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|School:||Necromancy (Evil spells)|
|Level:||Clr 3, Drd 3, Fvs 3, Sor/Wiz 4|
|Spell Point Cost:||8|
|Saving Throw:||Fortitude save negates|
Infects a living enemy with the chosen disease, which strikes immediately and deals damage every minute to one or more attributes. A successful Fortitude save negates the damage. Affected creatures can only recover if they make two consecutive Fortitude saves.
|Blinding Sickness||Infects a living enemy with Blinding Sickness which blinds targets and deals 1d4 Strength damage.|
|Cackle Fever||Infects a living enemy with Cackle Fever, whose symptoms include high fever, disorientation, and frequent bouts of hideous laughter. Deals 1d6 Wisdom damage.|
|Filth Fever||Infects a living enemy with Filth Fever, which deals 1d3 Dexterity damage and 1d3 Constitution damage.|
|Mindfire||Infects a living enemy with Mindfire, which causes an enemy to feel like their brain is burning and deals 1d4 Intelligence damage.|
|Red Ache||Infects a living enemy with Red Ache, which causes an enemy's skin to turn red, bloated, and warm to the touch, and deals 1d6 Strength damage.|
|Shakes||Infects a living enemy with Shakes, which causes the enemy to twitch and tremor involuntarily and deals 1d8 Dexterity damage.|
|Slimy Doom||Infects a living enemy with Slimy Doom, which causes an enemy to turn into an infectious goo from the inside out and deals 6d6 acid damage every 6 seconds.|