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Category:Hound of Xoriat loot
From DDO wiki
- Main Raidloot Chest (Warded chest appearance)
- Breastplate of Destruction - +5 Mithral Breastplate: Protection +4Protection +4: This item protects its wearer by granting a +4 deflection bonus to AC., Destruction
- Chain Shirt of Crippling - +5 Mithral Chain shirt: Protection +4Protection +4: This item protects its wearer by granting a +4 deflection bonus to AC., Crippling
- Levik's Bracers - Bracers: Levik's DefenderLevik's Defender: With 2 items equipped - +3 Insight Bonus to AC, 20% Additional Melee Threat, Unlisted Fortitude and Will Save +1 (Stacks with most but not Parrying/Greater Parrying). With 3 items equipped - +5 insight AC, 30% Additional Melee Threat (Threat stacks, but only with non-like amounts), Healing Amplification - 20%Healing Amplification - 20%: This effect amplifies all incoming positive energy healing by 20% (includes spells, potions, and other effects)., Strength +6 Strength +6: This item gives the wearer the power of Ogre Strength, granting a +6 enhancement bonus to Strength.
- Levik's Defender - +5 Mithral Tower shield (Blocking DR 15 (base 8)): Levik's DefenderLevik's Defender: With 2 items equipped - +3 Insight Bonus to AC, 20% Additional Melee Threat, Unlisted Fortitude and Will Save +1 (Stacks with most but not Parrying/Greater Parrying). With 3 items equipped - +5 insight AC, 30% Additional Melee Threat (Threat stacks, but only with non-like amounts), Sonic GuardSonic: This item blasts those that attack the wearer, causing 1d6 sonic damage on a successful melee attack., Healer's BountyHealer's Bounty: 2% chance of casting Heal spell when damaged.
- Lorikk's Champion - +5 MithralMithral: Mithral armor is one type lighter then normal. Arcane Spell Failure decreased by 10%. Maximum dexterity bonus increased by 2. Armor check penalty reduced by 3. Large Shield (Blocking DR 15 (base 8)): Lorikk's ChampionLorikk's Champion: With 2 items equipped - Provides a +72 Equipment bonus to healing spell power. With 3 items equipped - Provides a +78 Equipment bonus to healing spell power., Eternal Faith, Panacea
- MithralMithral: Mithral armor is one type lighter then normal. Arcane Spell Failure decreased by 10%. Maximum dexterity bonus increased by 2. Armor check penalty reduced by 3. material on this shield is currently broken, players still suffer -15% Arcane spell failure and -1 Armor check penalty
- Lorrik's Necklace - Necklace: Lorikk's ChampionLorikk's Champion: With 2 items equipped - Provides a +72 Equipment bonus to healing spell power. With 3 items equipped - Provides a +78 Equipment bonus to healing spell power., Wisdom +6 Wisdom +6: This item makes the wearer more in tune with her surroundings, granting a +6 enhancement bonus to Wisdom., Wizardry VIWizardry VI: This item grants the wearer +150 maximum spell points. Sorcerers and Favored Souls gain up to double spell points from items., Efficient Metamagic - Empower Healing IIEfficient Metamagic - Empower Healing II: Additional SP cost for Empower Healing Metamagic is reduced by 2 SP.
- Ring of Thelis - Ring: Efficient Metamagic - Empower IIEfficient Metamagic - Empower II: Additional SP cost for Empower Metamagic is reduced by 2 SP., Wizardry VIIWizardry VII: This item grants the wearer +175 maximum spell points. Sorcerers and Favored Souls gain up to double spell points from items., Spell Resistance (22)Spell Resistance (22): This item grants its wearer 22 spell resistance.
- Tumbleweed - Ring: Attack Bonus +2, Dexterity +6 Dexterity +6: This item makes the wearer more nimble and dexterous, granting a +6 enhancement bonus to Dexterity., Tumble +10Tumble +10: Provides a +10 competence bonus to the wearer's Tumble which is a Passive Dexterity based skill which allows you to tumble and roll away from attacking enemies. Tumbling can be accomplished by blocking and using a movement key. A skill rating > 30 allows you to dive to the side and do backflips instead of rolling.
- +3 Ability tomes (BTC, hard and elite difficulty only)
- Raidloot Side chest (Small box appearance, Hard and Elite only)
- Thaarak Wraps - +5 Handwraps+5 Handwraps: (1d3(1d2 for Halflings)+5 20/x2): Handwraps enhance unarmed attacks.: Acid BlastAcid Blast: This weapon is sheathed in corrosive acid. Critical hits with this weapon deal an amount of extra acid damage depending on the weapon's critical multiplier: x2 - 1d10. x3 - 2d10. x4 - 3d10. Additionally, if you roll a 20 when attacking and confirm the critical hit, the weapon blasts your target, doing 4d6 more acid damage., Acid BurstAcid Burst: This weapon is sheathed in corrosive acid. An acid weapon deals an extra 1d6 acid damage on a successful hit. In addition critical hits deal an amount of extra acid damage depending on the weapon's critical multiplier: x2 - 1d10. x3 - 2d10. x4 - 3d10., Thaarak CorrosionThaarak Corrosion: Like a Thaarak Hound's vitriolic breath, this weapon is corrosive and can damage enemies over time. Occasionally, it applies a lasting effect to its targets that deals 2d4 acid damage every second for 6 seconds. If the effect is reapplied before it has a chance to wear off, the duration will reset and stack up to three times., NightmaresNightmares: This weapon terrorizes your foes, applying a mind thrust effect on successful hits (dealing 5d8 force damage, will vs. enchantments negates) and exposing your foes to their greatest fears on vorpal hits, acting as a Phantasmal Killer spell., Inherent (10) Acid ResistanceInherent (10) Acid Resistance: This property absorbs the first 10 stacking points of acid damage per attack that the wearer would normally take., Phantasmal Killer
- Bonesplitter - +5 Greatclub+5 Greatclub: (1d10 +5 17-20 / x2): A more formidable version of a simple club, this two-handed weapon is occasionally reinforced with spikes or bands of iron.: FracturingFracturing: This weapon is ideal for breaking bones and does 2d6 damage to targets that have skeletons or are made of bone., BonesplitterBonesplitter: This weapon is powerful enough to shatter the bones of those it strikes. On an attack roll of 20 which is confirmed a critical hit, the weapon breaks multiple bones in the target's body, causing significant impairment. Creatures with skeletons take 40d6 damage and will have their movement and attacks slowed by 25% and their attack damage reduced by 25% when their bones are shattered., Blunt Trauma, Impact, MaimingMaiming: This weapon has a twisted haft or grip and spikes along its blade, head, or point. Whenever you score a critical hit with this weapon it deals an amount of extra untyped damage depending on its critical multiplier: x2 - 1d6. x3 - 2d6. x4 - 3d6.
- Bracelet of Madness - Bracers: Potency +48Potency +48: Provides a +48 Equipment bonus to wearer's Universal Spell Power., Arcane Lore Arcane Lore: Your Universal spells gain additional 6% chance to make critical hits and their critical multiplier increase by 0.25x, Greater Evocation FocusGreater Evocation Focus: Your Evocation spells have the DC to resist them increased by +2., Feeds Off Madness
Pages in category "Hound of Xoriat loot"
The following 11 pages are in this category, out of 11 total.

