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Creeping Death

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The Vale of Twilight adpack icon.jpg
DDO Point icon.png Requires access to adventure pack: The Vale of Twilight

Arraetrikos sent one of his lieutenants to infiltrate Stormreach's sewers. But members of the Twelve have a plan to trap him.


Creeping Death
Heroic level: 15
Epic level: 31
(considered Legendary)
Duration: long
Heroic XP:  ♣3,254Solo/Casual ♦5,655Normal ♥5,886Hard ♠6,118Elite
Epic XP:  ♣15,607Solo/Casual ♦26,672Normal ♥27,331Hard ♠27,991Elite
Takes place in: Sewer Ambuscade
Bestowed by: Trull Knopper
NPC contact: Trull Knopper
Quest acquired in: Meridia
Patron: The Twelve
Base favor: 6
Free to Play: No
Extreme Challenge: No
Creeping Death map
Loading screen

Overview

Arraetrikos has sent Garko, one of his lieutenants, to infiltrate the sewers of Stormreach. However, members of the Twelve have learned of the lieutenant's plan and have laid a trap for him.

Travel to the Sewer Ambuscade beneath Stromreach and help the Twelve stop Garko.


Spoiler Warning: Information below this point can be considered spoiler material!

Objectives

  • Speak to Leth, Emassary of the Twelve
  • Defeat Garko the Great, Lieutenant of Arraetrikos
  • Enter the Upper Sewer Complex
  • Locate the entrance to the lower sewer complex
  • Discover the location of the first sigil
  • Empower the Sigil by activating three runes
  • Wait until Garko strikes the first sigil to proceed
  • Locate 2nd Sigil
  • Defeat Horned Devil and activate rune
  • Empower the sigil by activating the rune and lowering the drawbridge
  • Enter the underwater passage
  • Discover the end of the underwater passage.
  • Wait until Garko strikes the second sigil to proceed
  • Locate the third sigil
  • Wait until Garko strikes the second sigil to proceed
  • Locate Garko the Great

What to Expect

  • Instant-death mechanics
  • Lot of oozes
  • Doors that require all mobs dead before opening (Ooze fragments don't have to die to open door)
  • Pipe jumping / pillar jumping
  • Puzzle

Known Traps

Trap and Lock DCs
* Many: blades (DC 68-70 HE), elemental jets, poison, ...

Tips and Misc

Puzzle
Puzzle
  • There are a couple ways to 100% die in this quest. Stay alert.
  • Don't let the red gelatinous cube touch you, or you die. No saving throw allowed.

Talk to Leth. Open door, wait for Garko to lower spike barrier. Don't jump down or you die. Proceed north. Kill kobolds and oozes, mind the traps. Reach shrine, then drop down.

Run south. Way east is blocked by a barrier. Garko needs to hit three sigils to unlock the barrier:

  • First: NW - Pipe jumping section, activate all runes until objective changes.
  • Second: Move just under the quest entrance (now less poisonous). Kill the horned devil. Loot chest, pull lever (rune), shrine if needed. Return to water, dive to enter a pillar jumping section. Jump across and pull lever (rune).
  • Third: Go across the drawbridge. Solve puzzle.

Continue, killing more ooze and kobolds. Then kill Garko along with some ooze and kobolds.

  • Garko starts alone, but he will summon help.
  • Garko cannot be kited out of the room, he will whitedot to his spawn location. Summoned trash can be kited and killed outside.
  • Killing Garko completes the quest; all trash disappears at that point.
  • The air jets on the raised platforms in the boss room cannot be disarmed.


Bonus XP

  • Aggression bonus: 123 or more monsters killed +10% Bonus. No experience numbers available.
  • Onslaught bonus: ~173 or more monsters killed +15% Bonus. No experience numbers available.
  • Conquest bonus: 228 or more monsters killed +25% Bonus. No experience numbers available.
  • Tamper bonus: 4 or more traps disarmed +10% Bonus. No experience numbers available.
  • Ingenious Debilitation bonus: 7 or more traps disarmed +30% Bonus. No experience numbers available.
  • Observance bonus: 1 or more secret door discovered +8% Bonus. No experience numbers available.
  • Perception bonus: 2 or more secret doors discovered +10% Bonus. No experience numbers available.
  • Mischief bonus: 32 or more breakables smashed +8% Bonus. No experience numbers available.
  • Vandal bonus: 42 or more breakables smashed +10% Bonus. No experience numbers available.
  • Ransack bonus: 51 or more breakables smashed +15% Bonus. No experience numbers available.

Loot

  • Chests: 2
    • One for defeating the Horned Devil
    • One end chest, can drop named items (and LGS mats on Legendary difficulty)
  • NPC rewards:

Named Chest Drop

End chest, all Bound to AccountBound to Account: This item is Bound to Account, Heroic ML15 and Legendary ML29, also Mythic Boost variant

Heroic

Legendary

  • Ingredients
    • Codex Runes, 3-7 on LH difficulty
    • LGS materials, small and medium

Monsters