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2024-03-19T03:55:39Z
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https://ddowiki.com/index.php?title=Personal_Augmentation:_Insightful_Damage&diff=312134
Personal Augmentation: Insightful Damage
2016-07-22T12:53:07Z
<p>146.135.114.242: Note added. Otherwise alphabetically hard to find in spell book - looking under "I" vs. "P".</p>
<hr />
<div>{{Spelldescription<br />
|icon = InsightfulDamage.png<br />
|school = Divination<br />
|type1 = Infusion<br />
|type2 = <br />
|type3 = <br />
|type4 = <br />
|artificer = 3<br />
|bard = <br />
|cleric = <br />
|druid = <br />
|favored soul = <br />
|paladin = <br />
|ranger = <br />
|sor n wiz = <br />
|cost = 20<br />
|components = {{M}}, {{S}}, {{V}}<br />
|metamagic = {{Quicken}}, [[Eschew Materials|Eschew]]<br />
|range = [[Spell#Range|Personal]]<br />
|target = [[Self]]<br />
|duration = [[Caster level]] minutes<br />
|save = None<br />
|sr = No<br />
|cooldown = 3 Seconds<br />
|description = Enchants a crossbow or one handed melee weapon to permit the use of the equipper's Intelligence modifier for damage rolls, if it is the only weapon (other than a Runearm) equipped. This spell dispels [[Insightful Strikes]], but as a personal item enchantment it can be used alongside other general temporary item enchantments. The item is temporarily bound to character while this effect is active.<br />
<br />
NOTE: In the artificer spell book this spell is listed as "Personal Augmentation: Insightful Damage".<br />
}}<br />
==Scrolls==<br />
*[[Taniera Grisvill]] <Artificer Scroll Vendor> in [[House Cannith]]</div>
146.135.114.242
https://ddowiki.com/index.php?title=Personal_Augmentation:_Insightful_Damage&diff=312133
Personal Augmentation: Insightful Damage
2016-07-22T12:48:07Z
<p>146.135.114.242: </p>
<hr />
<div>{{Spelldescription<br />
|icon = InsightfulDamage.png<br />
|school = Divination<br />
|type1 = Infusion<br />
|type2 = <br />
|type3 = <br />
|type4 = <br />
|artificer = 3<br />
|bard = <br />
|cleric = <br />
|druid = <br />
|favored soul = <br />
|paladin = <br />
|ranger = <br />
|sor n wiz = <br />
|cost = 20<br />
|components = {{M}}, {{S}}, {{V}}<br />
|metamagic = {{Quicken}}, [[Eschew Materials|Eschew]]<br />
|range = [[Spell#Range|Personal]]<br />
|target = [[Self]]<br />
|duration = [[Caster level]] minutes<br />
|save = None<br />
|sr = No<br />
|cooldown = 3 Seconds<br />
|description = Enchants a crossbow or one handed melee weapon to permit the use of the equipper's Intelligence modifier for damage rolls, if it is the only weapon (other than a Runearm) equipped. This spell dispels [[Insightful Strikes]], but as a personal item enchantment it can be used alongside other general temporary item enchantments. The item is temporarily bound to character while this effect is active.<br />
NOTE: In the artificer spell book this spell is listed as "Personal Augmentation: Insightful Damage".<br />
}}<br />
==Scrolls==<br />
*[[Taniera Grisvill]] <Artificer Scroll Vendor> in [[House Cannith]]</div>
146.135.114.242
https://ddowiki.com/index.php?title=Personal_Augmentation:_Insightful_Strikes&diff=312132
Personal Augmentation: Insightful Strikes
2016-07-22T12:40:46Z
<p>146.135.114.242: </p>
<hr />
<div>{{Spelldescription<br />
|icon = InsightfulStrikes.png<br />
|school = Divination<br />
|type1 = Infusion<br />
|type2 = <br />
|type3 = <br />
|type4 = <br />
|artificer = 2<br />
|bard = <br />
|cleric = <br />
|druid = <br />
|favored soul = <br />
|paladin = <br />
|ranger = <br />
|sor n wiz = <br />
|cost = 15<br />
|components = {{M}}, {{S}}, {{V}}<br />
|metamagic = {{Quicken}}, {{Eschew}}<br />
|range = Self<br />
|target = [[Self]]<br />
|duration = [[Caster level]] minutes<br />
|save = None<br />
|sr = No<br />
|cooldown = 3 Seconds<br />
|description = Enchants a crossbow or one handed melee weapon to permit the use of the equipper's Intelligence modifier for attack rolls if it is higher than the standard ability for the weapon, if it is the only weapon (other than a Runearm) equipped. This spell dispels Insightful Damage, but as a personal item enchantment it can be used alongside other general temporary item enchantments. The item is temporarily bound to character while this effect is active.<br />
NOTE: In the artificer spell book this spell is listed as "Personal Augmentation: Insightful Strikes".<br />
}}<br />
==Scrolls==<br />
*[[Taniera Grisvill]] <Artificer Scroll Vendor> in [[House Cannith]]</div>
146.135.114.242
https://ddowiki.com/index.php?title=Deepwood_Stalker_enhancements&diff=301428
Deepwood Stalker enhancements
2016-06-08T23:28:03Z
<p>146.135.114.242: /* Tier Four */</p>
<hr />
<div>{{EnhancementsTOC}}<br />
== Deepwood Stalker enhancements ==<br />
[[File:DeepwoodStalkerTree.png|Deepwood Stalker enhancements tree]]<br />
<br />
=== Core abilities ===<br />
<br />
{{Epic destiny table/top}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Far Shot.png<br />
|link=<br />
|name=Far Shot<br />
|description=+1 Sneak Attack Die. +10 Positive Spell Power. Your [[Point Blank Shot]] and Ranged Sneak Attack range is increased by 5 meters for each Deepwood Stalker Core Ability you possess.<br />
|ranks=1<br />
|ap=1<br />
|pg=0<br />
|prereq=Ranger level 1<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Ranged Sneak Attack.png<br />
|link=<br />
|name=Sneak Attack<br />
|description=+1 Sneak Attack Die. +10 Positive Spell Power. +1 Use of Wild Empathy. Each Deepwood Stalker Core Ability you acquire after this one also grants +1 use.<br />
|ranks=1<br />
|ap=1<br />
|pg=5<br />
|prereq=Far Shot, Ranger level 3<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Called Shot.png<br />
|link=<br />
|name=Called Shot<br />
|description=Passive: +10 Positive Spell Power. Select a melee or ranged attack that deals extra damage and renders a target vulnerable to sneak attacks.<br />
* [[File:Icon Enhancement Exposing Strike.png]] '''Exposing Strike:''' Melee Attack: Performs a melee attack with +2[W], a +4 bonus to-hit, +1 to critical threat range, and +1 to Critical Damage Multiplier. On Damage: The target will become momentarily confused and rendered vulnerable to sneak attacks for four seconds as if affected by the bluff skill. (Cooldown 6 seconds)<br />
* [[File:Icon Enhancement Sniper Shot.png]] '''Sniper Shot:''' Ranged Attack: Performs a ranged attack with +2[W], a +4 bonus to-hit, +2 to critical threat range, and +2 to Critical Damage Multiplier. On Damage: The target will become momentarily confused and rendered vulnerable to sneak attacks for four seconds as if affected by the bluff skill. (Cooldown 6 seconds)<br />
|ranks=1<br />
|ap=1<br />
|pg=10<br />
|prereq=Sneak Attack, Ranger level 6<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Ranged Sneak Attack.png<br />
|link=<br />
|name=Advanced Sneak Attack<br />
|description=+1 Sneak Attack Die. +10 Positive Spell Power. You gain a +1 Competence Bonus to Critical Threat Range with your equipped weapons. (This does not apply to Shields or Unarmed). Your attacks now bypass 10% fortification.<br />
|ranks=1<br />
|ap=1<br />
|pg=20<br />
|prereq=Called Shot, Ranger level 12<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Mark of the Hunted.png<br />
|link=<br />
|name=Mark of the Hunted<br />
|description=Activate: Expend a use of Wild Empathy. Your currently selected enemy receives -25% Fortification, -10 Armor Class, -10 Spell Resistance, and suffers a -4 penalty to all ability scores for 3 minutes. This effect also works on bosses and Raid bosses.<br />Passive: Your attacks bypass an additional 10% Fortification. You also gain +2 Damage when attacking Favored Enemies.<br />Passive: +10 Positive Spell Power<br />
|ranks=1<br />
|ap=1<br />
|pg=30<br />
|prereq=Sneak Attack, Ranger level 18<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Horizon Shot.png<br />
|link=<br />
|name=Horizon Shot<br />
|description=You gain +4 Dexterity and +3 Sneak Attack Dice. You are always considered to be in [[Point Blank Shot]] and Ranged Sneak Attack range.<br />+20 Positive Spell Power<br />+20 Melee Power<br />+20 Ranged Power<br />
|ranks=1<br />
|ap=1<br />
|pg=40<br />
|prereq=Mark of the Hunted, Ranger level 20<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Epic destiny table/bottom}}<br />
<br />
=== Tier One ===<br />
Requires: Far Shot, Ranger Level 1<br />
<br />
{{Epic destiny table/top}}<br />
{{Enhancement table/item<br />
|image=Feat favoredenemy.png<br />
|link=<br />
|name=Favored Defense<br />
|description=You gain +2/+4/+6 Armor Class when attacked by [[Favored Enemy|Favored Enemies]]. You gain +1/+2/+3 to Saving Throws against spells or effects from [[Favored Enemy|Favored Enemies]].<br />
|ranks=3<br />
|ap=1<br />
|pg=1<br />
|prereq=<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Stealthy.png<br />
|link=<br />
|name=Stealthy<br />
|description= +1/+2/+3 Hide and Move silently. ''Rank 3:'' You gain +1 additional Sneak Attack Die.<br />
|ranks=3<br />
|ap=1<br />
|pg=1<br />
|prereq=<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Increased Empathy.png<br />
|link=Wild Empathy<br />
|name=Increased Empathy<br />
|description=+1/+2/+3 Diplomacy and Wild Empathy uses per rest. +4/+8/+12 Positive Spell Power.<br />
|ranks=3<br />
|ap=1<br />
|pg=1<br />
|prereq=<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Vermin Empathy.png<br />
|link=<br />
|name=Versatile Empathy<br />
|description=Your Wild Empathy ability now also pacifies Vermin/Elementals and Vermin. +4/+8 Positive Spell Power.<br />
|ranks=2<br />
|ap=1<br />
|pg=1<br />
|prereq=Increased Empathy<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Tendon Cut.png<br />
|link=<br />
|name=Tendon Cut<br />
|description=Melee Attack: Deals +1/2/3[W] damage. On Sneak Attack: Slow your enemy's movement by 50% for 10 seconds. (Cooldown: 15 seconds)<br />
|ranks=3<br />
|ap=1<br />
|pg=1<br />
|prereq=<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Epic destiny table/bottom}}<br />
<br />
=== Tier Two ===<br />
Requires Ranger Level 2, 5 APs spent in tree<br />
<br />
{{Epic destiny table/top}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Survivalist 1.png<br />
|link=<br />
|name=Survivalist<br />
|description=You gain 10 hit points. While wearing light armor you gain 3 Physical Resistance Rating.<br />
: PRR bonus does not apply to cloth or no armor.<br />
: {{Bug|Bug: PRR does not work for Warforged or Bladeforged with Mithral Body.}}<br />
|ranks=1<br />
|ap=2<br />
|pg=5<br />
|prereq=<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Faster Sneaking.png<br />
|link=<br />
|name=Faster Sneaking<br />
|description=+20%/+35%/+50% movement speed while sneaking.<br />
|ranks=3<br />
|ap=1<br />
|pg=5<br />
|prereq=Stealthy<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Sp drd lesservigor.png<br />
|link=<br />
|name=Empathic Healing<br />
|description=Spell-like ability: You may expend a use of Wild Empathy to produce a [[Lesser Vigor]]/[[Mass Lesser Vigor]] effect<br />
|ranks=2<br />
|ap=2<br />
|pg=5<br />
|prereq=Increased Empathy<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Improved Weapon Finesse.png<br />
|link=<br />
|name=Improved Weapon Finesse<br />
|description=You can use your Dexterity modifier for damage when wielding bows, thrown weapons, and melee weapons with which you can use your Dexterity modifier to hit. The Weapon Finesse feat is NOT required to take this enhancement.<br />
: Note: Handwraps are [[Unarmed]] strikes, not Melee Weapons. [[Weapon Finesse]] makes this explicit distinction. <br />
: Does not apply to crossbows.<br />
: Applies to Thrown weapons.<br />
: Applies to Scimitar, if it is considered a light weapon for your character.<br />
|ranks=1<br />
|ap=1<br />
|pg=5<br />
|prereq=<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Action Boost.png<br />
|link=Action Boost<br />
|name=Action Boost<br />
|description= Select Damage or Skill Boost<br />
* [[File:Icon Enhancement Damage Boost.png]] '''Melee/Ranged Power Boost:''' Activate to gain a +10/+20/+30 Action Boost bonus to Melee/Ranged Power for 20 seconds.<br />
* [[File:Icon Enhancement Skill Boost.png]] '''Skill Boost:''' Activate to gain a +2/+4/+6 Action Boost bonus to all skills for 20 seconds.<br />
|ranks=3<br />
|ap=1<br />
|pg=5<br />
|prereq=<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Epic destiny table/bottom}}<br />
<br />
=== Tier Three ===<br />
Requires Ranger Level 3, 10 APs spent in tree<br />
<br />
{{Epic destiny table/top}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Survivalist 2.png<br />
|link=<br />
|name=Survivalist II<br />
|description=You gain an additional 20 hit points. While wearing Light Armor you gain an additional 4 Physical Resistance Rating.<br />
: Survivalist I & II are cumulative: +30 HP and +7 PRR for both.<br />
: PRR bonus does not apply to cloth or no armor.<br />
: {{Bug|Bug: PRR does not work for Warforged or Bladeforged with Mithral Body.}}<br />
|ranks=1<br />
|ap=2<br />
|pg=10<br />
|prereq=Survivalist<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Thrill of the Hunt.png<br />
|link=<br />
|name=Thrill of the Hunt<br />
|description=You gain +1/2/3 damage for six seconds after damaging an opponent beneath 50% health.<br />
: Note: This buff is also applied on attacks that would bring the target below 50% health, and on killing blows.<br />
|ranks=3<br />
|ap=1<br />
|pg=10<br />
|prereq=<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Favored Accuracy.png<br />
|link=<br />
|name=Favored Hunter<br />
|description=You gain +1/2/3 to hit and damage when attacking a Favored Enemy.<br />
|ranks=3<br />
|ap=1<br />
|pg=10<br />
|prereq=<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Prism.gif<br />
|link=<br />
|name=Aimed Shot<br />
|description=Ranged Attack: Performs a ranged attack with +10 to hit and +1 Critical Damage Multiplier. On Damage: If you are in the Archer's Focus stance and Manyshot is not active, gain three stacks of Archer's Focus. (Cooldown: 10 seconds)<br />
|ranks=1<br />
|ap=2<br />
|pg=10<br />
|prereq=<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Dex or Wis.gif<br />
|link=<br />
|name=Dexterity or Wisdom<br />
|description=Choose one:<br />
* [[File:DexterityColored.png]] +1 Dexterity<br />
* [[File:WisdomColored.png]] +1 Wisdom<br />
|ranks=1<br />
|ap=2<br />
|pg=10<br />
|prereq=<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Epic destiny table/bottom}}<br />
<br />
=== Tier Four ===<br />
Requires Ranger Level 4, 20 APs spent in tree<br />
<br />
{{Epic destiny table/top}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Survivalist 3.png<br />
|link=<br />
|name=Survivalist III<br />
|description=You gain an additional 30 hit points. While wearing Light Armor you gain an additional 5 Physical Resistance Rating.<br />
: Survivalist I, II & III are cumulative: +60 HP and +12 PRR for all three.<br />
: PRR bonus does not apply to cloth or no armor.<br />
: {{Bug|Bug: PRR does not work for Warforged or Bladeforged with Mithral Body.}}<br />
|ranks=1<br />
|ap=2<br />
|pg=20<br />
|prereq=Survivalist II<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Killer.png<br />
|link=<br />
|name=Killer<br />
|description= When you kill a target, you gain a 5% Morale bonus to Melee Doublestrike and Extra Shot Chance for 15 seconds. Weak enemies will not always produce this effect. The Killer buff can stack up to 2/3/4 times. Stacks are reduced one at a time. (Repeating Crossbows have a reduced chance to produce Extra Shots.)<br />
|ranks=3<br />
|ap=1<br />
|pg=20<br />
|prereq=<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Hunter's Mercy.png<br />
|link=<br />
|name=Merciful Shot<br />
|description= Ranged attack: Deals +3[W] damage. On Sneak Attack: If the target is below 50% health, deal 500 damage. This damage scales with 100% Ranged Power (Cooldown: 15 seconds.)<br />
*Taking this enhancement also grants Merciful Strike, a Melee version of the exact same ability.<br />
|ranks=1<br />
|ap=2<br />
|pg=20<br />
|prereq=Killer<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Leg Shot.png<br />
|link=<br />
|name=Leg Shot<br />
|description= Ranged Attack: +2[W]. On Damage: Slow your enemy's movement by 50% for 10 seconds. (Cooldown: 10 seconds)<br />
|ranks=1<br />
|ap=2<br />
|pg=20<br />
|prereq=Aimed Shot<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Dex or Wis.gif<br />
|link=<br />
|name=Dexterity or Wisdom<br />
|description=Choose one:<br />
* [[File:DexterityColored.png]] +1 Dexterity<br />
* [[File:WisdomColored.png]] +1 Wisdom<br />
|ranks=1<br />
|ap=2<br />
|pg=20<br />
|prereq=Dexterity or Wisdom (Tier 3)<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Epic destiny table/bottom}}<br />
<br />
=== Tier Five ===<br />
Requires Ranger Level 5, Character Level 12, 30 APs spent in tree<br />
<br />
{{Epic destiny table/top}}<br />
{{Enhancement table/item<br />
|image=Icon Feat Favored Enemy Animal.png<br />
|link=Favored Enemy<br />
|name=Extra Favored Enemy<br />
|description= A new forest-dwelling creature type is added to your list of favored enemies. <br /><br />
Choose between: Animal, Dragon, Dwarf, Elf, Giant, Gnoll, Goblinoid, Halfling, Human, Magical Beast, Monstrous Humanoid, Orc, Plant, Reptilian, or Vermin.<br />
|ranks=1<br />
|ap=2<br />
|pg=30<br />
|prereq=<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Heavy Draw.png<br />
|link=<br />
|name=Heavy Draw<br />
|description=Toggle: While Heavy Draw is active, you deal +5 damage but have -5 to attack rolls with archery and thrown attacks. Effects that modify the attack penalty and bonus of the [[Power Attack]] feat also modify this ability (but other effects related to Power Attack do not). This ability has no effect when using a crossbow.<br />
*Can be used simultaneously with precision and (improved) precise shot stances.<br />
|ranks=1<br />
|ap=2<br />
|pg=30<br />
|prereq=<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Strikes Like Lightning.png<br />
|link=<br />
|name=Strikes Like Lightning<br />
|description=You gain +10% Doublestrike and +20% Doubleshot<br />
|ranks=1<br />
|ap=2<br />
|pg=30<br />
|prereq=Precise Shot<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Stay Good.gif<br />
|link=<br />
|name=Head Shot<br />
|description=Ranged Attack. +5[W] attack that is automatically considered a critical threat. On hit, blinds the opponent for 6 seconds. (Fortitude save negates, 14 + Ranger level + Dexterity Mod + Tactical Feat DCs) Cooldown: 12 seconds.<br />
*Taking this ability also grants Head Strike, a Melee version of the exact same ability.<br />
|ranks=1<br />
|ap=2<br />
|pg=30<br />
|prereq=<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Improved Archer's Focus.png<br />
|link=Archer's Focus<br />
|name=Improved Archer's Focus<br />
|description=Your Archer's Focus Stance can now stack up to 25 times instead of 15. Passive: +5 Melee Power and +5 Ranged Power<br />
|ranks=1<br />
|ap=2<br />
|pg=30<br />
|prereq=<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Epic destiny table/bottom}}<br />
<br />
[[Category:Ranger enhancements]]</div>
146.135.114.242
https://ddowiki.com/index.php?title=Deepwood_Stalker_enhancements&diff=301427
Deepwood Stalker enhancements
2016-06-08T23:25:53Z
<p>146.135.114.242: /* Tier Three */</p>
<hr />
<div>{{EnhancementsTOC}}<br />
== Deepwood Stalker enhancements ==<br />
[[File:DeepwoodStalkerTree.png|Deepwood Stalker enhancements tree]]<br />
<br />
=== Core abilities ===<br />
<br />
{{Epic destiny table/top}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Far Shot.png<br />
|link=<br />
|name=Far Shot<br />
|description=+1 Sneak Attack Die. +10 Positive Spell Power. Your [[Point Blank Shot]] and Ranged Sneak Attack range is increased by 5 meters for each Deepwood Stalker Core Ability you possess.<br />
|ranks=1<br />
|ap=1<br />
|pg=0<br />
|prereq=Ranger level 1<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Ranged Sneak Attack.png<br />
|link=<br />
|name=Sneak Attack<br />
|description=+1 Sneak Attack Die. +10 Positive Spell Power. +1 Use of Wild Empathy. Each Deepwood Stalker Core Ability you acquire after this one also grants +1 use.<br />
|ranks=1<br />
|ap=1<br />
|pg=5<br />
|prereq=Far Shot, Ranger level 3<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Called Shot.png<br />
|link=<br />
|name=Called Shot<br />
|description=Passive: +10 Positive Spell Power. Select a melee or ranged attack that deals extra damage and renders a target vulnerable to sneak attacks.<br />
* [[File:Icon Enhancement Exposing Strike.png]] '''Exposing Strike:''' Melee Attack: Performs a melee attack with +2[W], a +4 bonus to-hit, +1 to critical threat range, and +1 to Critical Damage Multiplier. On Damage: The target will become momentarily confused and rendered vulnerable to sneak attacks for four seconds as if affected by the bluff skill. (Cooldown 6 seconds)<br />
* [[File:Icon Enhancement Sniper Shot.png]] '''Sniper Shot:''' Ranged Attack: Performs a ranged attack with +2[W], a +4 bonus to-hit, +2 to critical threat range, and +2 to Critical Damage Multiplier. On Damage: The target will become momentarily confused and rendered vulnerable to sneak attacks for four seconds as if affected by the bluff skill. (Cooldown 6 seconds)<br />
|ranks=1<br />
|ap=1<br />
|pg=10<br />
|prereq=Sneak Attack, Ranger level 6<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Ranged Sneak Attack.png<br />
|link=<br />
|name=Advanced Sneak Attack<br />
|description=+1 Sneak Attack Die. +10 Positive Spell Power. You gain a +1 Competence Bonus to Critical Threat Range with your equipped weapons. (This does not apply to Shields or Unarmed). Your attacks now bypass 10% fortification.<br />
|ranks=1<br />
|ap=1<br />
|pg=20<br />
|prereq=Called Shot, Ranger level 12<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Mark of the Hunted.png<br />
|link=<br />
|name=Mark of the Hunted<br />
|description=Activate: Expend a use of Wild Empathy. Your currently selected enemy receives -25% Fortification, -10 Armor Class, -10 Spell Resistance, and suffers a -4 penalty to all ability scores for 3 minutes. This effect also works on bosses and Raid bosses.<br />Passive: Your attacks bypass an additional 10% Fortification. You also gain +2 Damage when attacking Favored Enemies.<br />Passive: +10 Positive Spell Power<br />
|ranks=1<br />
|ap=1<br />
|pg=30<br />
|prereq=Sneak Attack, Ranger level 18<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Horizon Shot.png<br />
|link=<br />
|name=Horizon Shot<br />
|description=You gain +4 Dexterity and +3 Sneak Attack Dice. You are always considered to be in [[Point Blank Shot]] and Ranged Sneak Attack range.<br />+20 Positive Spell Power<br />+20 Melee Power<br />+20 Ranged Power<br />
|ranks=1<br />
|ap=1<br />
|pg=40<br />
|prereq=Mark of the Hunted, Ranger level 20<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Epic destiny table/bottom}}<br />
<br />
=== Tier One ===<br />
Requires: Far Shot, Ranger Level 1<br />
<br />
{{Epic destiny table/top}}<br />
{{Enhancement table/item<br />
|image=Feat favoredenemy.png<br />
|link=<br />
|name=Favored Defense<br />
|description=You gain +2/+4/+6 Armor Class when attacked by [[Favored Enemy|Favored Enemies]]. You gain +1/+2/+3 to Saving Throws against spells or effects from [[Favored Enemy|Favored Enemies]].<br />
|ranks=3<br />
|ap=1<br />
|pg=1<br />
|prereq=<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Stealthy.png<br />
|link=<br />
|name=Stealthy<br />
|description= +1/+2/+3 Hide and Move silently. ''Rank 3:'' You gain +1 additional Sneak Attack Die.<br />
|ranks=3<br />
|ap=1<br />
|pg=1<br />
|prereq=<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Increased Empathy.png<br />
|link=Wild Empathy<br />
|name=Increased Empathy<br />
|description=+1/+2/+3 Diplomacy and Wild Empathy uses per rest. +4/+8/+12 Positive Spell Power.<br />
|ranks=3<br />
|ap=1<br />
|pg=1<br />
|prereq=<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Vermin Empathy.png<br />
|link=<br />
|name=Versatile Empathy<br />
|description=Your Wild Empathy ability now also pacifies Vermin/Elementals and Vermin. +4/+8 Positive Spell Power.<br />
|ranks=2<br />
|ap=1<br />
|pg=1<br />
|prereq=Increased Empathy<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Tendon Cut.png<br />
|link=<br />
|name=Tendon Cut<br />
|description=Melee Attack: Deals +1/2/3[W] damage. On Sneak Attack: Slow your enemy's movement by 50% for 10 seconds. (Cooldown: 15 seconds)<br />
|ranks=3<br />
|ap=1<br />
|pg=1<br />
|prereq=<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Epic destiny table/bottom}}<br />
<br />
=== Tier Two ===<br />
Requires Ranger Level 2, 5 APs spent in tree<br />
<br />
{{Epic destiny table/top}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Survivalist 1.png<br />
|link=<br />
|name=Survivalist<br />
|description=You gain 10 hit points. While wearing light armor you gain 3 Physical Resistance Rating.<br />
: PRR bonus does not apply to cloth or no armor.<br />
: {{Bug|Bug: PRR does not work for Warforged or Bladeforged with Mithral Body.}}<br />
|ranks=1<br />
|ap=2<br />
|pg=5<br />
|prereq=<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Faster Sneaking.png<br />
|link=<br />
|name=Faster Sneaking<br />
|description=+20%/+35%/+50% movement speed while sneaking.<br />
|ranks=3<br />
|ap=1<br />
|pg=5<br />
|prereq=Stealthy<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Sp drd lesservigor.png<br />
|link=<br />
|name=Empathic Healing<br />
|description=Spell-like ability: You may expend a use of Wild Empathy to produce a [[Lesser Vigor]]/[[Mass Lesser Vigor]] effect<br />
|ranks=2<br />
|ap=2<br />
|pg=5<br />
|prereq=Increased Empathy<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Improved Weapon Finesse.png<br />
|link=<br />
|name=Improved Weapon Finesse<br />
|description=You can use your Dexterity modifier for damage when wielding bows, thrown weapons, and melee weapons with which you can use your Dexterity modifier to hit. The Weapon Finesse feat is NOT required to take this enhancement.<br />
: Note: Handwraps are [[Unarmed]] strikes, not Melee Weapons. [[Weapon Finesse]] makes this explicit distinction. <br />
: Does not apply to crossbows.<br />
: Applies to Thrown weapons.<br />
: Applies to Scimitar, if it is considered a light weapon for your character.<br />
|ranks=1<br />
|ap=1<br />
|pg=5<br />
|prereq=<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Action Boost.png<br />
|link=Action Boost<br />
|name=Action Boost<br />
|description= Select Damage or Skill Boost<br />
* [[File:Icon Enhancement Damage Boost.png]] '''Melee/Ranged Power Boost:''' Activate to gain a +10/+20/+30 Action Boost bonus to Melee/Ranged Power for 20 seconds.<br />
* [[File:Icon Enhancement Skill Boost.png]] '''Skill Boost:''' Activate to gain a +2/+4/+6 Action Boost bonus to all skills for 20 seconds.<br />
|ranks=3<br />
|ap=1<br />
|pg=5<br />
|prereq=<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Epic destiny table/bottom}}<br />
<br />
=== Tier Three ===<br />
Requires Ranger Level 3, 10 APs spent in tree<br />
<br />
{{Epic destiny table/top}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Survivalist 2.png<br />
|link=<br />
|name=Survivalist II<br />
|description=You gain an additional 20 hit points. While wearing Light Armor you gain an additional 4 Physical Resistance Rating.<br />
: Survivalist I & II are cumulative: +30 HP and +7 PRR for both.<br />
: PRR bonus does not apply to cloth or no armor.<br />
: {{Bug|Bug: PRR does not work for Warforged or Bladeforged with Mithral Body.}}<br />
|ranks=1<br />
|ap=2<br />
|pg=10<br />
|prereq=Survivalist<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Thrill of the Hunt.png<br />
|link=<br />
|name=Thrill of the Hunt<br />
|description=You gain +1/2/3 damage for six seconds after damaging an opponent beneath 50% health.<br />
: Note: This buff is also applied on attacks that would bring the target below 50% health, and on killing blows.<br />
|ranks=3<br />
|ap=1<br />
|pg=10<br />
|prereq=<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Favored Accuracy.png<br />
|link=<br />
|name=Favored Hunter<br />
|description=You gain +1/2/3 to hit and damage when attacking a Favored Enemy.<br />
|ranks=3<br />
|ap=1<br />
|pg=10<br />
|prereq=<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Prism.gif<br />
|link=<br />
|name=Aimed Shot<br />
|description=Ranged Attack: Performs a ranged attack with +10 to hit and +1 Critical Damage Multiplier. On Damage: If you are in the Archer's Focus stance and Manyshot is not active, gain three stacks of Archer's Focus. (Cooldown: 10 seconds)<br />
|ranks=1<br />
|ap=2<br />
|pg=10<br />
|prereq=<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Dex or Wis.gif<br />
|link=<br />
|name=Dexterity or Wisdom<br />
|description=Choose one:<br />
* [[File:DexterityColored.png]] +1 Dexterity<br />
* [[File:WisdomColored.png]] +1 Wisdom<br />
|ranks=1<br />
|ap=2<br />
|pg=10<br />
|prereq=<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Epic destiny table/bottom}}<br />
<br />
=== Tier Four ===<br />
Requires Ranger Level 4, 20 APs spent in tree<br />
<br />
{{Epic destiny table/top}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Survivalist 3.png<br />
|link=<br />
|name=Survivalist III<br />
|description=You gain an additional 30 hit points. While wearing Light Armor you gain an additional 5 Physical Resistance Rating.<br />
: {{Bug|Bug: PRR does not work for Warforged or Bladeforged with Mithral Body.}}<br />
|ranks=1<br />
|ap=2<br />
|pg=20<br />
|prereq=Survivalist II<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Killer.png<br />
|link=<br />
|name=Killer<br />
|description= When you kill a target, you gain a 5% Morale bonus to Melee Doublestrike and Extra Shot Chance for 15 seconds. Weak enemies will not always produce this effect. The Killer buff can stack up to 2/3/4 times. Stacks are reduced one at a time. (Repeating Crossbows have a reduced chance to produce Extra Shots.)<br />
|ranks=3<br />
|ap=1<br />
|pg=20<br />
|prereq=<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Hunter's Mercy.png<br />
|link=<br />
|name=Merciful Shot<br />
|description= Ranged attack: Deals +3[W] damage. On Sneak Attack: If the target is below 50% health, deal 500 damage. This damage scales with 100% Ranged Power (Cooldown: 15 seconds.)<br />
*Taking this enhancement also grants Merciful Strike, a Melee version of the exact same ability.<br />
|ranks=1<br />
|ap=2<br />
|pg=20<br />
|prereq=Killer<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Leg Shot.png<br />
|link=<br />
|name=Leg Shot<br />
|description= Ranged Attack: +2[W]. On Damage: Slow your enemy's movement by 50% for 10 seconds. (Cooldown: 10 seconds)<br />
|ranks=1<br />
|ap=2<br />
|pg=20<br />
|prereq=Aimed Shot<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Dex or Wis.gif<br />
|link=<br />
|name=Dexterity or Wisdom<br />
|description=Choose one:<br />
* [[File:DexterityColored.png]] +1 Dexterity<br />
* [[File:WisdomColored.png]] +1 Wisdom<br />
|ranks=1<br />
|ap=2<br />
|pg=20<br />
|prereq=Dexterity or Wisdom (Tier 3)<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Epic destiny table/bottom}}<br />
<br />
=== Tier Five ===<br />
Requires Ranger Level 5, Character Level 12, 30 APs spent in tree<br />
<br />
{{Epic destiny table/top}}<br />
{{Enhancement table/item<br />
|image=Icon Feat Favored Enemy Animal.png<br />
|link=Favored Enemy<br />
|name=Extra Favored Enemy<br />
|description= A new forest-dwelling creature type is added to your list of favored enemies. <br /><br />
Choose between: Animal, Dragon, Dwarf, Elf, Giant, Gnoll, Goblinoid, Halfling, Human, Magical Beast, Monstrous Humanoid, Orc, Plant, Reptilian, or Vermin.<br />
|ranks=1<br />
|ap=2<br />
|pg=30<br />
|prereq=<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Heavy Draw.png<br />
|link=<br />
|name=Heavy Draw<br />
|description=Toggle: While Heavy Draw is active, you deal +5 damage but have -5 to attack rolls with archery and thrown attacks. Effects that modify the attack penalty and bonus of the [[Power Attack]] feat also modify this ability (but other effects related to Power Attack do not). This ability has no effect when using a crossbow.<br />
*Can be used simultaneously with precision and (improved) precise shot stances.<br />
|ranks=1<br />
|ap=2<br />
|pg=30<br />
|prereq=<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Strikes Like Lightning.png<br />
|link=<br />
|name=Strikes Like Lightning<br />
|description=You gain +10% Doublestrike and +20% Doubleshot<br />
|ranks=1<br />
|ap=2<br />
|pg=30<br />
|prereq=Precise Shot<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Stay Good.gif<br />
|link=<br />
|name=Head Shot<br />
|description=Ranged Attack. +5[W] attack that is automatically considered a critical threat. On hit, blinds the opponent for 6 seconds. (Fortitude save negates, 14 + Ranger level + Dexterity Mod + Tactical Feat DCs) Cooldown: 12 seconds.<br />
*Taking this ability also grants Head Strike, a Melee version of the exact same ability.<br />
|ranks=1<br />
|ap=2<br />
|pg=30<br />
|prereq=<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Improved Archer's Focus.png<br />
|link=Archer's Focus<br />
|name=Improved Archer's Focus<br />
|description=Your Archer's Focus Stance can now stack up to 25 times instead of 15. Passive: +5 Melee Power and +5 Ranged Power<br />
|ranks=1<br />
|ap=2<br />
|pg=30<br />
|prereq=<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Epic destiny table/bottom}}<br />
<br />
[[Category:Ranger enhancements]]</div>
146.135.114.242
https://ddowiki.com/index.php?title=Deepwood_Stalker_enhancements&diff=301426
Deepwood Stalker enhancements
2016-06-08T23:05:32Z
<p>146.135.114.242: /* Tier Two */</p>
<hr />
<div>{{EnhancementsTOC}}<br />
== Deepwood Stalker enhancements ==<br />
[[File:DeepwoodStalkerTree.png|Deepwood Stalker enhancements tree]]<br />
<br />
=== Core abilities ===<br />
<br />
{{Epic destiny table/top}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Far Shot.png<br />
|link=<br />
|name=Far Shot<br />
|description=+1 Sneak Attack Die. +10 Positive Spell Power. Your [[Point Blank Shot]] and Ranged Sneak Attack range is increased by 5 meters for each Deepwood Stalker Core Ability you possess.<br />
|ranks=1<br />
|ap=1<br />
|pg=0<br />
|prereq=Ranger level 1<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Ranged Sneak Attack.png<br />
|link=<br />
|name=Sneak Attack<br />
|description=+1 Sneak Attack Die. +10 Positive Spell Power. +1 Use of Wild Empathy. Each Deepwood Stalker Core Ability you acquire after this one also grants +1 use.<br />
|ranks=1<br />
|ap=1<br />
|pg=5<br />
|prereq=Far Shot, Ranger level 3<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Called Shot.png<br />
|link=<br />
|name=Called Shot<br />
|description=Passive: +10 Positive Spell Power. Select a melee or ranged attack that deals extra damage and renders a target vulnerable to sneak attacks.<br />
* [[File:Icon Enhancement Exposing Strike.png]] '''Exposing Strike:''' Melee Attack: Performs a melee attack with +2[W], a +4 bonus to-hit, +1 to critical threat range, and +1 to Critical Damage Multiplier. On Damage: The target will become momentarily confused and rendered vulnerable to sneak attacks for four seconds as if affected by the bluff skill. (Cooldown 6 seconds)<br />
* [[File:Icon Enhancement Sniper Shot.png]] '''Sniper Shot:''' Ranged Attack: Performs a ranged attack with +2[W], a +4 bonus to-hit, +2 to critical threat range, and +2 to Critical Damage Multiplier. On Damage: The target will become momentarily confused and rendered vulnerable to sneak attacks for four seconds as if affected by the bluff skill. (Cooldown 6 seconds)<br />
|ranks=1<br />
|ap=1<br />
|pg=10<br />
|prereq=Sneak Attack, Ranger level 6<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Ranged Sneak Attack.png<br />
|link=<br />
|name=Advanced Sneak Attack<br />
|description=+1 Sneak Attack Die. +10 Positive Spell Power. You gain a +1 Competence Bonus to Critical Threat Range with your equipped weapons. (This does not apply to Shields or Unarmed). Your attacks now bypass 10% fortification.<br />
|ranks=1<br />
|ap=1<br />
|pg=20<br />
|prereq=Called Shot, Ranger level 12<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Mark of the Hunted.png<br />
|link=<br />
|name=Mark of the Hunted<br />
|description=Activate: Expend a use of Wild Empathy. Your currently selected enemy receives -25% Fortification, -10 Armor Class, -10 Spell Resistance, and suffers a -4 penalty to all ability scores for 3 minutes. This effect also works on bosses and Raid bosses.<br />Passive: Your attacks bypass an additional 10% Fortification. You also gain +2 Damage when attacking Favored Enemies.<br />Passive: +10 Positive Spell Power<br />
|ranks=1<br />
|ap=1<br />
|pg=30<br />
|prereq=Sneak Attack, Ranger level 18<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Horizon Shot.png<br />
|link=<br />
|name=Horizon Shot<br />
|description=You gain +4 Dexterity and +3 Sneak Attack Dice. You are always considered to be in [[Point Blank Shot]] and Ranged Sneak Attack range.<br />+20 Positive Spell Power<br />+20 Melee Power<br />+20 Ranged Power<br />
|ranks=1<br />
|ap=1<br />
|pg=40<br />
|prereq=Mark of the Hunted, Ranger level 20<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Epic destiny table/bottom}}<br />
<br />
=== Tier One ===<br />
Requires: Far Shot, Ranger Level 1<br />
<br />
{{Epic destiny table/top}}<br />
{{Enhancement table/item<br />
|image=Feat favoredenemy.png<br />
|link=<br />
|name=Favored Defense<br />
|description=You gain +2/+4/+6 Armor Class when attacked by [[Favored Enemy|Favored Enemies]]. You gain +1/+2/+3 to Saving Throws against spells or effects from [[Favored Enemy|Favored Enemies]].<br />
|ranks=3<br />
|ap=1<br />
|pg=1<br />
|prereq=<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Stealthy.png<br />
|link=<br />
|name=Stealthy<br />
|description= +1/+2/+3 Hide and Move silently. ''Rank 3:'' You gain +1 additional Sneak Attack Die.<br />
|ranks=3<br />
|ap=1<br />
|pg=1<br />
|prereq=<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Increased Empathy.png<br />
|link=Wild Empathy<br />
|name=Increased Empathy<br />
|description=+1/+2/+3 Diplomacy and Wild Empathy uses per rest. +4/+8/+12 Positive Spell Power.<br />
|ranks=3<br />
|ap=1<br />
|pg=1<br />
|prereq=<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Vermin Empathy.png<br />
|link=<br />
|name=Versatile Empathy<br />
|description=Your Wild Empathy ability now also pacifies Vermin/Elementals and Vermin. +4/+8 Positive Spell Power.<br />
|ranks=2<br />
|ap=1<br />
|pg=1<br />
|prereq=Increased Empathy<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Tendon Cut.png<br />
|link=<br />
|name=Tendon Cut<br />
|description=Melee Attack: Deals +1/2/3[W] damage. On Sneak Attack: Slow your enemy's movement by 50% for 10 seconds. (Cooldown: 15 seconds)<br />
|ranks=3<br />
|ap=1<br />
|pg=1<br />
|prereq=<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Epic destiny table/bottom}}<br />
<br />
=== Tier Two ===<br />
Requires Ranger Level 2, 5 APs spent in tree<br />
<br />
{{Epic destiny table/top}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Survivalist 1.png<br />
|link=<br />
|name=Survivalist<br />
|description=You gain 10 hit points. While wearing light armor you gain 3 Physical Resistance Rating.<br />
: PRR bonus does not apply to cloth or no armor.<br />
: {{Bug|Bug: PRR does not work for Warforged or Bladeforged with Mithral Body.}}<br />
|ranks=1<br />
|ap=2<br />
|pg=5<br />
|prereq=<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Faster Sneaking.png<br />
|link=<br />
|name=Faster Sneaking<br />
|description=+20%/+35%/+50% movement speed while sneaking.<br />
|ranks=3<br />
|ap=1<br />
|pg=5<br />
|prereq=Stealthy<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Sp drd lesservigor.png<br />
|link=<br />
|name=Empathic Healing<br />
|description=Spell-like ability: You may expend a use of Wild Empathy to produce a [[Lesser Vigor]]/[[Mass Lesser Vigor]] effect<br />
|ranks=2<br />
|ap=2<br />
|pg=5<br />
|prereq=Increased Empathy<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Improved Weapon Finesse.png<br />
|link=<br />
|name=Improved Weapon Finesse<br />
|description=You can use your Dexterity modifier for damage when wielding bows, thrown weapons, and melee weapons with which you can use your Dexterity modifier to hit. The Weapon Finesse feat is NOT required to take this enhancement.<br />
: Note: Handwraps are [[Unarmed]] strikes, not Melee Weapons. [[Weapon Finesse]] makes this explicit distinction. <br />
: Does not apply to crossbows.<br />
: Applies to Thrown weapons.<br />
: Applies to Scimitar, if it is considered a light weapon for your character.<br />
|ranks=1<br />
|ap=1<br />
|pg=5<br />
|prereq=<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Action Boost.png<br />
|link=Action Boost<br />
|name=Action Boost<br />
|description= Select Damage or Skill Boost<br />
* [[File:Icon Enhancement Damage Boost.png]] '''Melee/Ranged Power Boost:''' Activate to gain a +10/+20/+30 Action Boost bonus to Melee/Ranged Power for 20 seconds.<br />
* [[File:Icon Enhancement Skill Boost.png]] '''Skill Boost:''' Activate to gain a +2/+4/+6 Action Boost bonus to all skills for 20 seconds.<br />
|ranks=3<br />
|ap=1<br />
|pg=5<br />
|prereq=<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Epic destiny table/bottom}}<br />
<br />
=== Tier Three ===<br />
Requires Ranger Level 3, 10 APs spent in tree<br />
<br />
{{Epic destiny table/top}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Survivalist 2.png<br />
|link=<br />
|name=Survivalist II<br />
|description=You gain an additional 20 hit points. While wearing Light Armor you gain an additional 4 Physical Resistance Rating.<br />
: {{Bug|Bug: PRR does not work for Warforged or Bladeforged with Mithral Body.}}<br />
|ranks=1<br />
|ap=2<br />
|pg=10<br />
|prereq=Survivalist<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Thrill of the Hunt.png<br />
|link=<br />
|name=Thrill of the Hunt<br />
|description=You gain +1/2/3 damage for six seconds after damaging an opponent beneath 50% health.<br />
: Note: This buff is also applied on attacks that would bring the target below 50% health, and on killing blows.<br />
|ranks=3<br />
|ap=1<br />
|pg=10<br />
|prereq=<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Favored Accuracy.png<br />
|link=<br />
|name=Favored Hunter<br />
|description=You gain +1/2/3 to hit and damage when attacking a Favored Enemy.<br />
|ranks=3<br />
|ap=1<br />
|pg=10<br />
|prereq=<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Prism.gif<br />
|link=<br />
|name=Aimed Shot<br />
|description=Ranged Attack: Performs a ranged attack with +10 to hit and +1 Critical Damage Multiplier. On Damage: If you are in the Archer's Focus stance and Manyshot is not active, gain three stacks of Archer's Focus. (Cooldown: 10 seconds)<br />
|ranks=1<br />
|ap=2<br />
|pg=10<br />
|prereq=<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Dex or Wis.gif<br />
|link=<br />
|name=Dexterity or Wisdom<br />
|description=Choose one:<br />
* [[File:DexterityColored.png]] +1 Dexterity<br />
* [[File:WisdomColored.png]] +1 Wisdom<br />
|ranks=1<br />
|ap=2<br />
|pg=10<br />
|prereq=<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Epic destiny table/bottom}}<br />
<br />
=== Tier Four ===<br />
Requires Ranger Level 4, 20 APs spent in tree<br />
<br />
{{Epic destiny table/top}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Survivalist 3.png<br />
|link=<br />
|name=Survivalist III<br />
|description=You gain an additional 30 hit points. While wearing Light Armor you gain an additional 5 Physical Resistance Rating.<br />
: {{Bug|Bug: PRR does not work for Warforged or Bladeforged with Mithral Body.}}<br />
|ranks=1<br />
|ap=2<br />
|pg=20<br />
|prereq=Survivalist II<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Killer.png<br />
|link=<br />
|name=Killer<br />
|description= When you kill a target, you gain a 5% Morale bonus to Melee Doublestrike and Extra Shot Chance for 15 seconds. Weak enemies will not always produce this effect. The Killer buff can stack up to 2/3/4 times. Stacks are reduced one at a time. (Repeating Crossbows have a reduced chance to produce Extra Shots.)<br />
|ranks=3<br />
|ap=1<br />
|pg=20<br />
|prereq=<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Hunter's Mercy.png<br />
|link=<br />
|name=Merciful Shot<br />
|description= Ranged attack: Deals +3[W] damage. On Sneak Attack: If the target is below 50% health, deal 500 damage. This damage scales with 100% Ranged Power (Cooldown: 15 seconds.)<br />
*Taking this enhancement also grants Merciful Strike, a Melee version of the exact same ability.<br />
|ranks=1<br />
|ap=2<br />
|pg=20<br />
|prereq=Killer<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Leg Shot.png<br />
|link=<br />
|name=Leg Shot<br />
|description= Ranged Attack: +2[W]. On Damage: Slow your enemy's movement by 50% for 10 seconds. (Cooldown: 10 seconds)<br />
|ranks=1<br />
|ap=2<br />
|pg=20<br />
|prereq=Aimed Shot<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Dex or Wis.gif<br />
|link=<br />
|name=Dexterity or Wisdom<br />
|description=Choose one:<br />
* [[File:DexterityColored.png]] +1 Dexterity<br />
* [[File:WisdomColored.png]] +1 Wisdom<br />
|ranks=1<br />
|ap=2<br />
|pg=20<br />
|prereq=Dexterity or Wisdom (Tier 3)<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Epic destiny table/bottom}}<br />
<br />
=== Tier Five ===<br />
Requires Ranger Level 5, Character Level 12, 30 APs spent in tree<br />
<br />
{{Epic destiny table/top}}<br />
{{Enhancement table/item<br />
|image=Icon Feat Favored Enemy Animal.png<br />
|link=Favored Enemy<br />
|name=Extra Favored Enemy<br />
|description= A new forest-dwelling creature type is added to your list of favored enemies. <br /><br />
Choose between: Animal, Dragon, Dwarf, Elf, Giant, Gnoll, Goblinoid, Halfling, Human, Magical Beast, Monstrous Humanoid, Orc, Plant, Reptilian, or Vermin.<br />
|ranks=1<br />
|ap=2<br />
|pg=30<br />
|prereq=<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Heavy Draw.png<br />
|link=<br />
|name=Heavy Draw<br />
|description=Toggle: While Heavy Draw is active, you deal +5 damage but have -5 to attack rolls with archery and thrown attacks. Effects that modify the attack penalty and bonus of the [[Power Attack]] feat also modify this ability (but other effects related to Power Attack do not). This ability has no effect when using a crossbow.<br />
*Can be used simultaneously with precision and (improved) precise shot stances.<br />
|ranks=1<br />
|ap=2<br />
|pg=30<br />
|prereq=<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Strikes Like Lightning.png<br />
|link=<br />
|name=Strikes Like Lightning<br />
|description=You gain +10% Doublestrike and +20% Doubleshot<br />
|ranks=1<br />
|ap=2<br />
|pg=30<br />
|prereq=Precise Shot<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Stay Good.gif<br />
|link=<br />
|name=Head Shot<br />
|description=Ranged Attack. +5[W] attack that is automatically considered a critical threat. On hit, blinds the opponent for 6 seconds. (Fortitude save negates, 14 + Ranger level + Dexterity Mod + Tactical Feat DCs) Cooldown: 12 seconds.<br />
*Taking this ability also grants Head Strike, a Melee version of the exact same ability.<br />
|ranks=1<br />
|ap=2<br />
|pg=30<br />
|prereq=<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Improved Archer's Focus.png<br />
|link=Archer's Focus<br />
|name=Improved Archer's Focus<br />
|description=Your Archer's Focus Stance can now stack up to 25 times instead of 15. Passive: +5 Melee Power and +5 Ranged Power<br />
|ranks=1<br />
|ap=2<br />
|pg=30<br />
|prereq=<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Epic destiny table/bottom}}<br />
<br />
[[Category:Ranger enhancements]]</div>
146.135.114.242
https://ddowiki.com/index.php?title=Archmage_enhancements&diff=297678
Archmage enhancements
2016-04-05T19:01:16Z
<p>146.135.114.242: /* Tier Three */</p>
<hr />
<div>{{EnhancementsTOC}}<br />
== Archmage enhancements ==<br />
[[File:ArchmageTree.png|Archmage enhancements tree]]<br />
<br />
=== Core abilities ===<br />
{{Epic destiny table/top}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Square Archmage Specialization.png<br />
|link=<br />
|name=Archmage Specialization I<br />
|description= Choose a school to specialize in, gaining a [[Spell Like Ability]] from that school. In addition, each enhancement point spent in the Archmage tree grants +1 Spell Power to all spells and +2 to your Maximum Spell points.<br />
* [[File:Icon Enhancement Archmange Abjuration 1.png]] '''Abjuration I: Shield:''' Spell Like Ability: [[Shield (spell)|Shield]] (Activation Cost: 1 SP. Cooldown: 6 seconds)<br />
* [[File:Icon Enhancement Archmange Conjuration 1.png]] '''Conjuration I: Grease:''' Spell Like Ability: [[Grease]] (Activation Cost: 1 SP. Cooldown: 6 seconds)<br />
* [[File:Icon Enhancement Archmange Enchantment 1.png]] '''Enchantment I: Hypnotism:''' Spell Like Ability: [[Hypnotism]] (Activation Cost: 1 SP. Cooldown: 6 seconds)<br />
* [[File:Icon Enhancement Archmange Evocation 1.png]] '''Evocation I: Magic Missile:''' Spell Like Ability: [[Magic Missile]] (Activation Cost: 2 SP. Cooldown: 6 seconds)<br />
* [[File:Icon Enhancement Archmange Illusion 1.png]] '''Illusion I: Invisibility:''' Spell Like Ability: [[Invisibility]] (Activation Cost: 1 SP. Cooldown: 6 seconds)<br />
* [[File:Icon Enhancement Archmange Necromancy 1.png]] '''Necromancy I: Chill Touch:''' Spell Like Ability: [[Chill Touch]] (Activation Cost: 2 SP. Cooldown: 6 seconds)<br />
* [[File:Icon Enhancement Archmange Transmutation 1.png]] '''Transmutation I: Jump:''' Spell Like Ability: [[Jump (spell)|Jump]] (Activation Cost: 1 SP. Cooldown: 6 seconds)<br />
|ranks=1<br />
|level=1<br />
|ap=1<br />
|pg=0<br />
|prereq=Wizard Level 1<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Octagonal Archmage Specialization.png<br />
|link=<br />
|name=Archmage Specialization II<br />
|description= Gain a more powerful Spell-Like Ability from the school you have specialized in.<br />
* [[File:Icon Enhancement Archmange Abjuration 2.png]] '''Abjuration II: Resist Energy:''' Spell Like Ability: [[Resist Energy]] (Activation Cost: 3 SP. Cooldown: 6 seconds)<br />
* [[File:Icon Enhancement Archmange Conjuration 2.png]] '''Conjuration II: Web:''' Spell Like Ability: [[Web]] (Activation Cost: 3 SP. Cooldown: 6 seconds)<br />
* [[File:Icon Enhancement Archmange Enchantment 2.png]] '''Enchantment II: Otto's Resistible Dance:''' Spell Like Ability: [[Otto's Resistible Dance]] (Activation Cost: 3 SP. Cooldown: 6 seconds)<br />
* [[File:Icon Enhancement Archmange Evocation 2.png]] '''Evocation II: Gust of Wind:''' Spell Like Ability: [[Gust of Wind]] (Activation Cost: 3 SP. Cooldown: 6 seconds)<br />
* [[File:Icon Enhancement Archmange Illusion 2.png]] '''Illusion II: Blur:''' Spell Like Ability: [[Blur]] (Activation Cost: 3 SP. Cooldown: 6 seconds)<br />
* [[File:Icon Enhancement Archmange Necromancy 2.png]] '''Necromancy II: Command Undead:''' Spell Like Ability: [[Command Undead]] (Activation Cost: 3 SP. Cooldown: 6 seconds)<br />
* [[File:Icon Enhancement Archmange Transmutation 2.png]] '''Transmutation II: Knock:''' Spell Like Ability: [[Knock]] (Activation Cost: 3 SP. Cooldown: 6 seconds)<br />
|ranks=1<br />
|level=1<br />
|ap=1<br />
|pg=5<br />
|prereq=Archmage Specialization I, Wizard Level 3<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Octagonal Archmage Specialization.png<br />
|link=<br />
|name=Archmage Specialization III<br />
|description= Gain a more powerful Spell-Like Ability from the school you have specialized in.<br />
* [[File:Icon Enhancement Archmange Abjuration 3.png]] '''Abjuration III: Protection from Energy:''' Spell Like Ability: [[Protection from Energy]] (Activation Cost: 6 SP. Cooldown: 6 seconds)<br />
* [[File:Icon Enhancement Archmange Conjuration 3.png]] '''Conjuration III: Stinking Cloud:''' Spell Like Ability: [[Stinking Cloud]] (Activation Cost: 6 SP. Cooldown: 15 seconds)<br />
* [[File:Icon Enhancement Archmange Enchantment 3.png]] '''Enchantment III: Hold Person:''' Spell Like Ability: [[Hold Person]] (Activation Cost: 6 SP. Cooldown: 6 seconds)<br />
* [[File:Icon Enhancement Archmange Evocation 3.png]] '''Evocation III: Chain Missile:''' Spell Like Ability: [[Chain Missile]] (Activation Cost: 8 SP. Cooldown: 10 seconds)<br />
* [[File:Icon Enhancement Archmange Illusion 3.png]] '''Illusion III: Displacement:''' Spell Like Ability: [[Displacement]] (Activation Cost: 6 SP. Cooldown: 6 seconds)<br />
* [[File:Icon Enhancement Archmange Necromancy 3.png]] '''Necromancy III: Halt Undead:''' Spell Like Ability: [[Halt Undead]] (Activation Cost: 6 SP. Cooldown: 6 seconds)<br />
* [[File:Icon Enhancement Archmange Transmutation 3.png]] '''Transmutation III: Haste:''' Spell Like Ability: [[Haste]] (Activation Cost: 6 SP. Cooldown: 6 seconds)<br />
|ranks=1<br />
|level=1<br />
|ap=1<br />
|pg=10<br />
|prereq=Archmage Specialization II, Wizard Level 6<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Square Archmage Specialization.png<br />
|link=<br />
|name=Archmage Specialization IV<br />
|description= Gain a more powerful Spell-Like Ability from the school you have specialized in.<br />
* [[File:Icon Enhancement Archmange Abjuration 4.png]] '''Abjuration IV: Stoneskin:''' Spell Like Ability: [[Stoneskin]] (Activation Cost: 10 SP. Cooldown: 15 seconds)<br />
* [[File:Icon Enhancement Archmange Conjuration 4.png]] '''Conjuration IV: Dimension Door:''' Spell Like Ability: [[Dimension Door]] (Activation Cost: 10 SP. Cooldown: 15 seconds)<br />
* [[File:Icon Enhancement Archmange Enchantment 4.png]] '''Enchantment IV: Charm Monster:''' Spell Like Ability: [[Charm Monster]] (Activation Cost: 10 SP. Cooldown: 6 seconds)<br />
* [[File:Icon Enhancement Archmange Evocation 4.png]] '''Evocation IV: Fire Shield:''' Spell Like Ability: [[Fire Shield]] (Activation Cost: 6 SP. Cooldown: 6 seconds)<br />
* [[File:Icon Enhancement Archmange Illusion 4.png]] '''Illusion IV: Phantasmal Killer:''' Spell Like Ability: [[Phantasmal Killer]] (Activation Cost: 10 SP. Cooldown: 6 seconds)<br />
* [[File:Icon Enhancement Archmange Necromancy 4.png]] '''Necromancy IV: Enervation:''' Spell Like Ability: [[Enervation]] (Activation Cost: 10 SP. Cooldown: 6 seconds)<br />
* [[File:Icon Enhancement Archmange Transmutation 4.png]] '''Transmutation IV: Stone to Flesh:''' Spell Like Ability: [[Stone to Flesh]] (Activation Cost: 10 SP. Cooldown: 6 seconds)<br />
|ranks=1<br />
|level=1<br />
|ap=1<br />
|pg=20<br />
|prereq=Archmage Specialization III, Wizard Level 12<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Square Archmage Specialization.png<br />
|link=<br />
|name=Archmage Specialization V<br />
|description= Gain a more powerful Spell-Like Ability from the school you have specialized in.<br />
* [[File:Icon Enhancement Archmange Abjuration 5.png]] '''Abjuration V: Dismissal:''' Spell Like Ability: [[Dismissal]] (Activation Cost: 15 SP. Cooldown: 6 seconds)<br />
* [[File:Icon Enhancement Archmange Conjuration 5.png]] '''Conjuration V: Cloudkill:''' Spell Like Ability: [[Cloudkill]] (Activation Cost: 15 SP. Cooldown: 15 seconds)<br />
* [[File:Icon Enhancement Archmange Enchantment 5.png]] '''Enchantment V: Hold Monster:''' Spell Like Ability: [[Hold Monster]] (Activation Cost: 15 SP. Cooldown: 6 seconds)<br />
* [[File:Icon Enhancement Archmange Evocation 5.png]] '''Evocation V: Cyclonic Blast:''' Spell Like Ability: [[Cyclonic Blast]] (Activation Cost: 15 SP. Cooldown: 8 seconds)<br />
* [[File:Icon Enhancement Archmange Illusion 5.png]] '''Illusion V: Shadow Walk:''' Spell Like Ability: [[Shadow Walk]] (Activation Cost: 15 SP. Cooldown: 6 seconds)<br />
* [[File:Icon Enhancement Archmange Necromancy 5.png]] '''Necromancy V: Waves of Fatigue:''' Spell Like Ability: [[Waves of Fatigue]] (Activation Cost: 15 SP. Cooldown: 6 seconds)<br />
* [[File:Icon Enhancement Archmange Transmutation 5.png]] '''Transmutation V: Flesh to Stone:''' Spell Like Ability: [[Flesh to Stone]] (Activation Cost: 15 SP. Cooldown: 6 seconds)<br />
|ranks=1<br />
|level=1<br />
|ap=1<br />
|pg=30<br />
|prereq=Archmage Specialization IV, Wizard Level 18<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Master of Magic.png<br />
|link=<br />
|name=Master of Magic<br />
|description=Through extensive training and countless hours of study, you have mastered the application of metamagic feats to your spells. You gain +2 Intelligence, +5 [[Spellcraft]], and all metamagic feats cost 1 fewer spell point to use. (Heighten Spell costs 1 fewer spell point per level of heightening.)<br />
|ranks=1<br />
|level=1<br />
|ap=1<br />
|pg=40<br />
|prereq=Archmage Specialization V, Wizard Level 20<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Epic destiny table/bottom}}<br />
<br />
'''Summary of Core SLAs''':<br />
{| style="{{Css:table/1}}" border=1 width="90%" align="center"<br />
|- style="{{Css:table/1/header|grey}}"<br />
! '''Core / School''' !! '''[[Abjuration]]''' !! '''[[Conjuration]]''' !! '''[[Enchantment]]''' !! '''[[Evocation]]''' !! '''[[Illusion]]''' !! '''[[Necromancy]]''' !! '''[[Transmutation]]'''<br />
|-<br />
| Specialization I || [[Shield (spell)|Shield]] || [[Grease]] || [[Hypnotism]] || [[Magic Missile]] || [[Invisibility]] || [[Chill Touch]] || [[Jump (spell)|Jump]]<br />
|-<br />
| Specialization II || [[Resist Energy]] || [[Web]] || [[Otto's Resistible Dance]] || [[Gust of Wind]] || [[Blur]] || [[Command Undead]] || [[Knock]]<br />
|-<br />
| Specialization III || [[Protection from Energy]] || [[Stinking Cloud]] || [[Hold Person]] || [[Chain Missile]] || [[Displacement]] || [[Halt Undead]] || [[Haste]]<br />
|-<br />
| Specialization IV || [[Stoneskin]] || [[Dimension Door]] || [[Charm Monster]] || [[Fire Shield]] || [[Phantasmal Killer]] || [[Enervation]] || [[Stone to Flesh]]<br />
|-<br />
| Specialization V || [[Dismissal]] || [[Cloudkill]] || [[Hold Monster]] || [[Cyclonic Blast]] || [[Shadow Walk]] || [[Waves of Fatigue]] || [[Flesh to Stone]]<br />
|}<br />
<br />
=== Tier One ===<br />
Requires Archmage Specialization I, Wizard level 1<br />
<br />
{{Epic destiny table/top}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Subtle Spellcasting.png<br />
|link=<br />
|name=Subtle Spellcasting<br />
|description= Your damaging spells generate 10%/20%/30% less hate than they normally would, making enemies less likely to attack you.<br />
|ranks=3<br />
|level=1<br />
|ap=1<br />
|pg=1<br />
|prereq=<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Spell Points.png<br />
|link=<br />
|name=Energy of the Scholar<br />
|description= Your studies have increased your maximum Spell Points by an additional 30/60/90.<br />
|ranks=3<br />
|level=1<br />
|ap=2<br />
|pg=1<br />
|prereq=<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Traditionalist Caster.png<br />
|link=<br />
|name=Traditionalist Caster<br />
|description= +3/+6/+10 Universal Spell Power when wielding an Orb or Staff.<br />
|ranks=3<br />
|level=1<br />
|ap=1<br />
|pg=1<br />
|prereq=<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Wizard Spell Critical.png<br />
|link=<br />
|name=Spell Critical:Elemental and Force I<br />
|description= Your Acid, Cold, Electric, Fire, Force and Untyped damage spells have an additional 1% chance to critically hit.<br />
|ranks=1<br />
|level=1<br />
|ap=2<br />
|pg=1<br />
|prereq=<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Wand Heightening.png<br />
|link=<br />
|name=Wand and Scroll Mastery<br />
|description=+25%/+50%/+75% effectiveness from your wands, scrolls, and other items that cast spells, and +1/+2/+3 to the save DC of your offensive wands.<br />
|ranks=3<br />
|level=1<br />
|ap=1<br />
|pg=1<br />
|prereq=<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Epic destiny table/bottom}}<br />
<br />
=== Tier Two ===<br />
Requires Wizard Level 2, 5 APs spent on tree<br />
<br />
{{Epic destiny table/top}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Efficient Metamagic.png<br />
|link=<br />
|name=Efficient Metamagic<br />
|description= Choose another Metamagic feat. Reduce the spell point cost of using that Metamagic.<br />
|ranks=3<br />
|level=1<br />
|ap=2<br />
|pg=5<br />
|prereq=Efficient Metamagic (Tier 2), The Metamagic Feat you are improving<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Efficient Metamagic.png<br />
|link=<br />
|name=Efficient Metamagic<br />
|description= Choose one of the following Metamagic feats. Reduce the spell point cost of using that Metamagic.<br />
* [[File:Icon Enhancement Efficient Empower.png]] '''Efficient Empower:''' Using the [[Empower Spell]] Metamagic costs you 2/4/6 fewer Spell Points.<br />
* [[File:Icon Enhancement Efficient Enlarge.png]] '''Efficient Enlarge:''' Using the [[Enlarge Spell]] Metamagic costs you 1/2/4 fewer Spell Points.<br />
* [[File:Icon Enhancement Efficient Maximize.png]] '''Efficient Maximize:''' Using the [[Maximize Spell]] Metamagic costs you 3/6/9 fewer Spell Points.<br />
* [[File:Icon Enhancement Efficient Quicken.png]] '''Efficient Quicken:''' Using the [[Quicken Spell]] Metamagic costs you 1/2/4 fewer Spell Points.<br />
|ranks=3<br />
|level=1<br />
|ap=2<br />
|pg=5<br />
|prereq=The Metamagic Feat you are improving<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Efficient Metamagic.png<br />
|link=<br />
|name=Efficient Metamagic<br />
|description= Choose another Metamagic feat. Reduce the spell point cost of using that Metamagic.<br />
|ranks=3<br />
|level=1<br />
|ap=2<br />
|pg=5<br />
|prereq=Efficient Metamagic (Tier 2), The Metamagic Feat you are improving<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Wizard Spell Critical.png<br />
|link=<br />
|name=Spell Critical: Elemental and Force II<br />
|description= Your Acid, Cold, Electric, Fire, Force and Untyped damage spells have an additional 1% chance to critically hit.<br />
|ranks=1<br />
|level=1<br />
|ap=2<br />
|pg=1<br />
|prereq=Spell Critical: Elemental and Force I<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Epic destiny table/bottom}}<br />
<br />
=== Tier Three ===<br />
Requires Wizard Level 3, 10 APs spent on tree<br />
<br />
{{Epic destiny table/top}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Arcane Bolt.png<br />
|link=Arcane Bolt<br />
|name=Arcane Bolt<br />
|description= Spell Like Ability: [[Arcane Bolt]] (Activation Cost: 8/6/4 Spell Points. Cooldown: 15/10/5 seconds)<br />Scale with 100% [[Spell Power]].<br />
: Allowed metamagic: Maximize, Empower, Quicken, and Heighten.<br />
|ranks=3<br />
|level=1<br />
|ap=1<br />
|pg=10<br />
|prereq=<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Icon Feat Spell Penetration.png<br />
|link=<br />
|name=Spell Penetration<br />
|description=You add +1 to your Caster Level check to overcome an enemy's [[Spell Resistance]].<br />
|ranks=3<br />
|level=1<br />
|ap=2<br />
|pg=10<br />
|prereq=<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Wizard Spell Critical.png<br />
|link=<br />
|name=Spell Critical: Elemental and Force III<br />
|description= Your Acid, Cold, Electric, Fire, Force and Untyped damage spells have an additional 2% chance to critically hit.<br />
|ranks=1<br />
|level=1<br />
|ap=2<br />
|pg=10<br />
|prereq=Spell Critical: Elemental and Force II<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=IntelligenceColored.png<br />
|link=<br />
|name=Intelligence<br />
|description=+1 Intelligence<br />
|ranks=1<br />
|level=1<br />
|ap=2<br />
|pg=10<br />
|prereq=<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Epic destiny table/bottom}}<br />
<br />
=== Tier Four ===<br />
Requires Wizard Level 4, 20 APs spent on tree<br />
<br />
{{Epic destiny table/top}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Efficient Heighten.png<br />
|link=<br />
|name=Efficient Heighten<br />
|description=Using the Heighten Spell Metamagic costs you 1/2 fewer Spell Points per heightened level.<br />
|ranks=2<br />
|level=1<br />
|ap=2<br />
|pg=20<br />
|prereq=Efficient Metamagic (Tier 2), [[Heighten Spell]]<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement School Mastery.png<br />
|link=<br />
|name=School Mastery<br />
|description=You have attained mastery in the school of magic that you specialize in. The DC of spells you cast from that school are increased by 1.<br />
* [[File:Icon Enhancement Primary Abjuration Focus.png]] '''Primary Spell Focus: Abjuration:''' You have trained extensively in Abjuration magic, granting a +1 bonus to your spell DCs of that school.<br />
* [[File:Icon Enhancement Primary Conjuration Focus.png]] '''Primary Spell Focus: Conjuration:''' You have trained extensively in Conjuration magic, granting a +1 bonus to your spell DCs of that school.<br />
* [[File:Icon Enhancement Primary Enchantment Focus.png]] '''Primary Spell Focus: Enchantment:''' You have trained extensively in Enchantment magic, granting a +1 bonus to your spell DCs of that school.<br />
* [[File:Icon Enhancement Primary Evocation Focus.png]] '''Primary Spell Focus: Evocation:''' You have trained extensively in Evocation magic, granting a +1 bonus to your spell DCs of that school.<br />
* [[File:Icon Enhancement Primary Illusion Focus.png]] '''Primary Spell Focus: Illusion:''' You have trained extensively in Illusion magic, granting a +1 bonus to your spell DCs of that school.<br />
* [[File:Icon Enhancement Primary Necromancy Focus.png]] '''Primary Spell Focus: Necromancy:''' You have trained extensively in Necromancy magic, granting a +1 bonus to your spell DCs of that school.<br />
* [[File:Icon Enhancement Primary Transmutation Focus.png]] '''Primary Spell Focus: Transmutation:''' You have trained extensively in Transmutation magic, granting a +1 bonus to your spell DCs of that school.<br />
|ranks=1<br />
|level=1<br />
|ap=2<br />
|pg=20<br />
|prereq=<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Wizard Spell Critical.png<br />
|link=<br />
|name=Spell Critical: Elemental and Force IV<br />
|description= Your Acid, Cold, Electric, Fire, Force and Untyped damage spells have an additional 2% chance to critically hit.<br />
|ranks=1<br />
|level=1<br />
|ap=2<br />
|pg=20<br />
|prereq=Spell Critical: Elemental and Force III<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=IntelligenceColored.png<br />
|link=<br />
|name=Intelligence<br />
|description=+1 Intelligence<br />
|ranks=1<br />
|level=1<br />
|ap=2<br />
|pg=20<br />
|prereq=Intelligence (Tier 3)<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Epic destiny table/bottom}}<br />
<br />
=== Tier Five ===<br />
Requires Wizard Level 5, Character Level 12, 30 APs spent in tree<br />
<br />
{{Epic destiny table/top}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Arcane Blast.png<br />
|link=Arcane Blast<br />
|name=Arcane Blast<br />
|description=Spell Like Ability: [[Arcane Blast]]. (Activation Cost: 12/8/6 Spell Points. Cooldown: 18/12/6 seconds.)<br />You fire a ball of raw energy from your hand that explodes on contact with its target, dealing 1 to 6 hit points of force damage per caster level to all within its radius. A successful Reflex save reduces the damage by half. This ability counts as a level 4 Wizard spell. Scale with 100% [[Spell Power]].<br />
: Allowed metamagic: Maximize, Empower, Quicken, and Heighten.<br />
|ranks=3<br />
|ap=1<br />
|pg=30<br />
|prereq=Arcane Bolt<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Arcane Supremacy.png<br />
|link=<br />
|name=Arcane Supremacy<br />
|description=Your offensive spells gain a 10% chance to trigger Arcane Supremacy.<br />
: Arcane Supremacy: +25% Spell Critical Chance, +100% Spell Critical Damage. 12 seconds duration. This effect may trigger only once every 90 seconds.<br />
|ranks=1<br />
|ap=2<br />
|pg=30<br />
|prereq=<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement School Mastery 2.png<br />
|link=<br />
|name=School Mastery II<br />
|description=You have attained new levels of mastery in the school of magic that you specialize in. The DC of spells you cast from that school are increased by an additional 1.<br />
* [[File:Icon Enhancement Primary Abjuration Focus.png]] '''Primary Spell Focus: Abjuration:''' You have trained extensively in Abjuration magic, granting an additional +1 bonus to your spell DCs of that school (for a total of +2).<br />
* [[File:Icon Enhancement Primary Conjuration Focus.png]] '''Primary Spell Focus: Conjuration:''' You have trained extensively in Conjuration magic, granting an additional +1 bonus to your spell DCs of that school (for a total of +2).<br />
* [[File:Icon Enhancement Primary Enchantment Focus.png]] '''Primary Spell Focus: Enchantment:''' You have trained extensively in Enchantment magic, granting an additional +1 bonus to your spell DCs of that school (for a total of +2).<br />
* [[File:Icon Enhancement Primary Evocation Focus.png]] '''Primary Spell Focus: Evocation:''' You have trained extensively in Evocation magic, granting an additional +1 bonus to your spell DCs of that school (for a total of +2).<br />
* [[File:Icon Enhancement Primary Illusion Focus.png]] '''Primary Spell Focus: Illusion:''' You have trained extensively in Illusion magic, granting an additional +1 bonus to your spell DCs of that school (for a total of +2).<br />
* [[File:Icon Enhancement Primary Necromancy Focus.png]] '''Primary Spell Focus: Necromancy:''' You have trained extensively in Necromancy magic, granting an additional +1 bonus to your spell DCs of that school (for a total of +2).<br />
* [[File:Icon Enhancement Primary Transmutation Focus.png]] '''Primary Spell Focus: Transmutation:''' You have trained extensively in Transmutation magic, granting an additional +1 bonus to your spell DCs of that school (for a total of +2).<br />
|ranks=1<br />
|ap=2<br />
|pg=30<br />
|prereq=School Mastery<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Enhancement table/item<br />
|image=Icon Enhancement Secondary School Mastery.png<br />
|link=<br />
|name=Secondary School Mastery<br />
|description=Select one of the spell schools you are not specialized in. The DC of spells you cast from that school are increased by 1.<br />
* [[File:Icon Enhancement Primary Abjuration Focus.png]] '''Secondary Spell Focus: Abjuration:''' You have trained extensively in Abjuration magic, granting a +1 bonus to your spell DCs of that school.<br />
* [[File:Icon Enhancement Primary Conjuration Focus.png]] '''Secondary Spell Focus: Conjuration:''' You have trained extensively in Conjuration magic, granting a +1 bonus to your spell DCs of that school.<br />
* [[File:Icon Enhancement Primary Enchantment Focus.png]] '''Secondary Spell Focus: Enchantment:''' You have trained extensively in Enchantment magic, granting a +1 bonus to your spell DCs of that school.<br />
* [[File:Icon Enhancement Primary Evocation Focus.png]] '''Secondary Spell Focus: Evocation:''' You have trained extensively in Evocation magic, granting a +1 bonus to your spell DCs of that school.<br />
* [[File:Icon Enhancement Primary Illusion Focus.png]] '''Secondary Spell Focus: Illusion:''' You have trained extensively in Illusion magic, granting a +1 bonus to your spell DCs of that school.<br />
* [[File:Icon Enhancement Primary Necromancy Focus.png]] '''Secondary Spell Focus: Necromancy:''' You have trained extensively in Necromancy magic, granting a +1 bonus to your spell DCs of that school.<br />
* [[File:Icon Enhancement Primary Transmutation Focus.png]] '''Secondary Spell Focus: Transmutation:''' You have trained extensively in Transmutation magic, granting a +1 bonus to your spell DCs of that school.<br />
|ranks=1<br />
|ap=2<br />
|pg=30<br />
|prereq=School Mastery II<br />
|ldescription=true<br />
|lprereq=true<br />
}}<br />
{{Epic destiny table/bottom}}<br />
<br />
=== See also ===<br />
* [[Archmage specialization effectiveness]]<br />
<br />
[[Category:Wizard enhancements]]</div>
146.135.114.242