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|Cost:||12/8/6 Spell Points|
|Metamagic:||Maximize, Empower, Quicken, Heighten|
|Saving Throw:||Reflex, half|
|Granted By:||Archmage enhancements|
Description: You fire a ball of raw energy from your hand that explodes on contact with its target, dealing 1 to 6 hit points of force damage per caster level to all within its radius. A successful Reflex save reduces the damage by half. This ability counts as a level 4 Wizard spell.
- As of Update 29, scale with Spell Power at the normal rate (rather than 50%.)