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|School:||Necromancy (Negative Energy spells)|
|Spell Point Cost:||4|
|Metamagic:||Empower, Enlarge, Heighten, Maximize, Quicken|
|Duration:||Instantaneous, 6d4 seconds for the fear portion|
|Saving Throw:||Fortitude partial or Will negates; see text|
|Cooldown:||2 seconds (Wiz), 1 seconds (Sor)|
A touch from your hand, which glows with blue energy, disrupts the life force of living creatures. Each touch channels negative energy that deals 1d3+3 negative energy damage per caster level. Maximum damage 5d3+15 at caster level 5. No save on this portion. The touched creature also takes 1 point of Strength damage unless it makes a successful Fortitude saving throw.
An undead creature you touch takes no damage of either sort, but it must make a successful Will saving throw or will be feared as if panicked for 6d4 seconds (6 to 24 seconds). Red and purple named undead are immune to this fear.