[edit]

Secret doors

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
Mentau
Hidden door with optional chest Normal 41:Success  ?-41
Hard
Elite

Missing[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
Normal
Hard
Elite
Normal
Hard
Elite

Secret doors

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
Normal
Hard
Elite
Normal
Hard
Elite

Records of the Past[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
Blades by Door, near Puzzle, deactivated by opening the door
(Spot and Search values)
Normal 42:Success 49:Success 25
Hard 43:Fail; 44:Success 49:Success 44
Elite 53:Fail; 54:Success 53:Fail; 54:Success 54
Blades in Chest room (Mayoral estate)
Control panel near door arch
(Spot and Search values)
Normal 42:Success 49:Success 25
Hard 43:Fail; 44:Success 49:Success 44
Elite 53:Fail; 54:Success 53:Fail; 54:Success 54

Secret doors

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
Secret door (Mayoral estate) chest room, next to painting of the dragon Normal 30:Success 30:Fail; 42:Success 35
Hard 30:Success 30:Fail; 49:Success 38
Elite 29:Success 37:Fail; 39:Success 38-39

Search and Rescue[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
4 Spell Wards
(Spot and Search values)
Normal 24:Fail; 25:Success 24:Fail; 25:Success 25
Hard 35:Fail; 36:Success 35:Fail; 36:Success 36
Elite 45:Fail; 46:Success 45:Fail; 46:Success 46
Spikes and Blades in the Pit (West Lever)
(Spot and Search values)
Normal 32:Fail; 33:Success 32:Fail; 33:Success 33
Hard 43:Fail; 44:Success 43:Fail; 44:Success 44
Elite 53:Fail; 54:Success 53:Fail; 54:Success 54

Secret doors

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
Drow Optional (Fortress) dormitory area
(Spot and Search values for Locked Secret Door)
Normal 20:Success 34:Fail; 35:Success 35
Hard 30:Success 37:Fail; 38:Success 38
Elite 30:Success 38:Fail; 39:Success 39

Shadow of a Doubt[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
Bear traps
(Spot and Search values)
Normal
Hard 37:Success 49:Success 36
Elite 36:Fail; 60:Success 46:Success 46

Strike Back[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
5 Evil Spell Wards
(Spot and Search values)
Normal 38:Success 45:Success 25
Hard 38:Success 45:Success 36
Elite 45:Fail; 46:Success 45:Fail; 46:Success 46

Secret doors

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
Secret door, Officer quarters Normal 30:Success 30:Success 8-30
Hard 30:Success 30:Success 23-30
Elite 30:Success 30:Success 30
Secret door, Storage Normal 35
Hard 38
Elite 30:Success 30:Fail; 52:Success 31-39

Third Time's a Charm[edit]

Secret doors

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
Door leading to optional fight with Flare
Casual Failure: 0
Success: 1
Failure: 19
Success: 20

 Spot: 1  Search: 20

Normal Failure: ?
Success: 30
Failure: 20
Success: 21

 Spot: ?-30  Search: 21

Hard Failure: ?
Success: 30
Failure: 29
Success: 30

 Spot: ?-30  Search: 30

Elite Failure: ?
Success: 30
Failure: 34
Success: 35

 Spot: ?-30  Search: 35

To Curse the Sky[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
Lightning arc in the NW corridor
(Spot and Search values)
Normal 30:Success 39:Success 27
Hard 39:Fail; 40:Success 47:Success 40
Elite 49:Fail; 50:Success 49:Fail; 50:Success 50

Link to level 16