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From DDO wiki
Any of the weapons listed on this page can be used without suffering a non-proficiency penalty if a character has the Martial Weapon Proficiency feat. Martial weapons require some some training, and consequently do not belong to simple weapons nor exotic weapons.
This table shows a summary of the basic martial weapons in the game, followed below by links to all of the basic and magical martial weapons recorded in the game.
| Table: Basic Martial Weapons
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| Name
| Cost
| Damage
| Critical
| Range Increment
| Weight
| Damage Type
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| Light Melee Weapons
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| Handaxe | 6 gp | 1d6 | 20/×3 | — | 3 lb. | Slashing
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| Kukri | 8 gp | 1d4 | 18-20/×2 | — | 2 lb. | Slashing
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| Light hammer | 1 gp | 1d4 | 20/×2 | — | 2 lb. | Bludgeoning
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| Light pick | 4 gp | 1d4 | 20/×4 | — | 3 lb. | Piercing
|
| Shortsword | 10 gp | 1d6 | 19-20/×2 | — | 2 lb. | Piercing
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| One-Handed Melee Weapons
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| Battleaxe | 19 gp | 1d8 | 20/×3 | — | 6 lb. | Slashing
|
| Heavy pick | 8 gp | 1d6 | 20/×4 | — | 6 lb. | Piercing
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| Longsword | 15 gp | 1d8 | 19-20/x2 | — | 4 lb. | Slashing
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| Rapier | 20 gp | 1d6 | 18-20/×2 | — | 2 lb. | Piercing
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| Scimitar | 20 gp | 1d6 | 18-20/×2 | — | 4 lb. | Slashing
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| Warhammer | 12 gp | 1d8 | 20/×3 | — | 5 lb. | Bludgeoning
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| Two-Handed Melee Weapons
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| Falchion | 75 gp | 2d4 | 18-20/×2 | — | 8 lb. | Slashing
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| Greataxe | 20 gp | 1d12 | 20/×3 | — | 12 lb. | Slashing
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| Greatclub | 5 gp | 1d10 | 20/×2 | — | 8 lb. | Bludgeoning
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| Maul | 12 gp | 1d10 | 20/×3 | — | 8 lb. | Bludgeoning
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| Greatsword | 50 gp | 2d6 | 19-20/×2 | — | 8 lb. | Slashing
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| Ranged Weapons
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| Shortbow | 30 gp | 1d6 | 20/×3 | 60 ft.[PnP] | 2 lb. | —
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| Longbow | 75 gp | 1d8 | 20/×3 | 100 ft.[PnP] | 3 lb. | —
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| Composite shortbow | 75 gp | 1d6 | 20/×3 | 70 ft.[PnP] | 2 lb. | —
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| Composite longbow | 100 gp | 1d8 | 20/×3 | 110 ft.[PnP] | 3 lb. | —
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| Arrows (100) | 1 gp | — | — | — | 3 lb. | Piercing
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| Thrown Weapons
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| Throwing axe | 8 gp | 1d6 | 20/×2 | 10 ft.[PnP] | 2 lb. | Slashing
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Note: There are no range increment penalties in Dungeons and Dragons Online.
[edit] See also
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