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Animal type

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An animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture.


An animal has the following features (unless otherwise noted in a creature’s entry).


An animal possesses the following traits (unless otherwise noted in a creature's entry).

  • Intelligence score of 1 or 2 (no creature with an Intelligence score of 3 or higher can be an animal).
  • Low-light vision.
  • Alignment: Always neutral.
  • Treasure: None.
  • Proficient with its natural weapons only. A noncombative herbivore uses its natural weapons as a secondary attack. Such attacks are made with a -5 penalty on the creature's attack rolls, and the animal receives only ½ its Strength modifier as a damage adjustment.
  • Proficient with no armor unless trained for war.
  • Animals eat, sleep, and breathe.

Creature Entries[edit]

Bat race monsters[edit]

Fiendish Bat sub-race monsters[edit]

Bear race monsters[edit]

Bird race monsters[edit]

Deer race monsters[edit]

Dog race monsters[edit]

Fox race monsters[edit]

Frog race monsters[edit]

Hyena race monsters[edit]

Lion race monsters[edit]

Fiendish Lion sub-race monsters[edit]

Rat race monsters[edit]

Squirrel race monsters[edit]

Wolf race monsters[edit]

Winter Wolf sub-race monsters[edit]

Worg sub-race monsters[edit]

Sources: ©1995-2004 Wizards of the Coast, Inc. Revised (3.5) System Reference Document which is considered Open Game Content under the Open Game License. Viewable at: