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Composed weapon affixes

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Enchantments below a bolded line are mutually exclusive.


Composed prefix Composed of BPM
Chaotic True ChaosTrue Chaos: This weapon is infused with the power of true chaos. It does an additional 1 to 6 damage to non-chaotic targets and can only be wielded by chaotic aligned characters.
Cursespewing
2
Corrosive CausticCaustic: This weapon is sheathed in caustic acid. A caustic weapon deals an extra 2 to 12 points of acid damage on a successful hit.
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Corrosive SaltCorrosive Salt: This weapon stores a caustic, insatiable power deep within. When this weapon is used, this power can come to the surface in the form of a noxious, corrosive salt that dissolves all substances.
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Acid TorrentAcid Torrent: This weapon is imbued with a vitriolic wrath. On an attack roll of 20 which is confirmed as a critical hit this acidic power will be released, dealing damage to the target and all enemies near it for 15d6 acid damage. A successful Reflex save (DC 39) reduces this by half.
7
Desert Sand Slicing WindsSlicing Winds: This weapon stores the cyclonic might of a windstorm within. When this weapon is used, this power can come to the surface as a series of rushing, cutting winds that deal slashing damage to the target over several seconds.
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Flaming BlastFlaming Blast: A flaming blast weapon is sheathed in fire. Critical hits with this weapon deal an additional 1 to 10 fire damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 critical multiplier and 3 to 30 for a x4 multiplier. Additionally, if you roll a 20 when attacking and confirm the critical hit, the weapon blasts your target, doing an additional 4 to 24 more fire damage.
Flaming BurstFlaming Burst: This weapon is sheathed in fire. The weapon deals an extra 1 to 6 fire damage each hit. In addition, critical hits deal an additional 1 to 10 fire damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 critical multiplier and 3 to 30 for a x4 multiplier.
Improved RoaringImproved Roaring: This weapon causes targets to become shaken and, on a critical hit, does 2 to 12 sonic damage to the target.
SlicingSlicing: This weapon is incredibly sharp and will do an additional 1 to 4 damage to targets that are vulnerable to bleeding.
5
Erosive DisintegrationDisintegration: This weapon has a dark, insidious power deep within. Occasionally, this power lashes out violently at enemies and attempts to disintegrate them.
Greater Stone Prison
6
Forceful Force BurstForce Burst: This weapon is humming with magical force. The weapon deals an extra 1 to 6 force damage each hit. In addition, critical hits deal an additional 1 to 10 force damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 critical multiplier and 3 to 30 for a x4 multiplier.
Telekinetic
4
Meteoric BlazingBlazing: This weapon is sheathed in fierce flame. A blazing weapon deals an extra 2 to 12 points of fire damage on a successful hit.
Flaming BlastFlaming Blast: A flaming blast weapon is sheathed in fire. Critical hits with this weapon deal an additional 1 to 10 fire damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 critical multiplier and 3 to 30 for a x4 multiplier. Additionally, if you roll a 20 when attacking and confirm the critical hit, the weapon blasts your target, doing an additional 4 to 24 more fire damage.
Greater IncinerationGreater Incineration: This weapon stores the power of a raging inferno deep within. Occasionally, this destructive power comes to the surface, devastating enemies with massive fire damage. This damage is dealt twice as often as a standard Incineration weapon.
7
Night's Grasp Maladroit
Negative Energy SpikeNegative Energy Spike: This weapon is pulsating with negative energy. It deals an extra 2 to 12 points of negative energy damage on a successful hit.
3
Nightmare NightmaresNightmares: This weapon terrorizes your foes, applying a mind thrust effect on successful hits (dealing 5 to 40 force damage, Will vs. Enchantments negates) and exposing your foes to their greatest fears on vorpal hits, acting as a Phantasmal Killer spell.
Phantasmal Killer (3/day)
4
Oceanic Crushing WaveCrushing Wave: This weapon stores the unstoppable force of the oceans fury deep within. When this weapon is used this power occasionally comes to the surface, crushing enemies beneath a torrent of frigid water.
Freezing Ice
Tidal BurstTidal Burst: This weapon is sheathed in water. A Tidal burst weapon deals an extra 1 to 4 points of damage on a successful hit. In addition, critical hits deal an additional 1 to 8 damage for weapons with a x2 critical multiplier, 2 to 16 damage for a x3 critical multiplier, and 3 to 24 damage for a x4 critical multiplier. Creatures with the Fire trait take double this damage instead.
7
Orderly Strength Sapping
True LawTrue Law: This weapon is infused with the power of true law. It does an additional 1 to 6 damage to non-lawful targets and can only be wielded by lawful aligned characters.
2
Pandemonium RoaringRoaring: This weapon causes targets to become shaken and, on a critical hit, does 2 to 12 sonic damage to the target.
ScreamingScreaming: Screaming weapons emit a piercing screech whenever they are used to make a successful attack. This screech does an additional 1 to 6 sonic damage.
ThunderingThundering: A thundering weapon creates a cacophonous roar when striking a successful critical hit. A thundering weapon deals an extra 1 to 8 points of sonic damage upon a successful critical hit with a weapon that has a x2 multiplier, an extra 2 to 16 for a x3 multiplier, and an extra 3 to 24 for a x4 multiplier.
4
Riptide FrostFrost: This weapon is sheathed in icy cold. A frost weapon deals an extra 1 to 6 points of cold damage on a successful hit.
TidalTidal: This weapon is sheathed in water. A Tidal weapon deals an extra 1 to 4 points of damage on a successful hit. Creatures with the Fire trait take double this damage instead.
1
Scintillating Shocking BurstShocking Burst: This weapon is sheathed in crackling electricity. The weapon deals an extra 1 to 6 electric damage each hit. In addition, critical hits deal an additional 1 to 10 electric damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 critical multiplier and 3 to 30 for a x4 multiplier.
Lightning StrikeLightning Strike: This weapon stores the power of a volatile thunderstorm deep within. Occasionally, this dynamic power comes to the surface, devastating enemies with a massive lightning strike.
6
Searing Blinding Embers
IncinerationIncineration: This weapon stores the power of a raging inferno deep within. Occasionally, this destructive power comes to the surface, devastating enemies with massive fire damage.
6
Tempestuous Lightning StrikeLightning Strike: This weapon stores the power of a volatile thunderstorm deep within. Occasionally, this dynamic power comes to the surface, devastating enemies with a massive lightning strike.
Slicing WindsSlicing Winds: This weapon stores the cyclonic might of a windstorm within. When this weapon is used, this power can come to the surface as a series of rushing, cutting winds that deal slashing damage to the target over several seconds.
VoltaicVoltaic: This weapon is sheathed in powerful electricity. A voltaic weapon deals an extra 2 to 12 electric damage on a successful hit.
7
Thaumaturgy Potency
Spell Power #1 (random)
Spell Power #2 (random)
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Spell Focus (random)
Spell Lore (random)
Spell Mastery (random)
Spell Penetration (random)
varies
Wintry Freezing Ice
Icy BurstIcy Burst: This weapon is sheathed in icy cold. The weapon deals an extra 1 to 6 cold damage each hit. In addition, critical hits deal an additional 1 to 10 cold damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 critical multiplier and 3 to 30 for a x4 multiplier.
6
Composed suffix Composed of BPM
A Thousand Suns Greater SunburstGreater Sunburst: This weapon blazes with the eternal fury at the heart of the sun. Occasionally, this power comes to the surface, unleashing a nova of light which will blind the struck enemy, dealing severe light damage to it and any other nearby foes.
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BrillianceBrilliance: This weapon glows with the light of Irian. This weapon deals an extra 1 to 6 points of light damage on a successful hit. In addition critical hits deal an additional 1 to 10 light damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 critical multiplier and 3 to 30 for a x4 multiplier.
CoruscatingCoruscating: This weapon shines with an inner light. A coruscating weapon deals an extra 2 to 12 points of light damage on a successful hit.
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Fiery DetonationFiery Detonation: This weapon is imbued with a fiery wrath. On an attack roll of 20 which is confirmed as a critical hit this burning power will be released, dealing damage to the target and all enemies near it for 15d6 fire damage. A successful Fortitude save (DC 39) reduces this by half.
Greater GoodGreater Good: This weapon is infused with the ultimate power of good. It does an additional 2 to 12 damage to non-good targets and can only be wielded by good aligned characters.
Holy BurstHoly Burst: A holy weapon is imbued with holy power. This power makes the weapon good-aligned and thus bypasses the corresponding damage reduction. It deals an extra 2 to 12 points of damage against all of evil alignment and an extra 3 to 18 on a critical for weapons with a x2 critical multiplier, 4 to 24 for a x3 multiplier, and 5 to 30 for x4 multiplier.
Radiant BlastRadiant Blast: This weapon stores the power of the plane of Irian deep within. Occasionally, this dynamic power comes to the surface, devastating enemies with a massive blast of radiant light.
7
Acid Mastery Efficient Metamagic - Maximize I
Superior Acid Lore
 ?
Blasphemy Evil BurstEvil Burst: This weapon is imbued with the power of evil and deals 1 to 6 points of evil damage to all of non-evil alignment. In addition, critical hits deal an additional 1 to 10 evil damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 critical multiplier and 3 to 30 for a x4 multiplier.
Unholy BurstUnholy Burst: An unholy weapon is imbued with unholy power. This power makes the weapon evil-aligned and thus bypasses the corresponding damage reduction. It deals an extra 2 to 12 points of damage against all of good alignment and an extra 3 to 18 on a critical for weapons with a x2 critical multiplier, 4 to 24 for a x3 multiplier, and 5 to 30 for x4 multiplier.
6
Cold Mastery Efficient Metamagic - Maximize I
Superior Ice Lore
 ?
Crusader Absolute LawAbsolute Law: This weapon is infused with the ultimate power of law. It does an additional 2 to 12 damage to non-lawful targets and can only be wielded by Lawful aligned characters.
Good BlastGood Blast: A good blast weapon is infused with the power of good. Critical hits with this weapon to targets of non-good alignment deal an extra 3 to 18 good damage for weapons with a x2 critical multiplier, 4 to 24 for a x3 multiplier, and 5 to 30 for a x4 multiplier. Additionally, if you roll a 20 when attacking and confirm the critical hit, the weapon blasts your target, doing 4 to 24 more good damage to any enemy of non-good alignment.
5
Debilitation Enfeebling
Weakening
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Shatter +10
Stunning +10
Tendon Slice 10%
Vertigo +10
6
Destroyer Absolute ChaosAbsolute Chaos: This weapon is infused with the ultimate power of chaos. It does an additional 2 to 12 damage to non-chaotic targets and can only be wielded by Chaotic aligned characters.
Evil BlastEvil Blast: A evil blast weapon is infused with the power of evil. Critical hits with this weapon to targets of non-evil alignment deal an extra 3 to 18 evil damage for weapons with a x2 critical multiplier, 4 to 24 for a x3 multiplier, and 5 to 30 for a x multiplier. Additionally, if you roll a 20 when attacking and confirm the critical hit, the weapon blasts your target, doing 4 to 24 more evil damage to any enemy of non-evil alignment.
5
Devastation Bone Breaking
Enfeebling
Maladroit
Weakening
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Exceptional Combat Mastery +5
Shatter +10
Stunning +10
Tendon Slice 10%
Vertigo +10
7
Divine Light BrillianceBrilliance: This weapon glows with the light of Irian. This weapon deals an extra 1 to 6 points of light damage on a successful hit. In addition critical hits deal an additional 1 to 10 light damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 critical multiplier and 3 to 30 for a x4 multiplier.
Pure GoodPure Good: This weapon is infused with the power of pure good. It does an additional 1 to 6 damage to non-good targets and can only be wielded by good aligned characters.
6
Electric Mastery Efficient Metamagic - Maximize I
Superior Lightning Lore
 ?
Enchantment Mastery Greater Enchantment Focus
Spell Penetration IX
 ?
Evocation Mastery Efficient Metamagic - Maximize I
Greater Evocation Focus
 ?
Fire Mastery Efficient Metamagic - Maximize I
Superior Fire Lore
 ?
Greater Poison Poison BurstPoison Burst: This weapon is dripping with poison, and deals 1 to 6 poison damage each hit. Critical hits deal an additional 1 to 10 poison damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 multiplier and 3 to 30 for a x4 multiplier.
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Constitution Poison, Greater
Dexterity Poison, Greater
Strength Poison, Greater
3
Healing Mastery Efficient Metamagic - Empower Healing I
Superior Healing Lore
 ?
Heavenly Wrath Greater GoodGreater Good: This weapon is infused with the ultimate power of good. It does an additional 2 to 12 damage to non-good targets and can only be wielded by good aligned characters.
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CoruscatingCoruscating: This weapon shines with an inner light. A coruscating weapon deals an extra 2 to 12 points of light damage on a successful hit.
RadianceRadiance: This weapon is imbued with a brilliant, radiant power that deals an additional 4 to 24 points of light damage and blinds the target on a successful critical hit.
7
Icy Depths Icy BlastIcy Blast: An icy blast weapon is sheathed in icy cold. Critical hits with this weapon deal an additional 1 to 10 cold damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 critical multiplier and 3 to 30 for a x4 multiplier. Additionally, if you roll a 20 when attacking and confirm the critical hit, the weapon blasts your target, doing an additional 4 to 24 more cold damage.
TidalTidal: This weapon is sheathed in water. A Tidal weapon deals an extra 1 to 4 points of damage on a successful hit. Creatures with the Fire trait take double this damage instead.
3
Lacerating BleedBleed: This weapon is cruelly sharp and will do an additional 1 to 8 damage to targets that are vulnerable to bleeding.
SlicingSlicing: This weapon is incredibly sharp and will do an additional 1 to 4 damage to targets that are vulnerable to bleeding.
1
Mangling PhlebotomizingPhlebotomizing: This weapon is wickedly sharp and will do an additional 3 to 24 damage to targets that are vulnerable to bleeding.
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Invalid Parameter or Update to Template:Dmg Required
Invalid Parameter or Update to Template:Dmg Required
Invalid Parameter or Update to Template:Dmg Required
7
Mauling HemorrhagingHemorrhaging: This weapon is viciously sharp and will do an additional 2 to 16 damage to targets that are vulnerable to bleeding.
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Invalid Parameter or Update to Template:Dmg Required
Invalid Parameter or Update to Template:Dmg Required
Invalid Parameter or Update to Template:Dmg Required
6
Necromantic Mastery Greater Necromancy Focus
Spell Penetration IX
 ?
Obscenity Life Stealing
Negative Energy SpikeNegative Energy Spike: This weapon is pulsating with negative energy. It deals an extra 2 to 12 points of negative energy damage on a successful hit.
Supreme EvilSupreme Evil: This weapon is infused with the supreme power of evil. It does an additional 3 to 18 damage to non-evil targets and can only be wielded by evil-aligned characters.
7
Poison PoisonPoison: This weapon is dripping with poison. It deals an additional 1 to 6 poison damage on a successful hit.
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Constitution Poison, Lesser
Dexterity Poison, Lesser
Strength Poison, Lesser
2
Rebel Absolute ChaosAbsolute Chaos: This weapon is infused with the ultimate power of chaos. It does an additional 2 to 12 damage to non-chaotic targets and can only be wielded by Chaotic aligned characters.
Good BlastGood Blast: A good blast weapon is infused with the power of good. Critical hits with this weapon to targets of non-good alignment deal an extra 3 to 18 good damage for weapons with a x2 critical multiplier, 4 to 24 for a x3 multiplier, and 5 to 30 for a x4 multiplier. Additionally, if you roll a 20 when attacking and confirm the critical hit, the weapon blasts your target, doing 4 to 24 more good damage to any enemy of non-good alignment.
5
Sun Flaming BlastFlaming Blast: A flaming blast weapon is sheathed in fire. Critical hits with this weapon deal an additional 1 to 10 fire damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 critical multiplier and 3 to 30 for a x4 multiplier. Additionally, if you roll a 20 when attacking and confirm the critical hit, the weapon blasts your target, doing an additional 4 to 24 more fire damage.
IncandescenceIncandescence: This weapon glows with the light of Irian. This weapon deals an extra 1 to 6 light damage on successful hit.
3
Sun's Fury BrillianceBrilliance: This weapon glows with the light of Irian. This weapon deals an extra 1 to 6 points of light damage on a successful hit. In addition critical hits deal an additional 1 to 10 light damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 critical multiplier and 3 to 30 for a x4 multiplier.
Flaming BlastFlaming Blast: A flaming blast weapon is sheathed in fire. Critical hits with this weapon deal an additional 1 to 10 fire damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 critical multiplier and 3 to 30 for a x4 multiplier. Additionally, if you roll a 20 when attacking and confirm the critical hit, the weapon blasts your target, doing an additional 4 to 24 more fire damage.
6
Tyrant Absolute LawAbsolute Law: This weapon is infused with the ultimate power of law. It does an additional 2 to 12 damage to non-lawful targets and can only be wielded by Lawful aligned characters.
Evil BlastEvil Blast: A evil blast weapon is infused with the power of evil. Critical hits with this weapon to targets of non-evil alignment deal an extra 3 to 18 evil damage for weapons with a x2 critical multiplier, 4 to 24 for a x3 multiplier, and 5 to 30 for a x multiplier. Additionally, if you roll a 20 when attacking and confirm the critical hit, the weapon blasts your target, doing 4 to 24 more evil damage to any enemy of non-evil alignment.
5
Virulent Poison Poison BurstPoison Burst: This weapon is dripping with poison, and deals 1 to 6 poison damage each hit. Critical hits deal an additional 1 to 10 poison damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 multiplier and 3 to 30 for a x4 multiplier.
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Constitution Poison, Virulent
Dexterity Poison, Virulent
Strength Poison, Virulent
4