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Iron Golem

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Iron Golem.jpg

Type: Construct (List)

Race: Golem (List)

Sub-race: Iron Golem (List)

Monster Manual classification: Iron Golem

Alignment: True Neutral

Rare: No

Organization: Usually solitary

CR:  ♦13Normal ♥15Hard ♠18Elite ♥30Epic Hard

Attack: Slam (Bludgeoning), Breath weapon (Poison)

Special Qualities: Construct Traits, DR  ♠15Elite ♦20Epic Normal ♥20Epic Hard/Adamantine, Partially healed by Fire. Resistant to every other element (see below.)

Habitats: 


Description: Electricity damage slows an iron golem (as the Slow spell) for 30 seconds, with no saving throw.

An attack that deals fire damage breaks any slow effect on the golem and heals 1 point of damage for each 3 points of damage the attack would otherwise deal. For example, an iron golem hit by a fireball gains back 6 hit points if the damage total is 18 points. An iron golem gets no saving throw against fire effects.

Iron Golems have massive elemental absorption. 50% Absorption for ALL Energy types. This includes: Lightning, Cold, Acid, Sonic, Light and even Force damage. Before Update 9, an Iron golem was strictly immune to all of those elements.