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Creeping Cold

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Creeping Cold.png
Name: Creeping Cold
School: Evocation (Cold)
Level: Drd 2
Spell Point Cost: 6
Components: SomaticSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., VerbalVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so.
Metamagic: Empower, Maximize, Quicken, Enlarge
Range:
Target: Foe
Duration: 12 seconds
Saving Throw: None
Spell Resistance: No
Cooldown: 3 seconds
Description:

Deals on-going cold damage to the target every 2 seconds for 12 seconds. The damage starts small, and grows larger as the spell continues. Each phase lasts 4 seconds.

  • First phase: 1d4 Cold damage +2 per 3 caster levels (max +12 at caster level 18).
  • Second phase: 2d4 Cold damage +4 per 3 caster levels (max +24 at caster level 18).
  • Third phase: 3d4 Cold damage +6 per 3 caster levels (max +36 at caster level 18).
Interactions with other spells:
  • Only a single Creeping Cold spell can affect a target at the same time. If you or other player casts another Creeping Cold, the old spell is gone, replaced by the new one. This means you're losing the increased damage from phase 2 and phase 3. Recast only after the final tic.
  • Creeping Cold and Greater Creeping Cold can affect a target simultaneously.
  • Creeping Cold suppresses Niac's Biting Cold of all arcane casters.
  • Creeping Cold spell might stack with the Season's Herald Creeping Cold SLA (DDO Forums)